Player Matchup

Fenrir
Fenrir
Boblod
Fenrir
Level 104
God Stats
7W - 1L
1,807 SR
Queue Stats
36W - 15L
1,753 Elo+
Party 1
Ah Puch
Ah Puch
Muameka
Ah Puch
Level 103
God Stats
1W - 3L
1,505 SR
Queue Stats
83W - 57L
1,614 Elo+
Party 1
Osiris
Osiris
Prewf
Osiris
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Maui
Maui
Wankasaurus
Maui
Level 148
God Stats
7W - 4L
1,580 SR
Queue Stats
16W - 14L
1,513 Elo+
Party 1
Xbalanque
Xbalanque
chainspark
Xbalanque
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
699W - 717L
1,452 Elo+
Solo
Team Averages
Level 121
1,578 SR
1,567 Elo+

VS

Team Averages
Level 105
1,603 SR
1,556 Elo+
Achilles
Achilles
AlanCh
Achilles
Level 112
God Stats
3W - 3L
1,710 SR
Queue Stats
176W - 161L
1,522 Elo+
Solo
Xing Tian
Xing Tian
GEEDupGANGSTA23
Xing Tian
Level 160
God Stats
3W - 5L
1,543 SR
Queue Stats
686W - 731L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Kahdena
Ah Puch
Level 129
God Stats
0W - 2L
1,567 SR
Queue Stats
49W - 47L
1,543 Elo+
Party 2
Thor
Thor
Nexxah
Thor
Level 68
God Stats
1W - 1L
1,617 SR
Queue Stats
43W - 23L
1,662 Elo+
Solo
Medusa
Medusa
sskkiipp
Medusa
Level 58
God Stats
13W - 6L
1,581 SR
Queue Stats
48W - 45L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boblod
Fenrir
14
3 / 1 / 3
7,208
721
5,363
9,945
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Muameka
Ah Puch
14
4 / 3 / 3
7,793
779
10,373
6,768
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Prewf
Osiris
13
2 / 3 / 6
7,072
707
7,254
11,219
10,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 7
7,652
765
5,088
8,147
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
chainspark
Xbalanque
14
0 / 1 / 7
7,234
723
5,943
9,661
4,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlanCh
Achilles
13
0 / 1 / 2
6,760
676
5,483
10,693
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xing Tian
GEEDupGANGSTA23
Xing Tian
13
0 / 1 / 2
7,139
714
4,668
8,983
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Kahdena
Ah Puch
14
1 / 3 / 1
7,458
746
7,106
7,730
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Nexxah
Thor
16
5 / 2 / 2
8,606
861
10,167
7,726
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
sskkiipp
Medusa
13
2 / 3 / 2
7,086
709
4,646
8,110
3,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
10
Kills
8
8
Deaths
10
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlanCh
Achilles
0
1
2
1
W
Fenrir
Boblod
Fenrir
3
1
3
4.5
L
Xing Tian
GEEDupGANGSTA23
Xing Tian
0
1
2
1
L
Ah Puch
Kahdena
Ah Puch
1
3
1
0.5
W
Ah Puch
Muameka
Ah Puch
4
3
3
1.83
L
Thor
Nexxah
Thor
5
2
2
3
W
Osiris
Prewf
Osiris
2
3
6
1.67
W
1
0
7
4.5
W
Xbalanque
chainspark
Xbalanque
0
1
7
3.5
L
Medusa
sskkiipp
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
32,070
45,740
Taken
43,242
31,163
Mitigated
28,371
7,551
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlanCh
Achilles
5,483
1,132
0
1,920
10,693
9,185
0
3,237
7,151
0
18,530
W
Fenrir
Boblod
Fenrir
5,363
1,599
0
2,290
9,945
5,839
0
2,634
7,109
0
13,184
L
Xing Tian
GEEDupGANGSTA23
Xing Tian
4,668
143
67
3,167
8,983
8,774
0
2,770
5,949
14,699
0
L
Ah Puch
Kahdena
Ah Puch
7,106
260
0
1,471
7,730
3,376
378
4,000
3,437
29,194
0
W
Ah Puch
Muameka
Ah Puch
10,373
555
0
1,058
6,768
3,264
0
2,423
4,214
33,393
0
L
Thor
Nexxah
Thor
10,167
1,328
0
739
7,726
3,463
0
1,467
6,012
0
37,082
W
Osiris
Prewf
Osiris
7,254
2,287
0
997
11,219
10,342
193
2,601
8,372
0
14,869
W
5,088
676
0
1,694
8,147
7,573
0
1,754
6,310
12,485
0
W
Xbalanque
chainspark
Xbalanque
5,943
2,018
0
1,512
9,661
4,145
79
2,362
7,212
0
28,863
L
Medusa
sskkiipp
Medusa
4,646
2,014
0
1,010
8,110
3,573
532
3,987
3,948
0
15,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
37,049
174
Minions Killed
227
0
Camps Cleared
0
1,042,900
Distance Traveled
1,061,121
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,760
676
31
3
0
222,197
1
W
Fenrir
7,208
721
23
2
0
221,767
0
L
Xing Tian
7,139
714
15
2
0
208,155
0
L
Ah Puch
7,458
746
68
7
0
201,426
1
W
Ah Puch
7,793
779
59
6
0
189,919
1
L
Thor
8,606
861
71
7
0
213,220
1
W
Osiris
7,072
707
25
3
0
213,420
1
W
Maui
7,652
765
10
1
0
212,673
0
W
Xbalanque
7,234
723
57
6
0
205,121
5
L
Medusa
7,086
709
42
4
0
216,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role