Player Matchup

Set
Set
ChilledMeat007
Set
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 18L
1,152 Elo+
Party 2
Anubis
Anubis
Eddies Back 4 U
Anubis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,401 Elo+
Party 2
Chaac
Chaac
Groovy McBoobie
Chaac
Level 29
God Stats
1W - 5L
1,258 SR
Queue Stats
22W - 39L
1,313 Elo+
Party 2
Sylvanus
Sylvanus
Mofo26
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
thedarknesss205
Awilix
Level 32
God Stats
6W - 4L
1,584 SR
Queue Stats
14W - 19L
1,384 Elo+
Party 2
Team Averages
Level 29
1,468 SR
1,350 Elo+

VS

Team Averages
Level 67
1,413 SR
1,332 Elo+
Ne Zha
Ne Zha
BKDayWalker
Ne Zha
Level 69
God Stats
18W - 26L
1,412 SR
Queue Stats
325W - 365L
1,375 Elo+
Solo
Neith
Neith
TraytheGreat007
Neith
Level 27
God Stats
69W - 88L
1,286 SR
Queue Stats
160W - 232L
1,315 Elo+
Party 1
Ao Kuang
Ao Kuang
edaman0220
Ao Kuang
Level 67
God Stats
29W - 47L
1,500 SR
Queue Stats
542W - 775L
1,313 Elo+
Party 1
Nu Wa
Nu Wa
mex2klive420
Nu Wa
Level 63
God Stats
33W - 36L
1,489 SR
Queue Stats
405W - 502L
1,367 Elo+
Solo
Chaac
Chaac
olemanejudgeFeel
Chaac
Level 107
God Stats
102W - 149L
1,378 SR
Queue Stats
639W - 911L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 15 / 11
14,553
970
16,882
32,048
22,077
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 3 / 21
16,404
1,094
31,445
22,533
13,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 7 / 21
16,403
1,094
28,480
36,079
46,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
Mofo26
Sylvanus
20
1 / 9 / 17
15,207
1,014
10,771
25,298
16,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
27 / 8 / 7
22,146
1,476
59,799
33,843
17,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
12 / 10 / 13
16,861
1,124
29,072
25,006
14,338
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 25
16,073
1,072
18,800
23,205
12,652
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
edaman0220
Ao Kuang
20
9 / 9 / 23
16,179
1,079
30,420
39,729
22,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
10 / 5 / 27
18,152
1,210
39,302
31,460
14,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 6 / 26
16,544
1,103
22,631
34,663
44,915
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
156
38
Kills
42
42
Deaths
38
77
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
12
10
13
1.85
L
3
15
11
0.57
L
3
3
21
4.5
L
4
7
21
2.07
L
Sylvanus
Mofo26
Sylvanus
1
9
17
1.06
W
5
8
25
2.19
W
Ao Kuang
edaman0220
Ao Kuang
9
9
23
2.28
W
10
5
27
4.7
W
6
6
26
3.17
L
27
8
7
3.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,377
Damage
140,225
149,801
Taken
154,063
115,957
Mitigated
109,522
24,921
Healing
35,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
29,072
7,084
0
4,086
25,006
14,338
0
5,982
19,024
0
58,583
L
16,882
9,624
0
1,019
32,048
22,077
0
17,574
14,474
0
46,512
L
31,445
3,947
0
8,166
22,533
13,695
0
10,592
11,941
64,374
0
L
28,480
7,283
0
4,596
36,079
46,302
0
14,541
21,538
0
68,785
L
Sylvanus
Mofo26
Sylvanus
10,771
4,919
1,344
2,927
25,298
16,818
0
13,541
11,757
34,743
0
W
18,800
12,563
0
3,970
23,205
12,652
0
4,001
19,204
0
45,649
W
Ao Kuang
edaman0220
Ao Kuang
30,420
13,022
0
9,462
39,729
22,914
0
13,116
26,613
39,000
3,329
W
39,302
16,559
0
10,562
31,460
14,703
0
12,233
19,227
67,347
0
W
22,631
5,600
0
7,422
34,663
44,915
0
6,884
27,779
9,036
38,250
L
59,799
42,976
0
6,869
33,843
17,065
0
15,664
18,179
0
91,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,713
Gold Earned
83,809
298
Minions Killed
284
16
Camps Cleared
3
1,224,435
Distance Traveled
1,292,949
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,861
1,124
42
3
0
275,325
0
L
Set
14,553
970
46
3
1
237,994
0
L
Anubis
16,404
1,094
84
6
2
227,860
0
L
Chaac
16,403
1,094
62
4
2
244,448
0
L
Sylvanus
15,207
1,014
46
3
0
197,972
0
W
Neith
16,073
1,072
69
5
0
224,589
2
W
Ao Kuang
16,179
1,079
32
2
0
270,101
0
W
Nu Wa
18,152
1,210
67
4
3
244,767
2
W
Chaac
16,544
1,103
74
5
0
278,167
0
L
Awilix
22,146
1,476
60
4
11
316,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role