Player Matchup

Lancelot
Lancelot
AWildGemini
Lancelot
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 81L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
IAm006ruler
Baba Yaga
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,165 Elo+
Party 2
Fenrir
Fenrir
Reidmaster
Fenrir
Level 17
God Stats
0W - 1L
1,292 SR
Queue Stats
55W - 55L
1,165 Elo+
Party 2
Guan Yu
Guan Yu
firelordtazula
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,213 Elo+
Party 2
Ishtar
Ishtar
jleonard331
Ishtar
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 75L
1,500 Elo+
Party 2
Team Averages
Level 38
1,458 SR
1,309 Elo+

VS

Team Averages
Level 80
1,497 SR
1,476 Elo+
Chaac
Chaac
Fame17
Chaac
Level 28
God Stats
4W - 0L
1,847 SR
Queue Stats
105W - 71L
1,533 Elo+
Party 1
Cerberus
Cerberus
Redmoonrush
Cerberus
Level 48
God Stats
1W - 1L
1,288 SR
Queue Stats
202W - 218L
1,482 Elo+
Party 1
Khepri
Khepri
Shahrae
Khepri
Level 69
God Stats
7W - 3L
1,513 SR
Queue Stats
379W - 383L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
jomariachi
Guan Yu
Level 146
God Stats
1W - 2L
1,179 SR
Queue Stats
151W - 140L
1,398 Elo+
Solo
Cthulhu
Cthulhu
öxÿgën
Cthulhu
Level 109
God Stats
3W - 1L
1,659 SR
Queue Stats
528W - 526L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AWildGemini
Lancelot
16
3 / 8 / 5
9,692
692
12,088
19,955
12,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
IAm006ruler
Baba Yaga
18
5 / 5 / 3
9,983
713
30,992
20,668
10,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Reidmaster
Fenrir
15
2 / 6 / 7
9,014
644
8,465
14,782
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 4 / 7
8,788
628
9,927
19,569
22,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
14
0 / 7 / 4
7,947
568
13,410
15,422
7,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fame17
Chaac
18
9 / 3 / 14
11,405
815
31,846
22,234
25,673
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Redmoonrush
Cerberus
17
6 / 3 / 21
10,695
764
12,065
27,596
38,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Khepri
Shahrae
Khepri
16
2 / 3 / 19
9,981
713
8,323
23,041
36,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
jomariachi
Guan Yu
18
2 / 0 / 18
10,216
730
9,768
20,965
18,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
öxÿgën
Cthulhu
18
11 / 3 / 9
11,863
847
20,800
28,037
29,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
11
Kills
30
30
Deaths
12
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AWildGemini
Lancelot
3
8
5
0.69
W
Chaac
Fame17
Chaac
9
3
14
5.33
L
Baba Yaga
IAm006ruler
Baba Yaga
5
5
3
1.3
W
Cerberus
Redmoonrush
Cerberus
6
3
21
5.5
L
Fenrir
Reidmaster
Fenrir
2
6
7
0.92
W
Khepri
Shahrae
Khepri
2
3
19
3.83
L
1
4
7
1.13
L
Ishtar
0
7
4
0.29
W
Guan Yu
jomariachi
Guan Yu
2
0
18
11
W
Cthulhu
öxÿgën
Cthulhu
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,882
Damage
82,802
90,396
Taken
121,873
66,761
Mitigated
147,848
33,285
Healing
62,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AWildGemini
Lancelot
12,088
3,318
81
2,398
19,955
12,965
0
8,652
10,513
0
20,920
W
Chaac
Fame17
Chaac
31,846
7,900
1,335
6,520
22,234
25,673
1,654
5,859
16,232
0
49,133
L
Baba Yaga
IAm006ruler
Baba Yaga
30,992
4,087
1,032
8,942
20,668
10,924
236
8,954
11,380
53,420
0
W
Cerberus
Redmoonrush
Cerberus
12,065
1,703
1,062
7,372
27,596
38,232
499
6,748
20,596
21,894
0
L
Fenrir
Reidmaster
Fenrir
8,465
1,900
2,088
2,641
14,782
12,757
0
7,441
6,646
0
10,478
W
Khepri
Shahrae
Khepri
8,323
997
2,967
2,162
23,041
36,367
1,463
5,139
17,734
21,551
0
L
9,927
1,952
5,347
7,614
19,569
22,505
0
6,309
12,507
0
15,198
L
Ishtar
13,410
8,775
587
2,555
15,422
7,610
0
8,347
6,750
0
21,706
W
Guan Yu
jomariachi
Guan Yu
9,768
933
16,086
11,949
20,965
18,467
1,923
8,376
12,398
29
17,210
W
Cthulhu
öxÿgën
Cthulhu
20,800
1,858
4,589
8,799
28,037
29,109
810
4,870
22,994
43,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
54,160
90
Minions Killed
152
0
Camps Cleared
0
1,220,465
Distance Traveled
1,305,585
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,692
692
11
1
0
253,103
0
W
Chaac
11,405
815
38
3
0
244,292
0
L
Baba Yaga
9,983
713
45
3
0
237,616
0
W
Cerberus
10,695
764
28
2
0
249,202
0
L
Fenrir
9,014
644
2
0
0
260,346
2
W
Khepri
9,981
713
18
1
0
238,782
0
L
Guan Yu
8,788
628
11
1
0
239,930
0
L
Ishtar
7,947
568
21
2
0
229,470
0
W
Guan Yu
10,216
730
12
1
0
296,688
0
W
Cthulhu
11,863
847
56
4
0
276,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role