Player Matchup

Maui
Maui
JuuledinSkool
Maui
Level 157
God Stats
6W - 7L
1,510 SR
Queue Stats
157W - 149L
1,524 Elo+
Party 3
Sylvanus
Sylvanus
Mahne x Eli
Sylvanus
Level 149
God Stats
4W - 3L
1,337 SR
Queue Stats
197W - 165L
1,605 Elo+
Party 1
Awilix
Awilix
Mahne x Hope
Awilix
Level 113
God Stats
8W - 3L
1,746 SR
Queue Stats
113W - 100L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
Mahne x Ymir
Ah Puch
Level 124
God Stats
1W - 0L
1,301 SR
Queue Stats
119W - 88L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
bedroomsink
Cernunnos
Level 107
God Stats
5W - 3L
1,666 SR
Queue Stats
156W - 148L
1,506 Elo+
Party 3
Team Averages
Level 130
1,512 SR
1,561 Elo+

VS

Team Averages
Level 118
1,561 SR
1,544 Elo+
Maui
Maui
Archdefender49
Maui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
Jormungundar
Jing Wei
Level 125
God Stats
6W - 7L
1,605 SR
Queue Stats
26W - 26L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KyloStabsFirst1
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,754 SR
Queue Stats
56W - 39L
1,599 Elo+
Party 2
Ravana
Ravana
PopAtYaWig
Ravana
Level 122
God Stats
1W - 2L
1,409 SR
Queue Stats
129W - 124L
1,495 Elo+
Solo
Ymir
Ymir
aManNowPerished
Ymir
Level 70
God Stats
50W - 63L
1,536 SR
Queue Stats
578W - 599L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
11,164
507
8,269
22,894
27,687
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Mahne x Eli
Sylvanus
18
4 / 2 / 11
12,289
559
18,506
24,091
26,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
20
11 / 0 / 8
12,745
579
25,906
16,741
9,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
Mahne x Ymir
Ah Puch
16
1 / 2 / 11
10,174
462
9,362
10,810
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
bedroomsink
Cernunnos
18
2 / 1 / 9
11,913
542
22,322
20,776
10,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 0
11,312
514
8,773
21,899
22,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Jormungundar
Jing Wei
16
1 / 4 / 0
10,352
471
15,298
21,564
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
KyloStabsFirst1
Morgan Le Fay
14
0 / 4 / 2
9,504
432
13,121
15,578
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
PopAtYaWig
Ravana
16
2 / 6 / 4
10,041
456
10,608
17,359
9,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 7 / 4
8,481
386
7,259
29,745
29,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
23
Kills
7
7
Deaths
23
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Jing Wei
Jormungundar
Jing Wei
1
4
0
0.25
W
5
2
11
5.25
L
Morgan Le Fay
KyloStabsFirst1
Morgan Le Fay
0
4
2
0.25
W
Sylvanus
Mahne x Eli
Sylvanus
4
2
11
4.75
W
Awilix
11
0
8
15
W
Ah Puch
Mahne x Ymir
Ah Puch
1
2
11
3.25
L
Ravana
PopAtYaWig
Ravana
2
6
4
0.67
L
0
7
4
0.29
W
Cernunnos
bedroomsink
Cernunnos
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,365
Damage
55,059
95,312
Taken
106,145
80,917
Mitigated
75,888
47,942
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,773
2,340
0
5,214
21,899
22,197
0
9,014
12,885
83,467
0
L
Jing Wei
Jormungundar
Jing Wei
15,298
11,879
0
8,762
21,564
8,370
0
3,414
18,150
0
99,000
W
8,269
1,409
4,297
4,657
22,894
27,687
586
6,883
15,857
33,128
0
L
Morgan Le Fay
KyloStabsFirst1
Morgan Le Fay
13,121
857
500
1,990
15,578
6,440
0
8,300
7,278
84,078
0
W
Sylvanus
Mahne x Eli
Sylvanus
18,506
3,981
7,453
13,205
24,091
26,091
768
8,736
14,387
76,913
14,689
W
Awilix
25,906
10,236
0
5,833
16,741
9,946
2,442
3,354
13,286
24
128,630
W
Ah Puch
Mahne x Ymir
Ah Puch
9,362
221
0
2,016
10,810
6,455
319
5,528
5,228
66,988
0
L
Ravana
PopAtYaWig
Ravana
10,608
3,843
0
2,185
17,359
9,171
0
5,764
11,595
0
88,288
L
7,259
1,602
0
2,197
29,745
29,710
0
8,184
21,561
25,668
510
W
Cernunnos
bedroomsink
Cernunnos
22,322
11,323
0
10,481
20,776
10,738
3,709
3,692
16,990
0
125,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,285
Gold Earned
49,690
612
Minions Killed
595
0
Camps Cleared
0
1,937,500
Distance Traveled
1,935,606
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,312
514
166
8
0
405,730
4
L
Jing Wei
10,352
471
149
7
0
343,753
2
W
Maui
11,164
507
37
2
0
383,878
5
L
Morgan Le Fay
9,504
432
133
6
0
391,058
5
W
Sylvanus
12,289
559
158
7
0
377,974
4
W
Awilix
12,745
579
150
7
0
513,170
1
W
Ah Puch
10,174
462
105
5
0
307,661
0
L
Ravana
10,041
456
112
5
0
414,393
8
L
Ymir
8,481
386
35
2
0
380,672
6
W
Cernunnos
11,913
542
162
7
0
354,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role