Player Matchup

Maui
Maui
PhSidewayzMd
Maui
Level 157
God Stats
7W - 17L
1,390 SR
Queue Stats
374W - 474L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
Shxmgar
Cernunnos
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 127L
1,407 Elo+
Party 1
Cerberus
Cerberus
ThegreatMidoriya
Cerberus
Level 125
God Stats
12W - 6L
1,602 SR
Queue Stats
429W - 502L
1,354 Elo+
Party 1
Vamana
Vamana
its_Deion_yaface
Vamana
Level 86
God Stats
14W - 11L
1,534 SR
Queue Stats
400W - 458L
1,415 Elo+
Party 1
Bellona
Bellona
shortdogg707
Bellona
Level 160
God Stats
31W - 37L
1,411 SR
Queue Stats
312W - 371L
1,391 Elo+
Party 1
Team Averages
Level 112
1,487 SR
1,395 Elo+

VS

Team Averages
Level 77
1,630 SR
1,429 Elo+
Atlas
Atlas
 
Atlas
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ASUperstar74
Agni
Level 67
God Stats
3W - 0L
1,767 SR
Queue Stats
17W - 14L
1,359 Elo+
Party 3
Chaac
Chaac
BulletFace385
Chaac
Level 7
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 4L
1,375 Elo+
Party 3
Kali
Kali
gus5385
Kali
Level 124
God Stats
3W - 2L
1,555 SR
Queue Stats
122W - 137L
1,398 Elo+
Solo
Neith
Neith
mgarreken
Neith
Level 129
God Stats
6W - 0L
1,598 SR
Queue Stats
45W - 39L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,855
491
4,814
13,642
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Shxmgar
Cernunnos
13
3 / 1 / 2
7,857
491
7,957
7,785
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 2
7,217
451
5,654
13,462
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 1
8,738
546
9,363
16,624
8,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
shortdogg707
Bellona
13
1 / 4 / 0
8,300
519
10,177
14,415
17,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 3 / 0
7,336
459
4,376
11,846
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 4
8,057
504
7,299
7,207
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 2
9,045
565
12,332
17,540
10,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
gus5385
Kali
15
8 / 3 / 1
9,242
578
9,617
14,741
7,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
mgarreken
Neith
12
1 / 2 / 3
7,592
475
5,393
6,157
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
14
Kills
16
16
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
0
1
W
1
4
4
0.75
W
3
2
2
2
L
2
2
4
2
L
Cernunnos
Shxmgar
Cernunnos
3
1
2
4
L
2
5
2
0.6
W
Kali
gus5385
Kali
8
3
1
2.83
L
6
4
1
1.63
W
Neith
mgarreken
Neith
1
2
3
1.25
L
Bellona
shortdogg707
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,965
Damage
39,017
65,928
Taken
57,491
48,626
Mitigated
31,299
19,469
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,376
1,783
160
1,512
11,846
7,879
0
2,193
9,653
23,005
2,755
W
7,299
249
0
1,179
7,207
2,598
1,529
3,925
3,072
44,649
0
W
12,332
6,257
0
8,020
17,540
10,432
882
0
17,540
0
70,226
L
4,814
754
0
1,727
13,642
13,134
82
2,396
11,146
26,859
6,631
L
Cernunnos
Shxmgar
Cernunnos
7,957
4,439
0
5,067
7,785
3,273
400
2,144
5,641
0
55,844
L
5,654
0
0
3,537
13,462
6,188
0
3,850
9,046
32,798
0
W
Kali
gus5385
Kali
9,617
5,980
0
4,003
14,741
7,554
0
1,883
12,606
0
70,529
L
9,363
5,531
198
3,557
16,624
8,208
0
2,134
14,268
0
59,058
W
Neith
mgarreken
Neith
5,393
2,016
0
1,351
6,157
2,836
0
1,184
4,973
0
41,925
L
Bellona
shortdogg707
Bellona
10,177
6,318
187
5,196
14,415
17,823
0
0
14,415
0
63,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
41,272
470
Minions Killed
418
0
Camps Cleared
0
1,461,663
Distance Traveled
1,404,661
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,336
459
25
2
0
285,399
1
W
Agni
8,057
504
101
6
0
289,324
2
W
Chaac
9,045
565
127
8
0
308,306
4
L
Maui
7,855
491
49
3
0
265,054
0
L
Cernunnos
7,857
491
90
6
0
265,332
0
L
Cerberus
7,217
451
107
7
0
310,093
0
W
Kali
9,242
578
91
6
0
318,446
1
L
Vamana
8,738
546
87
5
0
344,715
0
W
Neith
7,592
475
74
5
0
203,186
1
L
Bellona
8,300
519
137
9
0
276,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role