Player Matchup

Bacchus
Bacchus
Benjo1510
Bacchus
Level 59
God Stats
4W - 3L
1,482 SR
Queue Stats
197W - 214L
1,489 Elo+
Party 2
Mulan
Mulan
EklipS SpArTaS
Mulan
Level 155
God Stats
10W - 5L
1,523 SR
Queue Stats
928W - 938L
1,456 Elo+
Solo
Hun Batz
Hun Batz
HarleyQuinn1054
Hun Batz
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
611W - 625L
1,491 Elo+
Party 2
Tiamat
Tiamat
JFrei
Tiamat
Level 159
God Stats
4W - 2L
1,281 SR
Queue Stats
118W - 106L
1,471 Elo+
Solo
Hera
Hera
Toffel_Moon
Hera
Level 101
God Stats
23W - 15L
1,517 SR
Queue Stats
580W - 571L
1,465 Elo+
Party 2
Team Averages
Level 123
1,461 SR
1,474 Elo+

VS

Team Averages
Level 130
1,463 SR
1,470 Elo+
Athena
Athena
Abnormal14
Athena
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
105W - 112L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GeoSlayer
Tsukuyomi
Level 145
God Stats
1W - 2L
1,489 SR
Queue Stats
128W - 129L
1,479 Elo+
Solo
Vamana
Vamana
Xhexania19
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,415 Elo+
Party 1
Sol
Sol
astien
Sol
Level 138
God Stats
5W - 6L
1,567 SR
Queue Stats
236W - 276L
1,443 Elo+
Solo
Chiron
Chiron
tsukuyomee11
Chiron
Level 139
God Stats
8W - 10L
1,474 SR
Queue Stats
1,537W - 1,618L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Benjo1510
Bacchus
19
5 / 4 / 21
11,799
737
13,887
21,496
34,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 1 / 16
13,632
852
24,163
23,610
20,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hun Batz
20
9 / 4 / 11
12,705
794
17,885
16,915
12,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
JFrei
Tiamat
18
6 / 5 / 11
11,484
718
17,838
14,370
11,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 6 / 15
11,109
694
16,984
14,674
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abnormal14
Athena
17
3 / 6 / 12
11,687
730
12,353
26,250
35,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
GeoSlayer
Tsukuyomi
18
2 / 7 / 9
11,055
691
16,946
21,227
11,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Xhexania19
Vamana
17
5 / 8 / 6
12,034
752
13,557
29,192
30,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
astien
Sol
15
2 / 6 / 7
10,025
627
10,246
14,974
6,807
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
19
7 / 3 / 11
11,512
720
19,626
16,748
9,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
64
30
Kills
19
20
Deaths
30
74
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Athena
Abnormal14
Athena
3
6
12
1.5
W
Bacchus
Benjo1510
Bacchus
5
4
21
3.88
W
7
1
16
15
L
Tsukuyomi
GeoSlayer
Tsukuyomi
2
7
9
0.93
W
Hun Batz
9
4
11
3.63
W
Tiamat
JFrei
Tiamat
6
5
11
2.3
W
3
6
15
1.75
L
Vamana
Xhexania19
Vamana
5
8
6
1
L
Sol
astien
Sol
2
6
7
0.92
L
Chiron
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,757
Damage
72,728
91,065
Taken
108,391
84,947
Mitigated
93,575
28,624
Healing
39,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Abnormal14
Athena
12,353
2,329
3,408
5,741
26,250
35,777
38
11,726
14,110
23,982
0
W
Bacchus
Benjo1510
Bacchus
13,887
1,382
1,777
2,677
21,496
34,137
838
4,728
16,768
24,534
0
W
24,163
3,628
1,241
8,433
23,610
20,034
1,767
6,024
17,586
0
44,777
L
Tsukuyomi
GeoSlayer
Tsukuyomi
16,946
3,119
1,284
4,052
21,227
11,598
720
8,850
12,104
0
47,498
W
Hun Batz
17,885
4,174
2,080
1,777
16,915
12,557
2,582
4,559
12,356
0
34,324
W
Tiamat
JFrei
Tiamat
17,838
1,405
2,033
2,951
14,370
11,259
657
2,406
11,964
31,341
0
W
16,984
5,408
3,455
2,200
14,674
6,960
2,333
4,919
9,755
31,569
0
L
Vamana
Xhexania19
Vamana
13,557
7,821
3,233
6,599
29,192
30,020
577
10,684
18,073
37
22,091
L
Sol
astien
Sol
10,246
2,083
0
3,648
14,974
6,807
667
7,022
7,706
18,994
0
L
Chiron
19,626
5,478
5,312
6,622
16,748
9,373
1,816
8,899
7,689
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,729
Gold Earned
56,313
150
Minions Killed
154
0
Camps Cleared
0
1,503,225
Distance Traveled
1,362,129
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,687
730
14
1
0
285,189
0
W
Bacchus
11,799
737
19
1
0
301,953
1
W
Mulan
13,632
852
34
2
0
330,114
0
L
Tsukuyomi
11,055
691
73
5
0
286,581
0
W
Hun Batz
12,705
794
22
1
0
317,865
2
W
Tiamat
11,484
718
39
2
0
298,764
0
W
Hera
11,109
694
36
2
0
254,529
1
L
Vamana
12,034
752
12
1
0
267,333
0
L
Sol
10,025
627
18
1
0
208,533
0
L
Chiron
11,512
720
37
2
0
314,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role