Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Alnkma
Hou Yi
Level 146
God Stats
1W - 0L
1,715 SR
Queue Stats
35W - 40L
1,518 Elo+
Solo
Osiris
Osiris
CptBloodyM3ss
Osiris
Level 153
God Stats
12W - 13L
1,380 SR
Queue Stats
331W - 320L
1,462 Elo+
Solo
Anubis
Anubis
TurnipReds
Anubis
Level 124
God Stats
22W - 15L
1,603 SR
Queue Stats
272W - 250L
1,528 Elo+
Solo
Bastet
Bastet
bigggmann
Bastet
Level 147
God Stats
18W - 22L
1,452 SR
Queue Stats
135W - 141L
1,515 Elo+
Solo
Team Averages
Level 146
1,530 SR
1,504 Elo+

VS

Team Averages
Level 111
1,566 SR
1,554 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
A Toe Inspector
Sylvanus
Level 157
God Stats
0W - 1L
1,410 SR
Queue Stats
10W - 13L
1,565 Elo+
Party 1
Ravana
Ravana
JinxiiOG
Ravana
Level 66
God Stats
1W - 1L
1,770 SR
Queue Stats
29W - 18L
1,597 Elo+
Solo
Khepri
Khepri
OogieBoogiMan
Khepri
Level 156
God Stats
2W - 3L
1,581 SR
Queue Stats
16W - 18L
1,526 Elo+
Party 1
Agni
Agni
temp-402201
Agni
Level 47
God Stats
1W - 4L
1,569 SR
Queue Stats
29W - 23L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 9
8,704
791
6,426
12,376
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Alnkma
Hou Yi
14
2 / 0 / 3
7,704
700
11,876
10,484
4,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 2
8,112
737
10,766
13,514
9,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
TurnipReds
Anubis
15
2 / 1 / 3
7,914
719
8,388
8,778
4,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
bigggmann
Bastet
16
4 / 0 / 2
8,499
773
8,588
7,888
3,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 4 / 1
7,772
707
12,207
7,678
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
13
0 / 2 / 4
7,553
687
5,103
11,526
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ravana
JinxiiOG
Ravana
12
0 / 3 / 1
6,681
607
5,910
11,232
6,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
1 / 2 / 0
7,587
690
5,101
14,309
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 1 / 2
8,059
733
11,117
8,211
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Zeus
 
Zeus
2
4
1
0.63
L
Sylvanus
0
2
4
1
W
Hou Yi
Alnkma
Hou Yi
2
0
3
3.5
W
4
4
2
1.25
L
Ravana
JinxiiOG
Ravana
0
3
1
0.17
L
1
2
0
0.5
W
Anubis
TurnipReds
Anubis
2
1
3
3.5
W
Bastet
bigggmann
Bastet
4
0
2
5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,044
Damage
39,438
53,040
Taken
52,956
36,265
Mitigated
39,373
15,796
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,426
310
0
1,828
12,376
13,298
0
8,741
3,635
22,362
0
L
Zeus
 
Zeus
12,207
732
0
332
7,678
3,627
0
3,296
4,382
30,458
0
L
Sylvanus
5,103
1,793
1,817
3,331
11,526
10,764
0
2,689
8,837
11,406
0
W
Hou Yi
Alnkma
Hou Yi
11,876
7,628
0
4,206
10,484
4,918
588
7,826
2,658
0
33,115
W
10,766
3,876
203
2,963
13,514
9,590
0
7,606
5,908
0
27,213
L
Ravana
JinxiiOG
Ravana
5,910
1,103
0
1,700
11,232
6,914
0
2,750
8,482
0
15,822
L
5,101
1,125
0
1,001
14,309
14,169
307
3,639
10,670
19,133
0
W
Anubis
TurnipReds
Anubis
8,388
616
0
3,849
8,778
4,764
336
5,771
3,007
26,521
0
W
Bastet
bigggmann
Bastet
8,588
1,369
0
2,747
7,888
3,695
0
3,584
4,304
0
30,319
L
11,117
1,796
160
1,092
8,211
3,899
104
2,440
5,771
36,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
37,652
234
Minions Killed
187
0
Camps Cleared
0
1,076,160
Distance Traveled
1,014,695
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,704
791
13
1
0
214,727
0
L
Zeus
7,772
707
38
3
0
191,132
1
L
Sylvanus
7,553
687
20
2
0
175,963
1
W
Hou Yi
7,704
700
53
5
0
193,065
2
W
Osiris
8,112
737
50
5
0
235,414
4
L
Ravana
6,681
607
17
2
0
219,950
3
L
Khepri
7,587
690
36
3
0
201,592
0
W
Anubis
7,914
719
62
6
0
209,607
1
W
Bastet
8,499
773
56
5
0
223,347
0
L
Agni
8,059
733
76
7
0
226,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role