Player Matchup

Tyr
Tyr
Ar5eL1ck3r
Tyr
Level 49
God Stats
4W - 6L
1,436 SR
Queue Stats
266W - 295L
1,451 Elo+
Party 4
Hachiman
Hachiman
Snebauski
Hachiman
Level 25
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Maui
Maui
Toemann
Maui
Level 86
God Stats
0W - 3L
1,168 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 1
Arachne
Arachne
supernovasup
Arachne
Level 37
God Stats
6W - 10L
1,359 SR
Queue Stats
100W - 110L
1,344 Elo+
Solo
Nu Wa
Nu Wa
xxAicoxx
Nu Wa
Level 109
God Stats
25W - 32L
1,470 SR
Queue Stats
805W - 830L
1,483 Elo+
Party 4
Team Averages
Level 61
1,336 SR
1,415 Elo+

VS

Team Averages
Level 49
1,483 SR
1,488 Elo+
Neith
Neith
Aikiva
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,212 Elo+
Party 2
Hades
Hades
DesertKnight
Hades
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 15L
2,014 Elo+
Party 3
Sun Wukong
Sun Wukong
Duske987
Sun Wukong
Level 53
God Stats
2W - 3L
1,483 SR
Queue Stats
10W - 14L
1,283 Elo+
Party 2
Maui
Maui
SilentPawn
Maui
Level 14
God Stats
1W - 1L
1,181 SR
Queue Stats
2W - 5L
1,166 Elo+
Party 2
Kukulkan
Kukulkan
jAdoree
Kukulkan
Level 20
God Stats
3W - 1L
1,753 SR
Queue Stats
56W - 19L
1,766 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,614
458
10,026
17,894
20,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Snebauski
Hachiman
14
2 / 5 / 5
9,888
471
15,193
15,227
6,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Toemann
Maui
14
4 / 1 / 4
10,330
492
7,999
14,895
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
supernovasup
Arachne
14
5 / 8 / 0
9,649
459
7,773
24,222
10,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
xxAicoxx
Nu Wa
15
1 / 7 / 0
9,828
468
16,798
19,040
8,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aikiva
Neith
13
1 / 4 / 4
7,836
373
3,088
9,044
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 1 / 6
11,017
525
22,893
19,488
11,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Duske987
Sun Wukong
16
1 / 2 / 3
9,360
446
8,713
16,655
16,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 3 / 6
9,476
451
5,032
16,802
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
jAdoree
Kukulkan
20
9 / 3 / 6
12,246
583
24,543
16,500
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
13
Kills
23
23
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Aikiva
Neith
1
4
4
0.75
L
1
2
2
1
W
10
1
6
13
W
Sun Wukong
Duske987
Sun Wukong
1
2
3
1.25
W
2
3
6
1.67
L
Hachiman
Snebauski
Hachiman
2
5
5
0.9
L
Maui
Toemann
Maui
4
1
4
6
W
Kukulkan
jAdoree
Kukulkan
9
3
6
4
L
Arachne
supernovasup
Arachne
5
8
0
0.63
L
Nu Wa
xxAicoxx
Nu Wa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,789
Damage
64,269
91,278
Taken
78,489
62,025
Mitigated
55,300
15,128
Healing
30,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aikiva
Neith
3,088
1,300
0
2,249
9,044
3,888
0
2,713
6,237
0
36,708
L
10,026
1,263
0
2,401
17,894
20,064
321
5,919
11,975
86
54,640
W
22,893
3,642
1,593
14,164
19,488
11,468
448
6,338
12,849
99,756
0
W
Sun Wukong
Duske987
Sun Wukong
8,713
1,652
0
4,858
16,655
16,636
1,464
2,684
13,841
0
54,649
W
5,032
1,121
0
2,720
16,802
16,493
0
4,920
11,706
30,870
0
L
Hachiman
Snebauski
Hachiman
15,193
8,661
0
4,823
15,227
6,166
690
9,467
5,760
0
64,411
L
Maui
Toemann
Maui
7,999
1,933
161
2,939
14,895
17,181
312
8,982
5,913
31,052
1,683
W
Kukulkan
jAdoree
Kukulkan
24,543
2,968
0
4,823
16,500
6,815
528
7,123
9,099
144,607
0
L
Arachne
supernovasup
Arachne
7,773
4,613
0
4,554
24,222
10,107
45
12,862
11,360
0
64,452
L
Nu Wa
xxAicoxx
Nu Wa
16,798
5,893
0
250
19,040
8,507
60
15,238
3,802
86,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,309
Gold Earned
49,935
454
Minions Killed
531
0
Camps Cleared
0
1,880,319
Distance Traveled
1,866,572
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,836
373
66
3
0
332,150
0
L
Tyr
9,614
458
93
4
0
377,406
2
W
Hades
11,017
525
136
6
0
412,808
4
W
Sun Wukong
9,360
446
76
4
0
389,683
5
W
Maui
9,476
451
31
1
0
372,339
6
L
Hachiman
9,888
471
92
4
0
320,458
0
L
Maui
10,330
492
39
2
0
404,148
7
W
Kukulkan
12,246
583
222
11
0
359,592
3
L
Arachne
9,649
459
86
4
0
438,270
5
L
Nu Wa
9,828
468
144
7
0
340,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role