Player Matchup

Cerberus
Cerberus
JohnnyKicksAlot
Cerberus
Level 149
God Stats
4W - 1L
1,635 SR
Queue Stats
224W - 143L
1,552 Elo+
Party 2
Cernunnos
Cernunnos
Trilogy2k
Cernunnos
Level 89
God Stats
3W - 0L
1,489 SR
Queue Stats
112W - 71L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
v3Styles
Ao Kuang
Level 69
God Stats
6W - 8L
1,418 SR
Queue Stats
134W - 92L
1,598 Elo+
Party 2
Team Averages
Level 102
1,514 SR
1,570 Elo+

VS

Team Averages
Level 46
1,626 SR
1,510 Elo+
Vulcan
Vulcan
SockMclovin
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
StraightUpXerxes
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TIGxGladiator
Sylvanus
Level 108
God Stats
2W - 1L
1,877 SR
Queue Stats
78W - 76L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 1 / 9
8,886
741
9,923
17,156
19,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Trilogy2k
Cernunnos
15
4 / 0 / 8
9,422
785
16,747
8,819
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
v3Styles
Ao Kuang
14
5 / 1 / 6
9,035
753
9,080
10,383
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 8 / 1
6,783
565
6,687
11,683
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
7,096
591
10,649
13,987
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
TIGxGladiator
Sylvanus
11
0 / 3 / 1
7,521
627
7,917
16,157
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
9
7.5
L
Vulcan
0
8
1
0.06
L
1
1
0
1
L
Sylvanus
TIGxGladiator
Sylvanus
0
3
1
0.17
W
Cernunnos
Trilogy2k
Cernunnos
4
0
8
8
W
Ao Kuang
v3Styles
Ao Kuang
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
25,253
36,358
Taken
41,827
28,201
Mitigated
27,877
15,330
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,923
1,116
0
4,375
17,156
19,175
118
6,107
11,049
25,602
0
L
Vulcan
6,687
2,186
0
0
11,683
5,594
0
6,730
4,953
18,868
0
L
10,649
3,367
0
339
13,987
6,314
0
6,570
7,417
0
32,373
L
Sylvanus
TIGxGladiator
Sylvanus
7,917
2,514
2,129
4,206
16,157
15,969
0
5,961
10,196
17,530
0
W
Cernunnos
Trilogy2k
Cernunnos
16,747
8,188
0
6,421
8,819
4,004
1,068
4,627
4,192
0
52,299
W
Ao Kuang
v3Styles
Ao Kuang
9,080
2,812
0
4,534
10,383
5,022
1,125
4,493
5,890
25,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,343
Gold Earned
21,400
166
Minions Killed
92
9
Camps Cleared
3
679,944
Distance Traveled
594,695
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,886
741
49
4
0
230,632
6
L
Vulcan
6,783
565
32
3
1
175,148
5
L
Hun Batz
7,096
591
39
3
2
235,719
5
L
Sylvanus
7,521
627
21
2
0
183,828
1
W
Cernunnos
9,422
785
83
7
3
214,671
1
W
Ao Kuang
9,035
753
34
3
6
234,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role