Player Matchup

Morgan Le Fay
Morgan Le Fay
AlexXBengo
Morgan Le Fay
Level 49
God Stats
6W - 6L
1,448 SR
Queue Stats
125W - 106L
1,461 Elo+
Party 1
Achilles
Achilles
Plifas
Achilles
Level 82
God Stats
25W - 13L
1,493 SR
Queue Stats
189W - 116L
1,616 Elo+
Party 1
Cerberus
Cerberus
alescan04
Cerberus
Level 60
God Stats
5W - 2L
1,552 SR
Queue Stats
138W - 63L
1,640 Elo+
Party 1
Team Averages
Level 64
1,498 SR
1,572 Elo+

VS

Team Averages
Level 88
1,351 SR
1,290 Elo+
Anhur
Anhur
LusterGhost
Anhur
Level 103
God Stats
0W - 1L
1,476 SR
Queue Stats
20W - 31L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
SergeantWolf767
Baron Samedi
Level 29
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 8L
956 Elo+
Party 2
Sylvanus
Sylvanus
Siggi KKM
Sylvanus
Level 132
God Stats
2W - 2L
1,232 SR
Queue Stats
55W - 43L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlexXBengo
Morgan Le Fay
12
2 / 0 / 6
6,879
688
9,140
5,317
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Plifas
Achilles
12
7 / 0 / 2
7,902
790
10,745
11,593
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
alescan04
Cerberus
11
0 / 0 / 8
7,279
728
7,055
14,851
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,739
574
5,910
9,754
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SergeantWolf767
Baron Samedi
9
0 / 3 / 0
5,762
576
9,328
9,260
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Siggi KKM
Sylvanus
10
0 / 4 / 0
5,796
580
7,180
13,645
9,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlexXBengo
Morgan Le Fay
2
0
6
5
L
0
2
0
0
W
Achilles
Plifas
Achilles
7
0
2
8
L
Baron Samedi
SergeantWolf767
Baron Samedi
0
3
0
0
L
Sylvanus
Siggi KKM
Sylvanus
0
4
0
0
W
Cerberus
alescan04
Cerberus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
22,418
31,761
Taken
32,659
20,888
Mitigated
16,538
9,237
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlexXBengo
Morgan Le Fay
9,140
989
0
929
5,317
2,090
126
2,676
2,527
30,099
0
L
5,910
3,191
0
1,967
9,754
3,438
0
4,943
4,682
0
18,408
W
Achilles
Plifas
Achilles
10,745
2,973
0
3,048
11,593
6,745
322
5,756
5,482
0
25,078
L
Baron Samedi
SergeantWolf767
Baron Samedi
9,328
514
1,096
1,540
9,260
4,018
0
5,047
3,927
18,970
0
L
Sylvanus
Siggi KKM
Sylvanus
7,180
1,923
1,487
2,088
13,645
9,082
0
6,481
6,867
15,158
2,728
W
Cerberus
alescan04
Cerberus
7,055
454
0
5,260
14,851
12,053
146
6,888
7,555
19,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,060
Gold Earned
17,297
146
Minions Killed
93
6
Camps Cleared
3
566,086
Distance Traveled
456,059
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,879
688
45
5
4
180,840
1
L
Anhur
5,739
574
24
2
0
152,978
3
W
Achilles
7,902
790
47
5
2
197,707
1
L
Baron Samedi
5,762
576
42
4
2
154,380
1
L
Sylvanus
5,796
580
27
3
1
148,701
3
W
Cerberus
7,279
728
54
5
0
187,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role