Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Fallen8503
Kali
Level 126
God Stats
4W - 5L
1,441 SR
Queue Stats
288W - 310L
1,420 Elo+
Solo
Cabrakan
Cabrakan
IMa1way5Hungryy
Cabrakan
Level 106
God Stats
2W - 0L
1,587 SR
Queue Stats
334W - 357L
1,516 Elo+
Party 1
Mulan
Mulan
MarcosM214
Mulan
Level 125
God Stats
31W - 39L
1,470 SR
Queue Stats
251W - 268L
1,480 Elo+
Solo
Ra
Ra
a_cheap_rake
Ra
Level 118
God Stats
2W - 1L
1,364 SR
Queue Stats
152W - 170L
1,515 Elo+
Party 1
Team Averages
Level 116
1,472 SR
1,486 Elo+

VS

Team Averages
Level 139
1,595 SR
1,498 Elo+
Yemoja
Yemoja
EbonyGlamBarbie
Yemoja
Level 149
God Stats
86W - 85L
1,514 SR
Queue Stats
451W - 453L
1,465 Elo+
Solo
Artemis
Artemis
FirmxHandshake
Artemis
Level 119
God Stats
1W - 1L
1,607 SR
Queue Stats
43W - 51L
1,483 Elo+
Solo
Nox
Nox
Imhotep2008
Nox
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 272L
1,478 Elo+
Solo
Achilles
Achilles
SnorkFungus46
Achilles
Level 143
God Stats
11W - 4L
1,633 SR
Queue Stats
150W - 131L
1,546 Elo+
Solo
Awilix
Awilix
backpackin
Awilix
Level 125
God Stats
3W - 4L
1,720 SR
Queue Stats
114W - 126L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 0 / 3
9,583
599
13,855
11,779
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 0 / 2
8,753
547
4,425
13,694
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
10
0 / 5 / 3
6,624
414
3,691
13,913
13,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
12
1 / 2 / 2
7,693
481
11,595
17,051
9,066
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 1 / 3
8,204
513
6,607
8,898
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,784
487
8,830
9,831
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 3
6,687
418
5,835
9,187
2,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 2
7,369
461
7,459
11,456
5,538
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
SnorkFungus46
Achilles
13
2 / 1 / 1
7,560
473
12,261
20,620
16,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Awilix
backpackin
Awilix
12
0 / 0 / 0
7,257
454
1,042
5,748
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
8
8
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
3
7.5
L
2
1
1
2.5
W
2
0
2
3
L
1
4
3
0.63
W
Cabrakan
0
5
3
0.3
L
3
3
2
1.33
W
Mulan
1
2
2
1
L
Achilles
SnorkFungus46
Achilles
2
1
1
2.5
W
0
1
3
1.5
L
Awilix
backpackin
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,173
Damage
35,427
65,335
Taken
56,842
38,518
Mitigated
32,291
18,642
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,855
4,526
0
6,730
11,779
4,931
715
2,934
8,845
0
74,225
L
8,830
1,159
213
1,435
9,831
5,017
0
3,087
6,744
64,057
0
W
4,425
2,314
0
2,408
13,694
6,959
0
3,330
10,364
0
86,611
L
5,835
2,538
0
2,696
9,187
2,778
0
1,740
7,447
0
34,864
W
Cabrakan
3,691
537
1,071
1,408
13,913
13,301
0
4,620
9,293
18,418
0
L
7,459
1,697
0
2,603
11,456
5,538
0
2,723
8,733
27,910
1,575
W
Mulan
11,595
2,699
232
2,709
17,051
9,066
0
1,407
15,644
0
51,557
L
Achilles
SnorkFungus46
Achilles
12,261
2,345
82
10,263
20,620
16,813
0
2,593
18,027
0
59,533
W
6,607
738
1,081
3,003
8,898
4,261
407
4,521
4,377
71,667
0
L
Awilix
backpackin
Awilix
1,042
560
0
360
5,748
2,145
0
155
5,593
0
56,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
36,657
502
Minions Killed
392
0
Camps Cleared
0
1,610,177
Distance Traveled
1,360,264
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,583
599
116
7
0
306,209
5
L
Yemoja
7,784
487
104
7
0
292,751
4
W
Kali
8,753
547
140
9
0
373,682
3
L
Artemis
6,687
418
56
4
0
207,325
0
W
Cabrakan
6,624
414
30
2
0
277,794
7
L
Nox
7,369
461
55
3
0
292,194
5
W
Mulan
7,693
481
73
5
0
316,390
2
L
Achilles
7,560
473
83
5
0
317,317
6
W
Ra
8,204
513
143
9
0
336,102
7
L
Awilix
7,257
454
94
6
0
250,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role