Player Matchup

Guan Yu
Guan Yu
Ghoan37
Guan Yu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,404 Elo+
Party 2
Maui
Maui
Grievousz
Maui
Level 153
God Stats
0W - 6L
1,378 SR
Queue Stats
420W - 355L
1,651 Elo+
Party 3
Janus
Janus
HorizonLines
Janus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 11L
1,485 Elo+
Party 3
Yemoja
Yemoja
maimuta4000
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,363 Elo+
Party 2
Rama
Rama
radurambo
Rama
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,452 Elo+
Party 2
Team Averages
Level 57
1,476 SR
1,471 Elo+

VS

Team Averages
Level 93
1,750 SR
1,563 Elo+
Chaac
Chaac
MtapM
Chaac
Level 58
God Stats
10W - 5L
1,686 SR
Queue Stats
116W - 119L
1,493 Elo+
Solo
Cerberus
Cerberus
Poslaiko_N
Cerberus
Level 113
God Stats
2W - 1L
1,790 SR
Queue Stats
44W - 45L
1,560 Elo+
Party 4
Jing Wei
Jing Wei
ProGamerMatt
Jing Wei
Level 4
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ace0770
Thanatos
Level 140
God Stats
11W - 7L
1,699 SR
Queue Stats
196W - 186L
1,653 Elo+
Party 1
Scylla
Scylla
lifelikepanda
Scylla
Level 149
God Stats
5W - 0L
1,823 SR
Queue Stats
49W - 29L
1,608 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ghoan37
Guan Yu
11
1 / 5 / 2
6,185
442
6,104
12,779
12,607
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
12
3 / 2 / 2
7,196
514
3,729
10,405
4,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 1
8,120
580
3,174
5,856
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
9
0 / 3 / 1
6,066
433
2,735
9,538
4,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
10
0 / 3 / 1
5,839
417
5,866
9,864
2,911
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MtapM
Chaac
13
2 / 1 / 5
8,370
598
7,880
10,842
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Poslaiko_N
Cerberus
12
1 / 0 / 8
7,751
554
4,353
10,991
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ProGamerMatt
Jing Wei
11
2 / 2 / 3
6,952
497
7,824
9,295
3,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ace0770
Thanatos
15
8 / 2 / 1
8,914
637
9,278
12,889
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 1
8,043
575
3,567
5,023
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
15
15
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ghoan37
Guan Yu
1
5
2
0.4
L
Maui
3
2
2
2
L
2
2
1
1.25
W
Chaac
MtapM
Chaac
2
1
5
4.5
W
Cerberus
Poslaiko_N
Cerberus
1
0
8
5
W
Jing Wei
ProGamerMatt
Jing Wei
2
2
3
1.75
W
Thanatos
ace0770
Thanatos
8
2
1
4.25
W
2
1
1
2.5
L
Yemoja
0
3
1
0.17
L
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
32,902
48,442
Taken
49,040
27,116
Mitigated
27,229
12,387
Healing
26,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ghoan37
Guan Yu
6,104
1,278
85
2,838
12,779
12,607
0
743
11,013
0
30,121
L
Maui
3,729
887
0
2,141
10,405
4,611
0
594
9,811
41,435
0
L
3,174
211
0
679
5,856
2,216
0
2,359
3,497
62,852
0
W
Chaac
MtapM
Chaac
7,880
2,227
0
4,784
10,842
7,257
543
598
10,244
0
60,296
W
Cerberus
Poslaiko_N
Cerberus
4,353
624
244
3,701
10,991
8,149
463
2,258
8,691
46,798
0
W
Jing Wei
ProGamerMatt
Jing Wei
7,824
6,903
0
3,778
9,295
3,601
348
2,547
6,748
0
41,622
W
Thanatos
ace0770
Thanatos
9,278
2,477
0
12,277
12,889
6,329
0
2,393
10,408
0
74,908
W
3,567
388
0
1,250
5,023
1,893
704
1,598
3,311
51,141
0
L
Yemoja
2,735
602
2,454
1,513
9,538
4,771
0
2,256
7,234
11,691
0
L
Rama
5,866
5,240
0
2,677
9,864
2,911
0
1,968
7,896
0
36,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
40,030
313
Minions Killed
503
0
Camps Cleared
0
1,266,152
Distance Traveled
1,303,802
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,185
442
39
3
0
257,152
0
L
Maui
7,196
514
67
5
0
238,281
4
L
Janus
8,120
580
123
9
0
267,744
5
W
Chaac
8,370
598
110
8
0
266,570
3
W
Cerberus
7,751
554
103
7
0
257,177
1
W
Jing Wei
6,952
497
66
5
0
241,816
1
W
Thanatos
8,914
637
114
8
0
313,027
4
W
Scylla
8,043
575
110
8
0
225,212
0
L
Yemoja
6,066
433
10
1
0
250,285
2
L
Rama
5,839
417
74
5
0
252,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role