Player Matchup

Lancelot
Lancelot
BigBadBlanc
Lancelot
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 104L
1,482 Elo+
Solo
Tiamat
Tiamat
Kaiser897
Tiamat
Level 25
God Stats
2W - 0L
1,882 SR
Queue Stats
23W - 8L
1,799 Elo+
Party 1
Anhur
Anhur
nicolas89
Anhur
Level 148
God Stats
1W - 1L
1,179 SR
Queue Stats
105W - 95L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
viccypoot
Jing Wei
Level 29
God Stats
6W - 1L
1,782 SR
Queue Stats
223W - 170L
1,594 Elo+
Solo
Chronos
Chronos
Ѫv5
Chronos
Level 16
God Stats
2W - 0L
1,828 SR
Queue Stats
19W - 7L
1,653 Elo+
Solo
Team Averages
Level 48
1,634 SR
1,618 Elo+

VS

Team Averages
Level 36
1,576 SR
1,489 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FullyLitSmurf
Atlas
Level 28
God Stats
0W - 1L
1,739 SR
Queue Stats
53W - 29L
1,623 Elo+
Solo
Nu Wa
Nu Wa
Ihaveblink
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,545 Elo+
Solo
Anubis
Anubis
KaylaKindly
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,275 Elo+
Solo
Merlin
Merlin
Themastershake9
Merlin
Level 29
God Stats
1W - 1L
1,641 SR
Queue Stats
13W - 12L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigBadBlanc
Lancelot
9
2 / 0 / 6
5,562
1,112
2,773
2,830
1,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Kaiser897
Tiamat
11
2 / 2 / 7
6,009
1,202
5,266
5,133
3,913
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
nicolas89
Anhur
11
5 / 2 / 6
6,301
1,260
4,399
5,751
2,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
viccypoot
Jing Wei
12
6 / 2 / 6
6,756
1,351
7,269
6,005
4,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Ѫv5
Chronos
11
0 / 1 / 9
5,682
1,136
4,082
5,791
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 5 / 2
4,914
983
3,837
8,705
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 4
6,400
1,280
6,899
7,406
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
7
1 / 2 / 1
4,761
952
892
2,056
451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
7
0 / 3 / 1
4,731
946
1,458
4,131
1,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 3
5,793
1,159
6,214
4,008
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
15
Kills
6
7
Deaths
15
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
2
0.4
W
Lancelot
BigBadBlanc
Lancelot
2
0
6
5
L
2
2
4
2
L
Nu Wa
1
2
1
0.75
W
Tiamat
Kaiser897
Tiamat
2
2
7
2.75
L
Anubis
0
3
1
0.17
L
2
3
3
1.17
W
Anhur
nicolas89
Anhur
5
2
6
4
W
Jing Wei
viccypoot
Jing Wei
6
2
6
4.5
W
Chronos
Ѫv5
Chronos
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,789
Damage
19,300
25,510
Taken
26,306
13,443
Mitigated
16,948
11,256
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,837
2,074
12
971
8,705
6,048
0
3,774
4,931
0
5,938
W
Lancelot
BigBadBlanc
Lancelot
2,773
1,130
159
1,394
2,830
1,150
336
2,283
547
0
3,751
L
6,899
3,377
79
895
7,406
7,222
0
2,136
5,270
11,951
0
L
Nu Wa
892
137
128
17
2,056
451
0
720
1,336
3,040
0
W
Tiamat
Kaiser897
Tiamat
5,266
580
904
1,596
5,133
3,913
624
2,490
2,643
13,186
0
L
Anubis
1,458
117
0
590
4,131
1,655
0
1,217
2,914
3,323
0
L
6,214
248
136
299
4,008
1,572
0
1,501
2,507
11,290
0
W
Anhur
nicolas89
Anhur
4,399
2,793
964
1,390
5,751
2,151
835
4,076
1,675
0
7,152
W
Jing Wei
viccypoot
Jing Wei
7,269
5,386
76
1,767
6,005
4,150
380
3,249
2,756
0
13,502
W
Chronos
Ѫv5
Chronos
4,082
1,577
982
2,024
5,791
2,079
1,187
3,365
2,426
8,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
26,599
51
Minions Killed
51
0
Camps Cleared
0
502,580
Distance Traveled
375,767
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,914
983
6
1
0
90,109
0
W
Lancelot
5,562
1,112
2
0
0
101,276
0
L
Atlas
6,400
1,280
11
2
0
111,591
0
L
Nu Wa
4,761
952
8
2
0
35,508
1
W
Tiamat
6,009
1,202
17
3
0
112,523
2
L
Anubis
4,731
946
7
1
0
57,345
0
L
Merlin
5,793
1,159
19
4
0
81,214
0
W
Anhur
6,301
1,260
9
2
0
105,359
1
W
Jing Wei
6,756
1,351
7
1
0
85,270
0
W
Chronos
5,682
1,136
16
3
0
98,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role