Player Matchup

Terra
Terra
 
Terra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AverageDome
Merlin
Level 125
God Stats
4W - 6L
1,459 SR
Queue Stats
119W - 134L
1,527 Elo+
Solo
Ne Zha
Ne Zha
Bendermapagain
Ne Zha
Level 146
God Stats
1W - 3L
1,620 SR
Queue Stats
30W - 22L
1,586 Elo+
Solo
Achilles
Achilles
Letsplayshik
Achilles
Level 55
God Stats
4W - 4L
1,338 SR
Queue Stats
88W - 74L
1,534 Elo+
Solo
Chiron
Chiron
loui
Chiron
Level 141
God Stats
4W - 6L
1,539 SR
Queue Stats
141W - 145L
1,559 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,541 Elo+

VS

Team Averages
Level 126
1,469 SR
1,562 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Caccodrillo
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,686 Elo+
Party 2
Janus
Janus
Decadenze
Janus
Level 146
God Stats
2W - 3L
1,141 SR
Queue Stats
53W - 48L
1,562 Elo+
Party 1
Mulan
Mulan
TrueNooB93
Mulan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,472 Elo+
Party 1
Horus
Horus
manzei97
Horus
Level 160
God Stats
3W - 2L
1,706 SR
Queue Stats
146W - 124L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 1 / 1
8,644
432
4,227
16,687
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
15
1 / 3 / 2
8,813
441
9,232
13,233
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 0
8,979
449
9,315
17,574
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Letsplayshik
Achilles
14
1 / 1 / 1
8,429
421
10,870
23,505
29,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
loui
Chiron
16
0 / 5 / 0
9,324
466
8,851
14,942
5,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 2 / 7
9,448
472
4,769
17,687
20,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Caccodrillo
Jing Wei
18
6 / 0 / 2
11,485
574
14,818
16,401
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Decadenze
Janus
17
4 / 1 / 5
11,374
569
14,046
8,203
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
17
0 / 2 / 3
11,469
573
15,980
18,499
18,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Horus
manzei97
Horus
18
4 / 1 / 8
11,614
581
11,635
15,758
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
15
15
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
1
2.5
W
Khepri
 
Khepri
1
2
7
2.25
L
Merlin
1
3
2
0.67
L
2
5
0
0.4
W
Jing Wei
Caccodrillo
Jing Wei
6
0
2
7
W
Janus
Decadenze
Janus
4
1
5
6.5
L
Achilles
Letsplayshik
Achilles
1
1
1
1.5
W
Mulan
0
2
3
0.75
L
Chiron
loui
Chiron
0
5
0
0
W
Horus
manzei97
Horus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,495
Damage
61,248
85,941
Taken
76,548
56,756
Mitigated
59,554
22,221
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,227
850
3,966
6,000
16,687
10,122
0
6,842
9,609
33,798
0
W
Khepri
 
Khepri
4,769
513
0
2,016
17,687
20,061
46
6,063
11,624
22,751
4,223
L
Merlin
9,232
303
0
250
13,233
4,507
0
4,105
8,935
79,109
0
L
9,315
2,449
0
4,086
17,574
7,936
0
2,933
14,545
0
68,992
W
Jing Wei
Caccodrillo
Jing Wei
14,818
10,847
0
8,797
16,401
7,815
2,185
2,044
14,357
0
115,989
W
Janus
Decadenze
Janus
14,046
683
0
989
8,203
4,122
460
3,375
4,828
95,881
0
L
Achilles
Letsplayshik
Achilles
10,870
1,863
0
3,956
23,505
29,110
0
2,623
20,802
0
54,910
W
Mulan
15,980
2,275
0
8,543
18,499
18,700
1,074
262
18,237
66
96,099
L
Chiron
loui
Chiron
8,851
1,665
122
3,841
14,942
5,081
0
1,208
13,734
0
85,823
W
Horus
manzei97
Horus
11,635
5,685
2,062
2,680
15,758
8,856
1,470
2,223
13,535
0
120,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,189
Gold Earned
55,390
556
Minions Killed
710
0
Camps Cleared
0
1,810,360
Distance Traveled
2,002,709
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,644
432
43
2
0
353,044
5
W
Khepri
9,448
472
29
1
0
368,557
5
L
Merlin
8,813
441
157
8
0
363,560
1
L
Ne Zha
8,979
449
107
5
0
398,151
12
W
Jing Wei
11,485
574
149
7
0
386,564
2
W
Janus
11,374
569
182
9
0
411,625
8
L
Achilles
8,429
421
90
5
0
351,857
1
W
Mulan
11,469
573
190
10
0
362,425
2
L
Chiron
9,324
466
159
8
0
343,748
2
W
Horus
11,614
581
160
8
0
473,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role