Player Matchup

Gilgamesh
Gilgamesh
DantezangettzuZ
Gilgamesh
Level 88
God Stats
22W - 41L
1,468 SR
Queue Stats
163W - 224L
1,418 Elo+
Party 1
Sobek
Sobek
MickYorba4
Sobek
Level 69
God Stats
34W - 44L
1,473 SR
Queue Stats
104W - 170L
1,368 Elo+
Party 1
Zeus
Zeus
Titan-Anubiz
Zeus
Level 60
God Stats
3W - 6L
1,419 SR
Queue Stats
85W - 113L
1,371 Elo+
Party 1
Team Averages
Level 72
1,454 SR
1,385 Elo+

VS

Team Averages
Level 71
1,538 SR
1,323 Elo+
Hel
Hel
Cd_0f-Angels777
Hel
Level 97
God Stats
3W - 4L
1,466 SR
Queue Stats
86W - 140L
1,314 Elo+
Party 2
Bellona
Bellona
Nightglow_Gamers
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 16L
1,260 Elo+
Party 2
Ao Kuang
Ao Kuang
Young-_-Rab242
Ao Kuang
Level 109
God Stats
7W - 4L
1,647 SR
Queue Stats
65W - 86L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DantezangettzuZ
Gilgamesh
14
10 / 0 / 2
8,963
815
17,389
11,525
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
10
0 / 1 / 7
7,592
690
4,153
13,558
11,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 1 / 7
8,113
738
11,658
5,009
2,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,705
610
5,761
10,834
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 1
7,633
694
7,244
13,619
13,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
11
1 / 3 / 1
7,567
688
6,967
17,063
14,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
2
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Gilgamesh
DantezangettzuZ
Gilgamesh
10
0
2
11
W
Sobek
0
1
7
3.5
L
1
5
1
0.3
W
2
1
7
5.5
L
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
19,972
30,092
Taken
41,516
21,065
Mitigated
33,043
6,219
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,761
838
2,455
3,019
10,834
4,937
0
5,044
5,666
21,512
0
W
Gilgamesh
DantezangettzuZ
Gilgamesh
17,389
8,399
0
1,128
11,525
7,253
0
3,908
7,617
0
34,085
W
Sobek
4,153
595
732
3,693
13,558
11,692
343
6,165
7,393
11,319
0
L
7,244
2,594
1,074
1,118
13,619
13,505
0
5,089
8,161
0
17,637
W
11,658
1,715
124
542
5,009
2,120
287
3,242
1,767
37,859
0
L
Ao Kuang
6,967
3,237
1,172
2,907
17,063
14,601
0
6,353
10,325
17,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
21,905
99
Minions Killed
80
7
Camps Cleared
3
635,438
Distance Traveled
621,187
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,705
610
35
3
1
204,278
1
W
Gilgamesh
8,963
815
29
3
4
222,761
2
W
Sobek
7,592
690
6
1
0
213,647
2
L
Bellona
7,633
694
27
2
1
204,912
0
W
Zeus
8,113
738
64
6
3
199,030
1
L
Ao Kuang
7,567
688
18
2
1
211,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role