Player Matchup

Danzaburou
Danzaburou
CFDlilneum
Danzaburou
Level 128
God Stats
7W - 12L
1,431 SR
Queue Stats
195W - 241L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
J-Kidd777
Kukulkan
Level 149
God Stats
4W - 6L
1,412 SR
Queue Stats
320W - 406L
1,412 Elo+
Solo
Jormungandr
Jormungandr
bigneum
Jormungandr
Level 149
God Stats
5W - 6L
1,507 SR
Queue Stats
200W - 235L
1,433 Elo+
Party 1
Team Averages
Level 142
1,450 SR
1,437 Elo+

VS

Team Averages
Level 92
1,433 SR
1,403 Elo+
Terra
Terra
Bahserker9605
Terra
Level 40
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 6L
1,258 Elo+
Party 2
Raijin
Raijin
DoreyFish85
Raijin
Level 116
God Stats
0W - 1L
1,473 SR
Queue Stats
6W - 12L
1,413 Elo+
Solo
Izanami
Izanami
GruntMaster6552
Izanami
Level 120
God Stats
0W - 1L
1,618 SR
Queue Stats
128W - 111L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CFDlilneum
Danzaburou
16
16 / 0 / 7
11,638
970
20,985
10,799
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
J-Kidd777
Kukulkan
13
4 / 4 / 14
9,055
755
16,415
11,007
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
bigneum
Jormungandr
13
4 / 2 / 15
9,374
781
9,202
15,685
14,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,525
627
5,400
19,353
15,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
12
3 / 10 / 3
8,481
707
8,471
18,104
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 2
7,999
667
9,934
14,035
5,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
6
6
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Danzaburou
CFDlilneum
Danzaburou
16
0
7
19.5
L
Raijin
3
10
3
0.45
L
2
6
2
0.5
W
Kukulkan
J-Kidd777
Kukulkan
4
4
14
2.75
W
Jormungandr
bigneum
Jormungandr
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,602
Damage
23,805
37,491
Taken
51,492
24,646
Mitigated
28,619
8,951
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,400
1,170
1,578
2,063
19,353
15,553
0
9,409
9,944
10,973
0
W
Danzaburou
CFDlilneum
Danzaburou
20,985
12,138
0
4,202
10,799
4,887
1,002
5,410
5,389
0
52,532
L
Raijin
8,471
1,651
0
831
18,104
7,278
0
8,894
9,210
23,818
0
L
9,934
7,046
0
1,442
14,035
5,788
520
7,433
6,602
0
29,752
W
Kukulkan
J-Kidd777
Kukulkan
16,415
1,678
0
1,254
11,007
4,797
527
4,121
6,886
41,447
0
W
Jormungandr
bigneum
Jormungandr
9,202
2,483
287
3,208
15,685
14,962
122
4,716
10,969
22,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
24,005
137
Minions Killed
93
9
Camps Cleared
1
624,625
Distance Traveled
539,139
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,525
627
7
1
0
195,345
0
W
Danzaburou
11,638
970
64
5
6
227,260
1
L
Raijin
8,481
707
31
3
0
161,712
3
L
Izanami
7,999
667
55
5
1
182,082
1
W
Kukulkan
9,055
755
42
4
2
189,364
6
W
Jormungandr
9,374
781
31
3
1
208,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role