Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
RalfBoRd3r
Nike
Level 157
God Stats
4W - 6L
1,323 SR
Queue Stats
575W - 596L
1,427 Elo+
Solo
Cliodhna
Cliodhna
esorusan
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,287 Elo+
Solo
Rama
Rama
iPOLANDO
Rama
Level 128
God Stats
0W - 3L
1,383 SR
Queue Stats
111W - 105L
1,454 Elo+
Solo
Team Averages
Level 114
1,441 SR
1,434 Elo+

VS

Team Averages
Level 67
1,509 SR
1,613 Elo+
Tyr
Tyr
Chewcore
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,817 Elo+
Party 1
Tiamat
Tiamat
MasterPhenix36
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,693 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PapiPulga
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,543 Elo+
Party 1
Hachiman
Hachiman
TaliaMusk
Hachiman
Level 140
God Stats
1W - 1L
1,295 SR
Queue Stats
91W - 101L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kakashiHat
Morgan Le Fay
Level 135
God Stats
1W - 0L
1,748 SR
Queue Stats
78W - 58L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 4 / 1
5,779
963
5,540
6,032
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
 
Kali
11
0 / 2 / 2
5,244
874
718
4,057
1,591
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
4,917
820
1,788
2,336
1,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cliodhna
esorusan
Cliodhna
11
1 / 5 / 3
5,818
970
3,577
7,554
2,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
12
2 / 3 / 2
5,849
975
3,373
6,168
2,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
6,843
1,141
5,321
7,294
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 7
6,053
1,009
4,001
4,662
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
PapiPulga
Kumbhakarna
10
2 / 2 / 8
6,175
1,029
2,485
7,301
7,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
TaliaMusk
Hachiman
11
2 / 1 / 6
6,360
1,060
2,954
3,923
1,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
kakashiHat
Morgan Le Fay
13
6 / 1 / 6
7,173
1,196
7,434
4,053
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
15
15
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
1
0.63
L
Kali
 
Kali
0
2
2
0.5
W
4
1
6
7
W
1
2
7
2.25
W
Kumbhakarna
PapiPulga
Kumbhakarna
2
2
8
3
L
0
1
1
0.5
W
Hachiman
TaliaMusk
Hachiman
2
1
6
5
L
Cliodhna
esorusan
Cliodhna
1
5
3
0.5
L
Rama
2
3
2
1
W
Morgan Le Fay
kakashiHat
Morgan Le Fay
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
22,195
26,147
Taken
27,233
10,924
Mitigated
20,694
3,749
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,540
197
628
777
6,032
2,300
0
2,018
4,014
12,333
0
L
Kali
 
Kali
718
338
141
197
4,057
1,591
0
2,661
1,396
0
2,249
W
5,321
583
1,115
2,837
7,294
6,759
272
1,684
5,610
35
7,661
W
4,001
887
0
742
4,662
2,847
48
643
4,019
8,057
0
W
Kumbhakarna
PapiPulga
Kumbhakarna
2,485
123
873
1,028
7,301
7,432
0
1,548
5,753
4,366
0
L
1,788
79
277
216
2,336
1,566
0
1,362
974
0
3,387
W
Hachiman
TaliaMusk
Hachiman
2,954
1,499
283
442
3,923
1,636
1,128
1,169
2,754
0
12,772
L
Cliodhna
esorusan
Cliodhna
3,577
1,062
42
342
7,554
2,969
0
4,000
3,554
0
7,757
L
Rama
3,373
1,729
291
838
6,168
2,498
20
3,914
2,254
0
9,747
W
Morgan Le Fay
kakashiHat
Morgan Le Fay
7,434
732
345
1,685
4,053
2,020
646
496
3,557
14,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
32,604
47
Minions Killed
61
0
Camps Cleared
0
499,317
Distance Traveled
570,991
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,779
963
12
2
0
92,493
0
L
Kali
5,244
874
6
1
0
127,999
0
W
Tyr
6,843
1,141
6
1
0
134,361
1
W
Tiamat
6,053
1,009
5
1
0
129,179
0
W
Kumbhakarna
6,175
1,029
4
1
0
94,736
2
L
Nike
4,917
820
4
1
0
67,684
0
W
Hachiman
6,360
1,060
31
5
0
89,645
0
L
Cliodhna
5,818
970
12
2
0
103,443
0
L
Rama
5,849
975
13
2
0
107,698
0
W
Morgan Le Fay
7,173
1,196
15
3
0
123,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role