Player Matchup

Baron Samedi
Baron Samedi
Classified7969
Baron Samedi
Level 46
God Stats
13W - 9L
1,297 SR
Queue Stats
83W - 87L
1,302 Elo+
Party 1
Fenrir
Fenrir
HazardousJet930
Fenrir
Level 69
God Stats
11W - 14L
1,456 SR
Queue Stats
233W - 271L
1,328 Elo+
Solo
Mulan
Mulan
Legendario_Camus
Mulan
Level 73
God Stats
13W - 18L
1,336 SR
Queue Stats
111W - 133L
1,202 Elo+
Solo
Charybdis
Charybdis
Potty9268
Charybdis
Level 29
God Stats
2W - 5L
1,274 SR
Queue Stats
92W - 100L
1,276 Elo+
Party 1
Hachiman
Hachiman
TYSandslash
Hachiman
Level 49
God Stats
38W - 37L
1,437 SR
Queue Stats
105W - 103L
1,320 Elo+
Party 1
Team Averages
Level 53
1,360 SR
1,286 Elo+

VS

Team Averages
Level 57
1,508 SR
1,267 Elo+
Medusa
Medusa
TasstyRyuko
Medusa
Level 45
God Stats
9W - 11L
1,465 SR
Queue Stats
102W - 145L
1,321 Elo+
Solo
Merlin
Merlin
ac_sialer
Merlin
Level 73
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,110 Elo+
Solo
Nu Wa
Nu Wa
chuveiro-pior
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 217L
1,340 Elo+
Party 2
Lancelot
Lancelot
i_collectskullz
Lancelot
Level 53
God Stats
1W - 6L
1,725 SR
Queue Stats
284W - 330L
1,272 Elo+
Solo
Bacchus
Bacchus
pombo_esperto7
Bacchus
Level 65
God Stats
9W - 8L
1,567 SR
Queue Stats
189W - 226L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Classified7969
Baron Samedi
7
1 / 1 / 6
5,518
613
3,058
4,876
2,832
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

7
2 / 2 / 5
5,269
585
3,786
6,183
2,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,347
594
799
3,632
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
Potty9268
Charybdis
10
3 / 0 / 0
5,836
648
4,316
6,457
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
TYSandslash
Hachiman
9
3 / 3 / 2
5,574
619
5,094
6,237
2,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
1
0 / 1 / 0
3,385
376
47
936
152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
ac_sialer
Merlin
7
2 / 1 / 1
4,778
531
1,572
3,185
797
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 1
5,277
586
4,264
6,802
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
8
1 / 1 / 0
4,900
544
2,336
8,343
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 4 / 1
4,598
511
3,129
8,785
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
6
7
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Classified7969
Baron Samedi
1
1
6
4
W
2
2
5
2.25
W
0
1
0
0
W
Charybdis
Potty9268
Charybdis
3
0
0
3
W
Hachiman
TYSandslash
Hachiman
3
3
2
1.33
L
Medusa
0
1
0
0
L
Merlin
ac_sialer
Merlin
2
1
1
2.5
L
2
2
1
1.25
L
Lancelot
1
1
0
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,053
Damage
11,348
27,385
Taken
28,051
11,578
Mitigated
12,859
10,781
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Classified7969
Baron Samedi
3,058
659
519
2,043
4,876
2,832
576
2,066
2,168
12,832
0
W
3,786
1,082
0
1,009
6,183
2,159
0
1,902
4,281
0
16,177
W
799
135
0
1,526
3,632
1,879
744
567
3,065
0
23,839
W
Charybdis
Potty9268
Charybdis
4,316
1,869
0
4,267
6,457
2,185
0
2,145
4,312
0
35,802
W
Hachiman
TYSandslash
Hachiman
5,094
2,675
0
1,417
6,237
2,523
166
2,285
3,952
0
36,977
L
Medusa
47
47
0
68
936
152
0
77
859
0
1,173
L
Merlin
ac_sialer
Merlin
1,572
274
0
0
3,185
797
606
52
3,133
17,717
0
L
4,264
826
0
1,689
6,802
2,029
0
217
6,585
30,629
0
L
Lancelot
2,336
665
0
2,824
8,343
2,939
0
493
7,850
0
28,948
L
3,129
490
61
649
8,785
6,942
0
2,219
6,566
14,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
22,938
210
Minions Killed
162
0
Camps Cleared
0
837,510
Distance Traveled
734,780
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,518
613
22
2
0
159,772
0
W
Fenrir
5,269
585
25
3
0
180,716
0
W
Mulan
5,347
594
54
6
0
146,103
0
W
Charybdis
5,836
648
63
7
0
176,781
0
W
Hachiman
5,574
619
46
5
0
174,138
0
L
Medusa
3,385
376
6
1
0
18,698
0
L
Merlin
4,778
531
19
2
0
160,888
1
L
Nu Wa
5,277
586
51
6
0
176,934
3
L
Lancelot
4,900
544
63
7
0
199,446
0
L
Bacchus
4,598
511
23
3
0
178,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role