Player Matchup

Thoth
Thoth
BerserkerSoul-
Thoth
Level 160
God Stats
4W - 0L
1,408 SR
Queue Stats
69W - 84L
1,496 Elo+
Solo
Maui
Maui
ENiGMA9
Maui
Level 102
God Stats
4W - 3L
1,214 SR
Queue Stats
285W - 261L
1,438 Elo+
Solo
Ishtar
Ishtar
Luisma_esp
Ishtar
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 129L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Powlonius
Zhong Kui
Level 128
God Stats
4W - 2L
1,465 SR
Queue Stats
267W - 272L
1,529 Elo+
Solo
Ne Zha
Ne Zha
itsmevihko
Ne Zha
Level 105
God Stats
2W - 1L
1,304 SR
Queue Stats
53W - 57L
1,521 Elo+
Solo
Team Averages
Level 127
1,378 SR
1,484 Elo+

VS

Team Averages
Level 137
1,442 SR
1,473 Elo+
Bellona
Bellona
Azymuth
Bellona
Level 143
God Stats
2W - 2L
1,246 SR
Queue Stats
101W - 100L
1,538 Elo+
Party 1
Hera
Hera
Sgabriulante
Hera
Level 117
God Stats
1W - 5L
1,215 SR
Queue Stats
276W - 300L
1,438 Elo+
Party 2
Bastet
Bastet
Sitkawird
Bastet
Level 119
God Stats
1W - 2L
1,550 SR
Queue Stats
118W - 151L
1,412 Elo+
Party 2
Sobek
Sobek
Zabici
Sobek
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 101L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
psynet
Kuzenbo
Level 160
God Stats
1W - 1L
1,701 SR
Queue Stats
161W - 159L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 16
12,749
708
20,521
13,980
6,887
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
ENiGMA9
Maui
20
2 / 5 / 21
12,451
692
11,289
35,772
48,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Luisma_esp
Ishtar
19
6 / 7 / 15
13,161
731
26,007
19,123
10,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Powlonius
Zhong Kui
18
0 / 10 / 13
11,382
632
15,868
28,413
34,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
itsmevihko
Ne Zha
20
16 / 7 / 9
15,584
866
39,515
23,589
14,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azymuth
Bellona
20
12 / 9 / 14
14,662
815
22,031
31,919
39,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 8 / 20
12,388
688
31,194
23,310
10,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Sitkawird
Bastet
19
8 / 2 / 18
12,417
690
17,446
23,264
13,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sobek
Zabici
Sobek
19
6 / 5 / 19
12,647
703
14,409
31,384
49,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
psynet
Kuzenbo
20
1 / 4 / 24
12,015
668
15,115
24,458
41,988
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
128
27
Kills
33
34
Deaths
28
74
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azymuth
Bellona
12
9
14
2.11
W
3
5
16
2.2
W
Maui
ENiGMA9
Maui
2
5
21
2.5
W
Ishtar
Luisma_esp
Ishtar
6
7
15
1.93
W
Zhong Kui
Powlonius
Zhong Kui
0
10
13
0.65
L
6
8
20
2
L
Bastet
Sitkawird
Bastet
8
2
18
8.5
L
Sobek
Zabici
Sobek
6
5
19
3.1
W
Ne Zha
itsmevihko
Ne Zha
16
7
9
2.93
L
Kuzenbo
psynet
Kuzenbo
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,200
Damage
100,195
120,877
Taken
134,335
114,752
Mitigated
155,289
36,595
Healing
48,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azymuth
Bellona
22,031
7,817
3,327
3,935
31,919
39,222
405
11,270
20,649
0
41,463
W
20,521
416
0
2,509
13,980
6,887
1,315
5,836
8,144
52,294
0
W
Maui
ENiGMA9
Maui
11,289
2,615
938
11,322
35,772
48,395
645
16,627
19,145
20,888
0
W
Ishtar
Luisma_esp
Ishtar
26,007
8,766
813
3,288
19,123
10,662
2,976
11,480
7,643
0
58,789
W
Zhong Kui
Powlonius
Zhong Kui
15,868
1,997
796
6,346
28,413
34,306
631
15,455
12,958
35,830
0
L
31,194
7,574
3,189
4,903
23,310
10,785
254
7,319
15,991
50,137
0
L
Bastet
Sitkawird
Bastet
17,446
3,969
4,808
7,680
23,264
13,403
1,614
12,148
11,116
28
26,122
L
Sobek
Zabici
Sobek
14,409
1,923
4,642
7,694
31,384
49,891
174
9,371
22,013
23,360
0
W
Ne Zha
itsmevihko
Ne Zha
39,515
9,699
2,481
8,102
23,589
14,502
2,430
11,348
12,241
0
60,406
L
Kuzenbo
psynet
Kuzenbo
15,115
2,978
3,669
4,432
24,458
41,988
728
7,570
16,888
37,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,327
Gold Earned
64,129
240
Minions Killed
169
0
Camps Cleared
0
1,550,115
Distance Traveled
1,639,328
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,662
815
37
2
0
320,442
1
W
Thoth
12,749
708
63
4
0
348,701
4
W
Maui
12,451
692
18
1
0
329,157
1
W
Ishtar
13,161
731
76
4
0
266,128
4
W
Zhong Kui
11,382
632
45
3
0
267,870
2
L
Hera
12,388
688
54
3
0
289,665
1
L
Bastet
12,417
690
22
1
0
375,904
0
L
Sobek
12,647
703
15
1
0
311,809
2
W
Ne Zha
15,584
866
38
2
0
338,259
0
L
Kuzenbo
12,015
668
41
2
0
341,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role