Player Matchup

Ganesha
Ganesha
GRiMSx666
Ganesha
Level 89
God Stats
1W - 6L
1,257 SR
Queue Stats
10W - 18L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
HiTTGRL
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
XxST4RK1LL3RxX
Izanami
Level 86
God Stats
6W - 16L
1,310 SR
Queue Stats
224W - 336L
1,352 Elo+
Solo
Team Averages
Level 60
1,356 SR
1,386 Elo+

VS

Team Averages
Level 88
1,525 SR
1,217 Elo+
Cthulhu
Cthulhu
Herd Of Hobos
Cthulhu
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 8L
1,065 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MochaQuarantini
Ah Muzen Cab
Level 123
God Stats
4W - 6L
1,574 SR
Queue Stats
11W - 12L
1,477 Elo+
Solo
Merlin
Merlin
THE ROFLNAUT
Merlin
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GRiMSx666
Ganesha
11
1 / 3 / 0
7,146
650
5,599
18,303
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
HiTTGRL
Kukulkan
10
0 / 4 / 0
6,258
569
4,483
7,953
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 0
6,398
582
5,359
12,157
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 0 / 4
7,866
715
3,478
8,009
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
MochaQuarantini
Ah Muzen Cab
15
7 / 0 / 4
9,164
833
19,654
6,929
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
13
4 / 1 / 8
8,443
768
10,307
5,017
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
12
12
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
GRiMSx666
Ganesha
1
3
0
0.33
W
Cthulhu
1
0
4
3
L
Kukulkan
HiTTGRL
Kukulkan
0
4
0
0
W
Ah Muzen Cab
MochaQuarantini
Ah Muzen Cab
7
0
4
9
W
Merlin
4
1
8
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
33,439
38,413
Taken
19,955
23,867
Mitigated
11,078
7,355
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
GRiMSx666
Ganesha
5,599
1,079
0
5,334
18,303
15,769
0
6,250
12,053
12,280
0
W
Cthulhu
3,478
581
0
902
8,009
5,940
306
4,652
3,357
8,848
0
L
Kukulkan
HiTTGRL
Kukulkan
4,483
1,180
0
250
7,953
3,337
0
3,518
4,435
14,734
0
W
Ah Muzen Cab
MochaQuarantini
Ah Muzen Cab
19,654
6,769
0
2,395
6,929
3,207
1,962
3,491
3,438
0
51,810
W
Merlin
10,307
1,208
0
997
5,017
1,931
443
2,498
2,519
26,829
0
L
5,359
3,039
85
1,686
12,157
4,761
0
4,276
7,881
0
29,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,802
Gold Earned
25,473
123
Minions Killed
137
1
Camps Cleared
8
518,979
Distance Traveled
582,384
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,146
650
8
1
0
200,532
4
W
Cthulhu
7,866
715
18
2
2
190,242
0
L
Kukulkan
6,258
569
44
4
0
157,332
0
W
Ah Muzen Cab
9,164
833
79
7
5
208,078
1
W
Merlin
8,443
768
40
4
1
184,064
2
L
Izanami
6,398
582
71
6
1
161,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role