Player Matchup

Medusa
Medusa
Amafetamine
Medusa
Level 65
God Stats
43W - 59L
1,585 SR
Queue Stats
87W - 111L
1,404 Elo+
Solo
Ymir
Ymir
Animosity1
Ymir
Level 112
God Stats
1W - 3L
1,438 SR
Queue Stats
14W - 8L
1,548 Elo+
Party 1
Ishtar
Ishtar
mrb0x
Ishtar
Level 21
God Stats
1W - 1L
1,488 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 1
Team Averages
Level 66
1,504 SR
1,504 Elo+

VS

Team Averages
Level 72
1,528 SR
1,455 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Slimb0
Jormungandr
Level 42
God Stats
5W - 4L
1,622 SR
Queue Stats
61W - 86L
1,437 Elo+
Party 2
Tyr
Tyr
aTaquitoinspace
Tyr
Level 27
God Stats
20W - 31L
1,463 SR
Queue Stats
31W - 41L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 4 / 1
5,825
583
3,771
7,750
3,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
7,038
704
5,329
7,635
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
mrb0x
Ishtar
11
2 / 2 / 1
6,814
681
4,133
7,652
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 4
7,497
750
5,197
4,109
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Slimb0
Jormungandr
12
2 / 1 / 5
7,391
739
7,242
7,785
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 2 / 3
7,558
756
6,674
7,682
7,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
7
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
4
4
L
Medusa
0
4
1
0.13
L
1
1
1
1.5
W
Jormungandr
Slimb0
Jormungandr
2
1
5
4.5
W
3
2
3
2.25
L
Ishtar
mrb0x
Ishtar
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,233
Damage
19,113
23,037
Taken
19,576
11,106
Mitigated
14,489
4,410
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,197
1,920
0
688
4,109
1,886
1,894
1,255
2,854
0
27,339
L
Medusa
3,771
1,705
267
507
7,750
3,076
0
1,739
5,926
0
16,553
L
5,329
513
0
1,020
7,635
4,862
0
2,595
4,634
14,685
0
W
Jormungandr
Slimb0
Jormungandr
7,242
675
0
2,392
7,785
5,404
545
2,380
5,405
23,151
0
W
6,674
632
0
448
7,682
7,199
434
1,851
5,831
0
14,136
L
Ishtar
mrb0x
Ishtar
4,133
3,526
0
2,616
7,652
3,168
74
2,822
4,470
0
18,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,677
Gold Earned
22,446
95
Minions Killed
121
4
Camps Cleared
5
491,746
Distance Traveled
581,573
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,497
750
69
7
3
186,148
6
L
Medusa
5,825
583
29
3
2
163,084
0
L
Ymir
7,038
704
31
3
1
170,113
2
W
Jormungandr
7,391
739
34
3
2
191,588
0
W
Tyr
7,558
756
18
2
0
203,837
0
L
Ishtar
6,814
681
35
4
1
158,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role