Player Matchup

Anhur
Anhur
Grievousz
Anhur
Level 153
God Stats
10W - 4L
1,791 SR
Queue Stats
420W - 355L
1,663 Elo+
Party 3
King Arthur
King Arthur
HorizonLines
King Arthur
Level 3
God Stats
0W - 2L
1,378 SR
Queue Stats
16W - 11L
1,555 Elo+
Party 3
Charybdis
Charybdis
ObitoKizuke
Charybdis
Level 43
God Stats
3W - 4L
1,607 SR
Queue Stats
162W - 140L
1,496 Elo+
Party 1
Ares
Ares
icantflick
Ares
Level 34
God Stats
3W - 8L
1,500 SR
Queue Stats
84W - 98L
1,356 Elo+
Solo
Nu Wa
Nu Wa
kingchidio
Nu Wa
Level 32
God Stats
3W - 6L
1,546 SR
Queue Stats
108W - 96L
1,462 Elo+
Party 1
Team Averages
Level 53
1,564 SR
1,506 Elo+

VS

Team Averages
Level 78
1,506 SR
1,592 Elo+
Susano
Susano
 
Susano
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
Armorwolf
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
402W - 210L
1,765 Elo+
Party 2
Artemis
Artemis
ESMARTINEZ2
Artemis
Level 25
God Stats
3W - 6L
1,335 SR
Queue Stats
24W - 28L
1,436 Elo+
Party 4
Ymir
Ymir
J0hnyS1ns
Ymir
Level 28
God Stats
3W - 1L
1,483 SR
Queue Stats
79W - 46L
1,679 Elo+
Party 2
Guan Yu
Guan Yu
maffeus
Guan Yu
Level 89
God Stats
5W - 3L
1,714 SR
Queue Stats
247W - 251L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Grievousz
Anhur
6
0 / 1 / 1
3,786
757
2,197
4,342
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
HorizonLines
King Arthur
7
0 / 0 / 0
3,964
793
1,800
3,784
2,625
Charybdis
ObitoKizuke
Charybdis
6
1 / 0 / 0
3,811
762
3,954
3,436
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 0 / 1
3,833
767
1,043
4,227
1,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
1
0 / 0 / 0
2,578
516
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
0 / 1 / 1
3,429
686
465
4,125
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Armorwolf
Chang'e
7
1 / 0 / 0
3,724
745
1,770
2,325
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
ESMARTINEZ2
Artemis
6
0 / 0 / 0
3,327
665
2,730
3,045
655
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
0 / 0 / 0
3,653
731
942
3,542
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
maffeus
Guan Yu
7
0 / 0 / 0
3,795
759
2,288
2,885
2,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
1
1
0.5
W
Chang'e
Armorwolf
Chang'e
1
0
0
1
W
Artemis
ESMARTINEZ2
Artemis
0
0
0
0
L
Anhur
Grievousz
Anhur
0
1
1
0.5
L
King Arthur
HorizonLines
King Arthur
0
0
0
0
W
Ymir
0
0
0
0
L
Charybdis
ObitoKizuke
Charybdis
1
0
0
1
L
0
0
1
0.5
L
Nu Wa
0
0
0
0
W
Guan Yu
maffeus
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,994
Damage
8,195
15,789
Taken
15,922
7,118
Mitigated
5,872
6,941
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
465
49
0
785
4,125
1,047
0
0
4,125
0
14,430
W
Chang'e
Armorwolf
Chang'e
1,770
41
309
1,325
2,325
439
0
77
2,248
21,235
0
W
Artemis
ESMARTINEZ2
Artemis
2,730
1,514
0
1,250
3,045
655
0
306
2,739
0
19,143
L
Anhur
Grievousz
Anhur
2,197
1,461
0
1,989
4,342
1,504
0
1,492
2,850
0
21,965
L
King Arthur
HorizonLines
King Arthur
1,800
320
0
1,185
3,784
2,625
0
0
3,459
0
25,409
W
Ymir
942
340
0
1,879
3,542
1,625
0
660
2,882
9,186
0
L
Charybdis
ObitoKizuke
Charybdis
3,954
2,178
0
1,697
3,436
1,006
0
196
3,240
0
22,039
L
1,043
108
61
2,009
4,227
1,983
0
1,024
3,203
11,475
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
maffeus
Guan Yu
2,288
594
85
1,572
2,885
2,106
0
0
2,885
0
22,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,972
Gold Earned
17,928
153
Minions Killed
176
0
Camps Cleared
0
437,486
Distance Traveled
562,381
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,429
686
41
8
0
115,592
0
W
Chang'e
3,724
745
36
7
0
117,480
0
W
Artemis
3,327
665
31
6
0
98,238
0
L
Anhur
3,786
757
47
9
0
94,111
2
L
King Arthur
3,964
793
51
10
0
127,631
3
W
Ymir
3,653
731
20
4
0
114,484
3
L
Charybdis
3,811
762
37
7
0
96,944
1
L
Ares
3,833
767
18
4
0
101,892
1
L
Nu Wa
2,578
516
0
0
0
16,908
0
W
Guan Yu
3,795
759
48
10
0
116,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role