Player Matchup

Jormungandr
Jormungandr
Coneboi7
Jormungandr
Level 127
God Stats
8W - 12L
1,513 SR
Queue Stats
473W - 459L
1,579 Elo+
Party 1
Cabrakan
Cabrakan
HalfManne
Cabrakan
Level 123
God Stats
14W - 8L
1,676 SR
Queue Stats
594W - 542L
1,645 Elo+
Party 2
Thanatos
Thanatos
Kumhonorface
Thanatos
Level 14
God Stats
4W - 5L
1,619 SR
Queue Stats
26W - 13L
1,611 Elo+
Party 2
Hachiman
Hachiman
LowlyFloof
Hachiman
Level 38
God Stats
30W - 21L
1,630 SR
Queue Stats
145W - 146L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
zaxbysemployee
Ah Puch
Level 107
God Stats
1W - 2L
1,783 SR
Queue Stats
404W - 372L
1,561 Elo+
Party 1
Team Averages
Level 82
1,644 SR
1,596 Elo+

VS

Team Averages
Level 114
1,701 SR
1,638 Elo+
Eset
Eset
AzulasMaid
Eset
Level 27
God Stats
5W - 1L
1,688 SR
Queue Stats
100W - 21L
1,875 Elo+
Party 3
Maui
Maui
Dóuble
Maui
Level 160
God Stats
36W - 25L
1,744 SR
Queue Stats
889W - 849L
1,659 Elo+
Party 3
Tyr
Tyr
NikaFruit
Tyr
Level 160
God Stats
5W - 2L
1,702 SR
Queue Stats
172W - 144L
1,657 Elo+
Party 3
Awilix
Awilix
TheticDuck8
Awilix
Level 137
God Stats
2W - 0L
2,113 SR
Queue Stats
234W - 159L
1,568 Elo+
Party 3
Ishtar
Ishtar
e1oghost
Ishtar
Level 88
God Stats
2W - 4L
1,258 SR
Queue Stats
413W - 460L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coneboi7
Jormungandr
10
0 / 2 / 1
5,739
574
9,060
10,279
5,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
HalfManne
Cabrakan
6
0 / 2 / 0
4,747
475
1,744
8,440
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Kumhonorface
Thanatos
5
0 / 1 / 0
4,025
403
494
3,081
1,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
LowlyFloof
Hachiman
10
2 / 0 / 0
5,680
568
5,674
5,683
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8
1 / 2 / 0
5,054
505
3,955
8,120
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,089
609
5,483
3,117
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
Dóuble
Maui
9
0 / 0 / 5
5,293
529
3,674
6,410
3,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 3
5,580
558
5,010
9,701
8,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
9
1 / 1 / 2
5,224
522
4,286
6,805
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
e1oghost
Ishtar
9
0 / 2 / 1
5,120
512
3,652
7,059
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
7
7
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Jormungandr
Coneboi7
Jormungandr
0
2
1
0.25
W
Maui
Dóuble
Maui
0
0
5
2.5
L
Cabrakan
HalfManne
Cabrakan
0
2
0
0
L
Thanatos
Kumhonorface
Thanatos
0
1
0
0
L
Hachiman
LowlyFloof
Hachiman
2
0
0
2
W
1
0
3
2.5
W
Awilix
1
1
2
2
W
Ishtar
e1oghost
Ishtar
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
22,105
35,603
Taken
33,092
18,047
Mitigated
18,053
16,364
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,483
730
0
573
3,117
1,316
0
1,474
1,643
43,536
0
L
Jormungandr
Coneboi7
Jormungandr
9,060
4,848
0
2,973
10,279
5,998
0
1,699
8,580
42,391
0
W
Maui
Dóuble
Maui
3,674
1,233
1,399
2,218
6,410
3,344
0
2,265
4,145
14,076
1,395
L
Cabrakan
HalfManne
Cabrakan
1,744
429
357
2,206
8,440
6,446
0
2,699
5,741
13,149
0
L
Thanatos
Kumhonorface
Thanatos
494
113
0
1,963
3,081
1,212
0
1,054
2,027
0
10,568
L
Hachiman
LowlyFloof
Hachiman
5,674
3,043
0
4,131
5,683
1,725
0
959
4,724
0
42,151
W
5,010
1,736
0
6,051
9,701
8,510
0
7,433
2,268
0
34,983
W
Awilix
4,286
2,450
0
861
6,805
2,618
0
2,833
3,972
0
33,951
W
Ishtar
e1oghost
Ishtar
3,652
2,313
0
2,940
7,059
2,265
0
754
6,305
0
32,814
L
3,955
230
0
4,734
8,120
2,666
0
2,453
5,667
30,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
27,306
260
Minions Killed
291
0
Camps Cleared
0
843,231
Distance Traveled
1,028,975
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,089
609
78
8
0
200,470
0
L
Jormungandr
5,739
574
81
8
0
179,005
3
W
Maui
5,293
529
14
1
0
212,700
5
L
Cabrakan
4,747
475
14
1
0
191,526
2
L
Thanatos
4,025
403
15
2
0
118,935
1
L
Hachiman
5,680
568
88
9
0
156,524
1
W
Tyr
5,580
558
67
7
0
206,726
1
W
Awilix
5,224
522
71
7
0
246,977
0
W
Ishtar
5,120
512
61
6
0
162,102
2
L
Ah Puch
5,054
505
62
6
0
197,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role