Player Matchup

Thor
Thor
Cowbearsg1
Thor
Level 144
God Stats
11W - 2L
1,713 SR
Queue Stats
187W - 182L
1,471 Elo+
Party 1
Ganesha
Ganesha
GER2BEAR 77
Ganesha
Level 158
God Stats
6W - 9L
1,415 SR
Queue Stats
97W - 91L
1,453 Elo+
Party 1
Scylla
Scylla
Hexohotshot
Scylla
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,417 Elo+
Party 1
Chronos
Chronos
XtraMusic
Chronos
Level 29
God Stats
5W - 3L
1,348 SR
Queue Stats
49W - 56L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
smurfeater11
Amaterasu
Level 55
God Stats
3W - 3L
1,657 SR
Queue Stats
77W - 75L
1,455 Elo+
Party 1
Team Averages
Level 94
1,527 SR
1,444 Elo+

VS

Team Averages
Level 80
1,556 SR
1,413 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DarkeningShaD0w
Thoth
Level 109
God Stats
2W - 3L
1,761 SR
Queue Stats
82W - 92L
1,398 Elo+
Solo
Thanatos
Thanatos
Old__Grumpy__Man
Thanatos
Level 126
God Stats
4W - 3L
1,561 SR
Queue Stats
302W - 330L
1,389 Elo+
Solo
Skadi
Skadi
Onee-Chan_CDXX
Skadi
Level 29
God Stats
17W - 27L
1,406 SR
Queue Stats
111W - 173L
1,358 Elo+
Party 2
Bellona
Bellona
ztMauro
Bellona
Level 45
God Stats
22W - 19L
1,550 SR
Queue Stats
103W - 111L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 3
8,565
535
11,953
14,347
11,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
GER2BEAR 77
Ganesha
12
0 / 3 / 6
7,760
485
3,231
15,789
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
15
8 / 2 / 4
9,337
584
13,286
7,675
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
XtraMusic
Chronos
11
0 / 3 / 1
6,935
433
4,831
9,378
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
smurfeater11
Amaterasu
16
6 / 3 / 2
9,562
598
12,490
17,811
9,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 2 / 6
8,208
513
9,334
16,639
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 8 / 3
7,977
499
3,722
13,475
6,009
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 6 / 5
6,961
435
6,654
13,554
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 3 / 1
8,331
521
7,777
9,697
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ztMauro
Bellona
14
5 / 2 / 2
9,155
572
8,628
10,584
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
21
Kills
14
14
Deaths
21
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
6
2.5
W
7
3
3
2.83
L
3
8
3
0.56
W
Ganesha
GER2BEAR 77
Ganesha
0
3
6
1
W
Scylla
8
2
4
5
L
1
6
5
0.58
L
3
3
1
1.17
W
Chronos
XtraMusic
Chronos
0
3
1
0.17
W
Amaterasu
smurfeater11
Amaterasu
6
3
2
2.33
L
Bellona
ztMauro
Bellona
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,791
Damage
36,115
65,000
Taken
63,949
43,308
Mitigated
40,209
13,869
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,334
4,039
0
1,601
16,639
18,556
0
7,275
9,180
36,706
2,206
W
11,953
2,094
0
3,216
14,347
11,680
308
1,153
13,194
85
38,645
L
3,722
221
0
695
13,475
6,009
27
7,314
5,978
42,376
0
W
Ganesha
GER2BEAR 77
Ganesha
3,231
580
579
2,550
15,789
14,514
172
4,243
11,546
29,355
0
W
Scylla
13,286
1,482
0
260
7,675
3,209
460
2,548
5,127
65,216
0
L
6,654
2,389
0
7,781
13,554
4,698
0
1,327
11,863
0
30,708
L
7,777
3,391
0
1,360
9,697
3,747
1,137
4,174
5,479
0
56,922
W
Chronos
XtraMusic
Chronos
4,831
1,657
0
2,803
9,378
4,285
896
2,522
6,856
37,583
10,000
W
Amaterasu
smurfeater11
Amaterasu
12,490
6,260
0
4,461
17,811
9,620
180
2,371
15,440
0
96,930
L
Bellona
ztMauro
Bellona
8,628
4,521
0
3,964
10,584
7,199
216
646
9,429
0
55,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,159
Gold Earned
40,632
402
Minions Killed
374
0
Camps Cleared
0
1,515,602
Distance Traveled
1,462,688
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,208
513
38
2
0
291,379
2
W
Thor
8,565
535
51
3
0
262,601
3
L
Thoth
7,977
499
68
4
0
272,640
0
W
Ganesha
7,760
485
19
1
0
288,009
4
W
Scylla
9,337
584
100
6
0
311,603
3
L
Thanatos
6,961
435
56
4
0
278,539
0
L
Skadi
8,331
521
105
7
0
293,451
0
W
Chronos
6,935
433
84
5
0
289,298
0
W
Amaterasu
9,562
598
148
9
0
364,091
2
L
Bellona
9,155
572
107
7
0
326,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role