Player Matchup

Guan Yu
Guan Yu
Platinum I
Paincy
Guan Yu
Platinum I
Level 160
God Stats
3W - 1L
1,775 SR
Queue Stats
772W - 799L
1,901 MMR
Solo
Vulcan
Vulcan
Diamond V
RandyGiIes
Vulcan
Diamond V
Level 144
God Stats
2W - 1L
1,285 SR
Queue Stats
203W - 196L
1,968 MMR
Party 2
Fenrir
Fenrir
Diamond V
TinnerZ
Fenrir
Diamond V
Level 64
God Stats
4W - 2L
1,437 SR
Queue Stats
149W - 143L
1,889 MMR
Party 2
Geb
Geb
Platinum II
firefirebabyy
Geb
Platinum II
Level 146
God Stats
3W - 5L
1,845 SR
Queue Stats
180W - 170L
1,910 MMR
Party 3
Rama
Rama
Diamond IV
legendrary2
Rama
Diamond IV
Level 60
God Stats
20W - 16L
1,672 SR
Queue Stats
171W - 155L
1,957 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,603 SR
1,925 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,500 SR
1,925 MMR
Susano
Susano
Diamond V
HighlySus
Susano
Diamond V
Level 128
God Stats
7W - 6L
1,694 SR
Queue Stats
32W - 32L
1,961 MMR
Solo
Janus
Janus
Platinum I
I707
Janus
Platinum I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,911 MMR
Solo
Ganesha
Ganesha
Platinum I
Jeleynai
Ganesha
Platinum I
Level 152
God Stats
5W - 14L
1,437 SR
Queue Stats
155W - 131L
1,931 MMR
Party 1
Ishtar
Ishtar
Platinum I
Kalgara
Ishtar
Platinum I
Level 160
God Stats
12W - 10L
1,445 SR
Queue Stats
155W - 131L
1,931 MMR
Party 1
Vamana
Vamana
Platinum III
Sereloth
Vamana
Platinum III
Level 128
God Stats
2W - 5L
1,425 SR
Queue Stats
287W - 284L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Paincy
Guan Yu
20
6 / 2 / 11
14,557
582
19,865
30,161
42,755
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
RandyGiIes
Vulcan
20
4 / 2 / 8
14,713
589
21,384
13,217
7,317
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TinnerZ
Fenrir
19
4 / 8 / 7
13,172
527
17,556
32,811
17,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 3 / 17
13,261
530
14,646
24,989
35,520
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 5 / 7
14,570
583
20,246
25,746
10,772
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasHadesNe ZhaMercury

VS

Bans
NemesisThorYu HuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HighlySus
Susano
19
9 / 6 / 7
12,581
503
18,593
24,713
10,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
I707
Janus
17
3 / 5 / 5
11,047
442
11,332
15,683
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Jeleynai
Ganesha
16
0 / 3 / 10
10,727
429
7,514
22,409
28,574
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Kalgara
Ishtar
20
4 / 2 / 1
13,045
522
20,108
19,732
8,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Sereloth
Vamana
18
4 / 7 / 4
11,836
473
22,447
38,106
34,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
23
Kills
20
20
Deaths
23
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
HighlySus
Susano
9
6
7
2.08
L
Janus
I707
Janus
3
5
5
1.1
L
Ganesha
Jeleynai
Ganesha
0
3
10
1.67
L
Ishtar
Kalgara
Ishtar
4
2
1
2.25
W
Guan Yu
Paincy
Guan Yu
6
2
11
5.75
W
Vulcan
RandyGiIes
Vulcan
4
2
8
4
L
Vamana
Sereloth
Vamana
4
7
4
0.86
W
Fenrir
TinnerZ
Fenrir
4
8
7
0.94
W
3
3
17
3.83
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,697
Damage
79,994
126,924
Taken
120,643
113,730
Mitigated
89,770
58,698
Healing
30,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
HighlySus
Susano
18,593
5,072
0
732
24,713
10,519
0
5,965
18,516
0
103,834
L
Janus
I707
Janus
11,332
448
0
1,672
15,683
6,856
0
6,198
9,323
104,127
0
L
Ganesha
Jeleynai
Ganesha
7,514
821
0
3,193
22,409
28,574
0
9,333
12,390
34,147
2,050
L
Ishtar
Kalgara
Ishtar
20,108
14,380
0
11,383
19,732
8,885
1,129
3,940
15,589
0
145,421
W
Guan Yu
Paincy
Guan Yu
19,865
4,036
9,126
18,351
30,161
42,755
394
4,914
24,041
0
105,479
W
Vulcan
RandyGiIes
Vulcan
21,384
6,337
0
2,685
13,217
7,317
1,035
1,933
11,080
165,064
0
L
Vamana
Sereloth
Vamana
22,447
8,487
0
13,585
38,106
34,936
0
9,959
26,517
48
99,451
W
Fenrir
TinnerZ
Fenrir
17,556
4,404
0
10,636
32,811
17,366
1,581
4,401
28,085
0
114,826
W
14,646
2,829
0
4,220
24,989
35,520
488
7,424
17,278
38,028
2,320
W
20,246
15,190
0
13,680
25,746
10,772
5,539
2,746
22,721
0
140,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,273
Gold Earned
59,236
723
Minions Killed
719
0
Camps Cleared
0
2,582,026
Distance Traveled
2,421,638
30
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,581
503
123
5
0
512,643
5
L
Janus
11,047
442
204
8
0
469,852
15
L
Ganesha
10,727
429
10
0
0
498,322
11
L
Ishtar
13,045
522
239
10
0
466,913
10
W
Guan Yu
14,557
582
151
6
0
558,113
2
W
Vulcan
14,713
589
224
9
0
524,109
2
L
Vamana
11,836
473
143
6
0
473,908
3
W
Fenrir
13,172
527
133
5
0
502,259
7
W
Geb
13,261
530
34
1
0
525,333
8
W
Rama
14,570
583
181
7
0
472,212
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role