Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Aprilervil
Cliodhna
Level 65
God Stats
5W - 5L
1,502 SR
Queue Stats
140W - 134L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
KonjikiN0Yami
Baron Samedi
Level 128
God Stats
6W - 9L
1,248 SR
Queue Stats
434W - 416L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Ultimatrium
Kukulkan
Level 149
God Stats
7W - 5L
1,580 SR
Queue Stats
32W - 30L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
lordbills54
Sun Wukong
Level 88
God Stats
11W - 6L
1,621 SR
Queue Stats
260W - 282L
1,533 Elo+
Party 2
Team Averages
Level 111
1,490 SR
1,523 Elo+

VS

Team Averages
Level 117
1,571 SR
1,538 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DaLegendaryOdin
Susano
Level 154
God Stats
11W - 11L
1,619 SR
Queue Stats
608W - 579L
1,575 Elo+
Party 1
Rama
Rama
DimiDawg
Rama
Level 160
God Stats
14W - 23L
1,570 SR
Queue Stats
519W - 508L
1,580 Elo+
Party 1
Sol
Sol
FeederPro92
Sol
Level 89
God Stats
4W - 3L
1,665 SR
Queue Stats
219W - 192L
1,513 Elo+
Party 1
Chernobog
Chernobog
LuluKenshi
Chernobog
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
3 / 0 / 1
3,747
749
3,660
4,065
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Aprilervil
Cliodhna
6
3 / 0 / 2
4,033
807
2,301
3,828
1,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
KonjikiN0Yami
Baron Samedi
6
1 / 0 / 3
3,878
776
1,916
3,288
1,517
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Ultimatrium
Kukulkan
6
1 / 0 / 1
4,007
801
2,008
1,578
424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
lordbills54
Sun Wukong
6
0 / 0 / 0
3,489
698
2,080
3,236
1,229
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 2 / 0
3,345
669
1,415
4,912
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
0 / 2 / 0
3,159
632
1,487
4,322
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
7
0 / 0 / 0
3,904
781
1,292
3,411
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,147
629
2,503
3,467
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
LuluKenshi
Chernobog
4
0 / 2 / 0
3,082
616
579
2,415
818
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
1
3.5
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Cliodhna
Aprilervil
Cliodhna
3
0
2
4
L
0
2
0
0
L
Rama
0
0
0
0
L
0
2
0
0
W
Baron Samedi
KonjikiN0Yami
Baron Samedi
1
0
3
2.5
L
Chernobog
LuluKenshi
Chernobog
0
2
0
0
W
Kukulkan
Ultimatrium
Kukulkan
1
0
1
1.5
W
Sun Wukong
lordbills54
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,965
Damage
7,276
15,995
Taken
18,527
5,642
Mitigated
6,150
6,595
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,660
2,286
0
1,539
4,065
1,432
0
2,805
1,260
0
18,467
L
Cthulhu
 
Cthulhu
1,415
0
421
827
4,912
2,305
0
884
4,028
10,639
0
W
Cliodhna
Aprilervil
Cliodhna
2,301
1,078
0
840
3,828
1,040
0
188
3,640
0
16,553
L
1,487
908
0
250
4,322
1,329
0
721
3,601
0
15,338
L
Rama
1,292
1,265
0
2,565
3,411
955
0
0
3,411
0
26,480
L
2,503
1,067
0
981
3,467
743
0
980
2,487
16,860
0
W
Baron Samedi
KonjikiN0Yami
Baron Samedi
1,916
165
411
2,444
3,288
1,517
0
925
2,363
9,305
3,570
L
Chernobog
LuluKenshi
Chernobog
579
124
0
289
2,415
818
0
1,287
1,128
0
9,231
W
Kukulkan
Ultimatrium
Kukulkan
2,008
910
0
431
1,578
424
0
0
1,578
21,462
0
W
Sun Wukong
lordbills54
Sun Wukong
2,080
638
0
930
3,236
1,229
0
0
3,236
0
22,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
16,637
162
Minions Killed
138
0
Camps Cleared
0
531,458
Distance Traveled
459,132
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,747
749
37
7
0
95,515
0
L
Cthulhu
3,345
669
14
3
0
106,473
1
W
Cliodhna
4,033
807
35
7
0
123,206
0
L
Susano
3,159
632
29
6
0
112,699
1
L
Rama
3,904
781
48
10
0
79,467
0
L
Sol
3,147
629
28
6
0
94,720
0
W
Baron Samedi
3,878
776
15
3
0
96,508
0
L
Chernobog
3,082
616
19
4
0
65,773
1
W
Kukulkan
4,007
801
40
8
0
108,937
1
W
Sun Wukong
3,489
698
35
7
0
107,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role