Player Matchup

Maui
Maui
 
Maui
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Arim_Misiv
Ra
Level 97
God Stats
20W - 15L
1,625 SR
Queue Stats
76W - 73L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Deb8tor26
Cthulhu
Level 47
God Stats
13W - 14L
1,459 SR
Queue Stats
77W - 78L
1,469 Elo+
Party 1
Hun Batz
Hun Batz
Smeeke
Hun Batz
Level 80
God Stats
7W - 6L
1,446 SR
Queue Stats
105W - 89L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
WantlessDrip1
Hou Yi
Level 124
God Stats
2W - 1L
1,735 SR
Queue Stats
68W - 47L
1,541 Elo+
Party 1
Team Averages
Level 79
1,553 SR
1,496 Elo+

VS

Team Averages
Level 77
1,330 SR
1,496 Elo+
Heimdallr
Heimdallr
CamGoesHam18
Heimdallr
Level 98
God Stats
0W - 2L
1,342 SR
Queue Stats
132W - 123L
1,471 Elo+
Party 2
Anubis
Anubis
SPDCobalt
Anubis
Level 53
God Stats
6W - 6L
1,333 SR
Queue Stats
43W - 50L
1,435 Elo+
Party 2
Mercury
Mercury
ScarySugarSkull
Mercury
Level 89
God Stats
1W - 2L
1,377 SR
Queue Stats
17W - 16L
1,508 Elo+
Party 3
Odin
Odin
nbank2221
Odin
Level 16
God Stats
0W - 1L
1,315 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 3
Neith
Neith
twwar42
Neith
Level 129
God Stats
2W - 4L
1,282 SR
Queue Stats
120W - 120L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
3 / 0 / 3
6,048
550
3,190
9,937
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 2 / 0
6,240
567
1,795
3,884
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Deb8tor26
Cthulhu
11
3 / 0 / 0
6,157
560
3,066
4,797
3,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Smeeke
Hun Batz
10
1 / 1 / 5
6,037
549
3,728
7,900
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 3
5,840
531
4,812
6,272
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CamGoesHam18
Heimdallr
8
0 / 3 / 0
4,737
431
3,494
8,399
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
SPDCobalt
Anubis
9
3 / 2 / 0
5,583
508
3,156
6,639
3,082
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,974
452
3,590
8,372
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
9
0 / 2 / 0
5,298
482
2,966
5,770
3,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
twwar42
Neith
9
0 / 1 / 1
5,121
466
5,641
3,847
1,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
3
3
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
0
3
4.5
W
2
2
0
1
L
Heimdallr
CamGoesHam18
Heimdallr
0
3
0
0
W
Cthulhu
Deb8tor26
Cthulhu
3
0
0
3
L
Anubis
SPDCobalt
Anubis
3
2
0
1.5
L
0
3
0
0
W
Hun Batz
Smeeke
Hun Batz
1
1
5
3.5
W
2
0
3
3.5
L
Odin
0
2
0
0
L
Neith
twwar42
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,591
Damage
18,847
32,790
Taken
33,027
14,808
Mitigated
13,117
13,102
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,190
626
0
3,035
9,937
5,342
0
452
9,153
15,468
3,746
W
1,795
222
47
1,135
3,884
1,046
0
1,640
2,041
46,801
0
L
Heimdallr
CamGoesHam18
Heimdallr
3,494
1,487
0
2,845
8,399
2,986
0
1,945
6,454
0
26,709
W
Cthulhu
Deb8tor26
Cthulhu
3,066
525
0
1,658
4,797
3,506
0
0
4,755
30,076
0
L
Anubis
SPDCobalt
Anubis
3,156
237
0
3,083
6,639
3,082
160
1,738
4,901
32,711
0
L
3,590
2,504
0
60
8,372
2,559
0
1,157
7,092
0
31,549
W
Hun Batz
Smeeke
Hun Batz
3,728
1,548
0
4,014
7,900
2,939
0
1,064
6,800
0
34,389
W
4,812
3,006
0
3,213
6,272
1,975
0
0
6,080
0
34,827
L
Odin
2,966
802
0
300
5,770
3,065
0
1,757
3,723
0
25,034
L
Neith
twwar42
Neith
5,641
1,672
0
827
3,847
1,425
39
608
3,239
0
31,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
25,713
277
Minions Killed
264
0
Camps Cleared
0
1,080,223
Distance Traveled
972,978
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,048
550
24
2
0
197,630
3
W
Ra
6,240
567
79
7
0
207,125
5
L
Heimdallr
4,737
431
49
4
0
173,338
2
W
Cthulhu
6,157
560
43
4
0
200,742
4
L
Anubis
5,583
508
56
5
0
165,552
3
L
Mercury
4,974
452
59
5
0
250,561
0
W
Hun Batz
6,037
549
68
6
0
232,685
3
W
Hou Yi
5,840
531
63
6
0
242,041
0
L
Odin
5,298
482
52
5
0
172,329
0
L
Neith
5,121
466
48
4
0
211,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role