Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DARTHWIN234
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Stormm McNasty
Cthulhu
Level 156
God Stats
1W - 2L
1,436 SR
Queue Stats
33W - 40L
1,459 Elo+
Solo
Scylla
Scylla
Ur Kitten Me573
Scylla
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 171L
1,484 Elo+
Party 2
Hercules
Hercules
bluntxblake
Hercules
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 165L
1,422 Elo+
Solo
Team Averages
Level 97
1,487 SR
1,454 Elo+

VS

Team Averages
Level 127
1,458 SR
1,442 Elo+
Ishtar
Ishtar
Eyez2029
Ishtar
Level 160
God Stats
4W - 3L
1,194 SR
Queue Stats
328W - 360L
1,396 Elo+
Solo
Pele
Pele
Fuz bot
Pele
Level 160
God Stats
3W - 0L
1,810 SR
Queue Stats
146W - 152L
1,396 Elo+
Party 1
Bacchus
Bacchus
OddDoughnut
Bacchus
Level 88
God Stats
1W - 1L
1,288 SR
Queue Stats
27W - 34L
1,360 Elo+
Party 1
Arachne
Arachne
Panzzie Machine
Arachne
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 81L
1,438 Elo+
Party 1
Cernunnos
Cernunnos
greenkyng17
Cernunnos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 4 / 9
10,062
774
17,134
15,736
9,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 7 / 7
9,119
701
6,604
17,116
9,939
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 8
10,333
795
10,639
18,509
21,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 9 / 7
10,752
827
17,459
13,768
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
bluntxblake
Hercules
14
2 / 7 / 8
8,856
681
10,278
21,833
30,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Eyez2029
Ishtar
17
3 / 4 / 16
10,330
795
11,817
10,861
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Fuz bot
Pele
19
10 / 4 / 18
11,732
902
26,112
20,320
10,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
OddDoughnut
Bacchus
16
3 / 4 / 16
9,715
747
11,008
15,325
22,739
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 3 / 18
11,010
847
17,490
16,967
10,846
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
greenkyng17
Cernunnos
17
7 / 4 / 16
11,017
847
15,045
12,047
6,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
18
Kills
31
31
Deaths
19
39
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
9
2.13
L
2
7
7
0.79
W
Ishtar
Eyez2029
Ishtar
3
4
16
2.75
W
Pele
Fuz bot
Pele
10
4
18
4.75
W
Bacchus
OddDoughnut
Bacchus
3
4
16
2.75
W
8
3
18
5.67
L
3
4
8
1.75
L
7
9
7
1.17
L
Hercules
bluntxblake
Hercules
2
7
8
0.86
W
Cernunnos
greenkyng17
Cernunnos
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,114
Damage
81,472
86,962
Taken
75,520
77,553
Mitigated
55,134
16,927
Healing
30,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
17,134
7,121
1,101
4,320
15,736
9,158
1,113
2,300
13,436
0
40,017
L
6,604
4,016
956
1,369
17,116
9,939
0
2,521
14,595
0
19,838
W
Ishtar
Eyez2029
Ishtar
11,817
5,958
1,221
1,659
10,861
4,879
3,023
4,142
6,719
0
32,476
W
Pele
Fuz bot
Pele
26,112
5,346
2,112
7,810
20,320
10,541
1,327
6,811
13,509
0
49,271
W
Bacchus
OddDoughnut
Bacchus
11,008
1,208
2,233
1,845
15,325
22,739
72
5,694
9,631
14,223
0
W
17,490
13,437
2,515
8,035
16,967
10,846
1,857
6,732
10,235
0
24,408
L
10,639
321
703
2,177
18,509
21,415
0
1,676
16,833
23,656
0
L
17,459
583
1,335
474
13,768
6,851
440
1,768
12,000
24,466
0
L
Hercules
bluntxblake
Hercules
10,278
3,879
342
4,150
21,833
30,190
38
2,743
19,090
271
16,022
W
Cernunnos
greenkyng17
Cernunnos
15,045
4,626
936
1,794
12,047
6,129
951
4,985
7,062
0
29,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,122
Gold Earned
53,804
162
Minions Killed
131
0
Camps Cleared
0
1,088,373
Distance Traveled
1,238,558
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,062
774
59
5
0
224,485
2
L
Ullr
9,119
701
38
3
0
187,211
0
W
Ishtar
10,330
795
34
3
0
205,010
0
W
Pele
11,732
902
35
3
0
267,566
2
W
Bacchus
9,715
747
8
1
0
256,877
0
W
Arachne
11,010
847
13
1
0
275,558
1
L
Cthulhu
10,333
795
27
2
0
252,035
0
L
Scylla
10,752
827
27
2
0
202,432
2
L
Hercules
8,856
681
11
1
0
222,210
0
W
Cernunnos
11,017
847
41
3
0
233,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role