Player Matchup

Rama
Rama
Hvy Slender
Rama
Level 109
God Stats
4W - 3L
1,424 SR
Queue Stats
275W - 256L
1,522 Elo+
Party 1
Hun Batz
Hun Batz
Hvykenwey
Hun Batz
Level 127
God Stats
3W - 3L
1,527 SR
Queue Stats
198W - 192L
1,498 Elo+
Party 1
Merlin
Merlin
IIIXIMCMXCVIII
Merlin
Level 107
God Stats
1W - 5L
1,529 SR
Queue Stats
377W - 364L
1,510 Elo+
Solo
Vamana
Vamana
L337-R0Y4L
Vamana
Level 123
God Stats
17W - 24L
1,385 SR
Queue Stats
628W - 679L
1,498 Elo+
Solo
Sobek
Sobek
MercifulAsp775
Sobek
Level 107
God Stats
5W - 5L
1,587 SR
Queue Stats
252W - 246L
1,537 Elo+
Party 1
Team Averages
Level 115
1,490 SR
1,513 Elo+

VS

Team Averages
Level 107
1,442 SR
1,430 Elo+
Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DryRubNTug
Ne Zha
Level 106
God Stats
7W - 8L
1,214 SR
Queue Stats
113W - 118L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
iWookie-_-
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,228 Elo+
Solo
Artio
Artio
petiliy
Artio
Level 106
God Stats
5W - 6L
1,494 SR
Queue Stats
430W - 471L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,568
464
4,207
9,723
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Hvykenwey
Hun Batz
10
0 / 3 / 3
5,953
496
3,253
10,184
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 0
6,889
574
3,707
5,451
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
L337-R0Y4L
Vamana
10
0 / 2 / 0
5,897
491
4,507
8,389
8,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 2 / 0
5,503
459
4,209
10,895
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 0 / 2
6,621
552
9,861
7,438
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sol
 
Sol
11
0 / 2 / 4
6,531
544
4,185
11,011
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
DryRubNTug
Ne Zha
12
2 / 1 / 0
7,443
620
6,113
8,533
4,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
iWookie-_-
Zhong Kui
12
4 / 1 / 2
7,187
599
4,627
6,239
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
petiliy
Artio
9
1 / 0 / 5
6,090
508
3,850
8,284
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
W
Sol
 
Sol
0
2
4
1
W
Ne Zha
DryRubNTug
Ne Zha
2
1
0
2
L
1
2
0
0.5
L
Hun Batz
Hvykenwey
Hun Batz
0
3
3
0.5
L
3
2
0
1.5
L
Vamana
L337-R0Y4L
Vamana
0
2
0
0
L
0
2
0
0
W
Zhong Kui
iWookie-_-
Zhong Kui
4
1
2
5
W
Artio
petiliy
Artio
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
28,636
44,642
Taken
41,505
25,190
Mitigated
21,360
14,839
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,861
5,271
0
4,555
7,438
2,698
124
2,221
5,217
0
46,091
W
Sol
 
Sol
4,185
1,401
0
3,965
11,011
3,323
801
1,498
8,907
52,409
0
W
Ne Zha
DryRubNTug
Ne Zha
6,113
3,517
0
4,982
8,533
4,909
0
190
8,343
0
46,341
L
4,207
3,502
0
4,410
9,723
2,987
0
1,753
7,970
0
40,050
L
Hun Batz
Hvykenwey
Hun Batz
3,253
877
0
3,931
10,184
3,893
0
3,801
6,383
0
35,988
L
3,707
589
0
0
5,451
2,271
0
2,893
2,558
45,504
0
L
Vamana
L337-R0Y4L
Vamana
4,507
2,427
0
2,140
8,389
8,020
0
994
7,395
0
35,308
L
4,209
577
133
4,225
10,895
8,019
0
2,976
7,919
19,152
840
W
Zhong Kui
iWookie-_-
Zhong Kui
4,627
412
0
3,004
6,239
4,569
0
1,482
4,757
45,769
0
W
Artio
petiliy
Artio
3,850
790
908
3,840
8,284
5,861
0
2,321
5,963
13,851
2,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
33,872
318
Minions Killed
353
0
Camps Cleared
0
1,122,376
Distance Traveled
1,093,168
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,621
552
73
6
0
209,234
0
W
Sol
6,531
544
86
7
0
230,251
1
W
Ne Zha
7,443
620
88
7
0
241,475
4
L
Rama
5,568
464
66
6
0
187,885
3
L
Hun Batz
5,953
496
74
6
0
250,910
2
L
Merlin
6,889
574
94
8
0
217,473
0
L
Vamana
5,897
491
63
5
0
224,804
0
L
Sobek
5,503
459
21
2
0
241,304
0
W
Zhong Kui
7,187
599
77
6
0
226,090
0
W
Artio
6,090
508
29
2
0
186,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role