Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bathroomfloor
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
Lanitos_way
Nu Wa
Level 112
God Stats
6W - 5L
1,508 SR
Queue Stats
282W - 280L
1,434 Elo+
Solo
Merlin
Merlin
OGB00TYL1CK
Merlin
Level 126
God Stats
2W - 4L
1,220 SR
Queue Stats
173W - 163L
1,458 Elo+
Party 2
Set
Set
TerryAlonso
Set
Level 154
God Stats
2W - 4L
1,191 SR
Queue Stats
66W - 70L
1,552 Elo+
Party 1
Team Averages
Level 133
1,384 SR
1,490 Elo+

VS

Team Averages
Level 116
1,588 SR
1,486 Elo+
Bellona
Bellona
DrMahattan
Bellona
Level 128
God Stats
1W - 1L
1,454 SR
Queue Stats
70W - 93L
1,426 Elo+
Solo
King Arthur
King Arthur
H3T3R0100
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
Koutau
Baron Samedi
Level 158
God Stats
4W - 5L
1,655 SR
Queue Stats
529W - 561L
1,580 Elo+
Solo
Xing Tian
Xing Tian
OGAH
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 82L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
fighter199126
Tsukuyomi
Level 149
God Stats
2W - 2L
1,830 SR
Queue Stats
79W - 81L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 5 / 17
10,937
684
10,171
22,190
33,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Bathroomfloor
Baron Samedi
20
11 / 1 / 16
13,976
874
26,569
12,314
8,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 2 / 17
13,427
839
25,175
12,589
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
18
2 / 5 / 17
11,888
743
18,298
14,017
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 7 / 13
12,323
770
14,671
24,935
14,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrMahattan
Bellona
18
2 / 4 / 12
9,989
624
9,073
17,701
17,208
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
H3T3R0100
King Arthur
14
0 / 11 / 7
9,181
574
7,864
26,846
19,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Koutau
Baron Samedi
19
9 / 6 / 4
11,517
720
18,360
18,893
9,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
OGAH
Xing Tian
16
1 / 4 / 10
9,725
608
6,404
17,447
22,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
fighter199126
Tsukuyomi
20
8 / 6 / 6
12,035
752
21,992
21,922
10,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
59
31
Kills
20
20
Deaths
31
80
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
5
17
2.1
W
Baron Samedi
Bathroomfloor
Baron Samedi
11
1
16
19
L
Bellona
DrMahattan
Bellona
2
4
12
2
L
King Arthur
H3T3R0100
King Arthur
0
11
7
0.32
L
Baron Samedi
Koutau
Baron Samedi
9
6
4
1.83
W
8
2
17
8.25
L
Xing Tian
OGAH
Xing Tian
1
4
10
1.5
W
Merlin
2
5
17
2.1
W
8
7
13
2.07
L
Tsukuyomi
fighter199126
Tsukuyomi
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,884
Damage
63,693
86,045
Taken
102,809
68,461
Mitigated
78,774
35,217
Healing
27,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,171
871
968
3,673
22,190
33,210
228
4,034
17,662
18,963
0
W
Baron Samedi
Bathroomfloor
Baron Samedi
26,569
1,392
7,411
5,002
12,314
8,028
2,502
5,217
6,946
41,896
0
L
Bellona
DrMahattan
Bellona
9,073
1,226
1,368
4,286
17,701
17,208
0
13,105
4,596
0
24,363
L
King Arthur
H3T3R0100
King Arthur
7,864
666
478
1,620
26,846
19,216
0
23,554
3,292
0
21,865
L
Baron Samedi
Koutau
Baron Samedi
18,360
372
4,808
4,751
18,893
9,812
0
16,056
2,837
40,257
0
W
25,175
10,199
1,585
3,728
12,589
5,949
1,995
2,285
10,078
54,661
0
L
Xing Tian
OGAH
Xing Tian
6,404
407
0
1,938
17,447
22,510
0
13,780
3,667
20,121
0
W
Merlin
18,298
599
1,323
3,151
14,017
6,848
1,663
4,563
9,221
49,568
0
W
14,671
6,576
1,108
7,268
24,935
14,426
1,577
7,865
16,567
0
19,090
L
Tsukuyomi
fighter199126
Tsukuyomi
21,992
1,990
2,144
6,032
21,922
10,028
0
13,718
8,204
0
59,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,551
Gold Earned
52,447
178
Minions Killed
193
0
Camps Cleared
0
1,449,639
Distance Traveled
1,319,867
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,937
684
15
1
0
257,330
0
W
Baron Samedi
13,976
874
35
2
0
339,205
4
L
Bellona
9,989
624
30
2
0
334,824
0
L
King Arthur
9,181
574
31
2
0
239,137
0
L
Baron Samedi
11,517
720
46
3
0
262,523
0
W
Nu Wa
13,427
839
62
4
0
289,361
0
L
Xing Tian
9,725
608
22
1
0
223,010
3
W
Merlin
11,888
743
54
3
0
302,760
1
W
Set
12,323
770
12
1
0
260,983
0
L
Tsukuyomi
12,035
752
64
4
0
260,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role