Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
QSM RAMPAGE
Anubis
Level 147
God Stats
12W - 4L
1,538 SR
Queue Stats
99W - 107L
1,384 Elo+
Party 1
Chernobog
Chernobog
QSM THUNDER
Chernobog
Level 136
God Stats
8W - 7L
1,499 SR
Queue Stats
133W - 120L
1,474 Elo+
Party 1
Ravana
Ravana
TachankaPewPew
Ravana
Level 124
God Stats
2W - 0L
1,756 SR
Queue Stats
21W - 17L
1,469 Elo+
Party 1
Rama
Rama
shellburrito
Rama
Level 39
God Stats
3W - 3L
1,501 SR
Queue Stats
13W - 16L
1,402 Elo+
Party 1
Team Averages
Level 121
1,559 SR
1,446 Elo+

VS

Team Averages
Level 35
1,611 SR
1,506 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CapStafa
Bacchus
Level 25
God Stats
0W - 2L
1,648 SR
Queue Stats
4W - 4L
1,733 Elo+
Party 2
Artemis
Artemis
Comedian81MT
Artemis
Level 36
God Stats
6W - 5L
1,908 SR
Queue Stats
81W - 91L
1,458 Elo+
Solo
Thor
Thor
NickNiick
Thor
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,488 Elo+
Solo
Vulcan
Vulcan
Tsukani06
Vulcan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 0 / 12
10,034
557
6,475
13,724
12,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
7 / 1 / 4
10,660
592
14,396
15,503
9,179
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
QSM THUNDER
Chernobog
18
5 / 2 / 1
11,660
648
9,937
9,833
3,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
5 / 2 / 4
10,169
565
11,129
11,147
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 7 / 0
9,901
550
5,523
14,905
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 3 / 1
8,378
465
9,694
18,477
16,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
CapStafa
Bacchus
11
1 / 3 / 4
8,000
444
7,091
13,230
14,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Comedian81MT
Artemis
14
3 / 2 / 1
8,495
472
10,254
10,848
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
14
5 / 5 / 2
8,888
494
11,097
17,319
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Tsukani06
Vulcan
11
0 / 5 / 0
6,983
388
6,116
9,591
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
11
12
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
12
6
L
Guan Yu
 
Guan Yu
2
3
1
0.83
L
Bacchus
CapStafa
Bacchus
1
3
4
1
L
Artemis
Comedian81MT
Artemis
3
2
1
1.75
L
Thor
5
5
2
1.2
W
Anubis
7
1
4
9
W
Chernobog
QSM THUNDER
Chernobog
5
2
1
2.75
W
5
2
4
3.5
L
Vulcan
Tsukani06
Vulcan
0
5
0
0
W
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,460
Damage
44,252
65,112
Taken
69,465
35,267
Mitigated
46,249
24,619
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,475
1,356
3,482
3,780
13,724
12,885
242
3,360
10,364
22,957
0
L
Guan Yu
 
Guan Yu
9,694
864
242
4,713
18,477
16,390
0
4,066
14,411
0
55,946
L
Bacchus
CapStafa
Bacchus
7,091
973
0
1,651
13,230
14,488
0
4,912
8,318
28,108
2,250
L
Artemis
Comedian81MT
Artemis
10,254
3,350
0
500
10,848
4,829
1,164
1,810
9,038
0
63,783
L
Thor
11,097
1,935
0
3,060
17,319
7,178
0
6,303
11,016
0
49,914
W
Anubis
14,396
630
0
9,603
15,503
9,179
1,430
5,618
9,885
87,154
0
W
Chernobog
QSM THUNDER
Chernobog
9,937
6,968
0
2,015
9,833
3,480
3,573
471
9,362
0
90,339
W
11,129
4,509
490
2,423
11,147
4,475
824
1,660
9,487
0
95,366
L
Vulcan
Tsukani06
Vulcan
6,116
3,414
173
1,242
9,591
3,364
0
3,780
5,811
39,189
0
W
5,523
4,487
0
2,826
14,905
5,248
7,386
2,148
12,757
0
60,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
40,744
509
Minions Killed
380
0
Camps Cleared
0
1,622,612
Distance Traveled
1,481,906
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,034
557
25
1
0
373,297
2
L
Guan Yu
8,378
465
90
5
0
314,205
5
L
Bacchus
8,000
444
44
2
0
279,950
4
L
Artemis
8,495
472
104
6
0
263,077
0
L
Thor
8,888
494
68
4
0
323,745
2
W
Anubis
10,660
592
123
7
0
290,279
0
W
Chernobog
11,660
648
154
9
0
272,238
1
W
Ravana
10,169
565
104
6
0
405,097
2
L
Vulcan
6,983
388
74
4
0
300,929
2
W
Rama
9,901
550
103
6
0
281,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role