Player Matchup

Hou Yi
Hou Yi
Gunntas
Hou Yi
Level 153
God Stats
16W - 13L
1,607 SR
Queue Stats
559W - 576L
1,461 Elo+
Solo
Guan Yu
Guan Yu
KxngJvyy
Guan Yu
Level 59
God Stats
0W - 1L
1,325 SR
Queue Stats
32W - 37L
1,477 Elo+
Party 3
Scylla
Scylla
MrEagleScout
Scylla
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 85L
1,374 Elo+
Party 3
Agni
Agni
sebasti014
Agni
Level 108
God Stats
0W - 1L
1,233 SR
Queue Stats
8W - 8L
1,530 Elo+
Party 4
Medusa
Medusa
youtube6_5Bauti
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,435 Elo+
Party 4
Team Averages
Level 115
1,433 SR
1,455 Elo+

VS

Team Averages
Level 113
1,575 SR
1,462 Elo+
Guan Yu
Guan Yu
Dangeraffe04
Guan Yu
Level 104
God Stats
6W - 2L
1,776 SR
Queue Stats
196W - 211L
1,415 Elo+
Solo
Artio
Artio
Hibike_Kuze
Artio
Level 105
God Stats
10W - 3L
1,618 SR
Queue Stats
227W - 211L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
XXitachiXX1
Jing Wei
Level 123
God Stats
3W - 6L
1,263 SR
Queue Stats
413W - 422L
1,529 Elo+
Party 2
Ymir
Ymir
Zeukkarii
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,449 Elo+
Party 1
Vulcan
Vulcan
jerbou
Vulcan
Level 128
God Stats
6W - 5L
1,715 SR
Queue Stats
105W - 115L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gunntas
Hou Yi
18
4 / 3 / 9
10,710
765
13,935
11,736
5,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
KxngJvyy
Guan Yu
16
1 / 5 / 13
9,857
704
7,546
23,800
20,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
16
7 / 6 / 5
10,173
727
11,509
15,528
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 8
9,280
663
14,153
14,995
6,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 6 / 6
9,992
714
12,495
17,987
7,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dangeraffe04
Guan Yu
16
4 / 5 / 15
10,089
721
8,511
21,003
21,486
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 6 / 15
11,281
806
9,960
23,209
29,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
XXitachiXX1
Jing Wei
18
7 / 4 / 14
11,897
850
19,478
14,389
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
18
3 / 3 / 21
11,785
842
14,178
22,686
23,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
jerbou
Vulcan
20
9 / 1 / 15
12,124
866
26,053
8,115
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
18
Kills
27
27
Deaths
19
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dangeraffe04
Guan Yu
4
5
15
2.3
L
Hou Yi
Gunntas
Hou Yi
4
3
9
2.83
W
4
6
15
1.92
L
Guan Yu
KxngJvyy
Guan Yu
1
5
13
1.5
L
Scylla
7
6
5
1.58
W
Jing Wei
XXitachiXX1
Jing Wei
7
4
14
3.5
W
Ymir
3
3
21
4.5
W
Vulcan
jerbou
Vulcan
9
1
15
16.5
L
1
7
8
0.71
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,638
Damage
78,180
84,046
Taken
89,402
47,893
Mitigated
84,878
31,074
Healing
39,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dangeraffe04
Guan Yu
8,511
840
11,409
7,721
21,003
21,486
376
5,884
15,119
0
13,576
L
Hou Yi
Gunntas
Hou Yi
13,935
5,684
3,040
2,375
11,736
5,908
480
7,975
3,761
0
28,877
W
9,960
257
1,341
5,018
23,209
29,771
276
6,041
15,830
17,817
0
L
Guan Yu
KxngJvyy
Guan Yu
7,546
802
8,004
8,628
23,800
20,023
138
11,722
12,078
0
15,294
L
Scylla
11,509
812
0
2,055
15,528
7,251
666
8,132
7,396
27,292
0
W
Jing Wei
XXitachiXX1
Jing Wei
19,478
14,594
1,574
2,959
14,389
5,258
4,719
5,586
8,803
0
45,456
W
Ymir
14,178
1,280
1,033
6,399
22,686
23,966
440
6,249
16,437
24,095
0
W
Vulcan
jerbou
Vulcan
26,053
7,086
670
1,366
8,115
4,397
880
1,902
6,213
53,709
0
L
14,153
470
2,457
1,358
14,995
6,955
829
9,610
5,385
32,245
0
L
12,495
4,043
1,330
1,827
17,987
7,756
487
12,752
5,235
0
25,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
57,176
163
Minions Killed
155
0
Camps Cleared
0
1,240,304
Distance Traveled
1,425,148
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,089
721
6
0
0
272,326
2
L
Hou Yi
10,710
765
39
3
0
250,682
0
W
Artio
11,281
806
15
1
0
278,158
1
L
Guan Yu
9,857
704
11
1
0
286,298
5
L
Scylla
10,173
727
38
3
0
215,919
0
W
Jing Wei
11,897
850
59
4
0
297,378
0
W
Ymir
11,785
842
23
2
0
256,315
0
W
Vulcan
12,124
866
52
4
0
320,971
1
L
Agni
9,280
663
38
3
0
249,526
0
L
Medusa
9,992
714
37
3
0
237,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role