Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
PerryJr00
Pele
Level 64
God Stats
3W - 1L
1,749 SR
Queue Stats
306W - 332L
1,544 Elo+
Solo
Odin
Odin
Tonifaciod
Odin
Level 160
God Stats
1W - 0L
1,621 SR
Queue Stats
122W - 144L
1,462 Elo+
Solo
Artemis
Artemis
YOUCUTE
Artemis
Level 157
God Stats
5W - 1L
1,743 SR
Queue Stats
165W - 147L
1,549 Elo+
Solo
Sylvanus
Sylvanus
enkidu32
Sylvanus
Level 129
God Stats
36W - 18L
1,320 SR
Queue Stats
181W - 178L
1,532 Elo+
Solo
Team Averages
Level 133
1,587 SR
1,517 Elo+

VS

Team Averages
Level 69
1,449 SR
1,520 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ETX Kobe
Scylla
Level 86
God Stats
0W - 1L
1,670 SR
Queue Stats
5W - 7L
1,674 Elo+
Party 1
Ymir
Ymir
ETXAntron
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,426 Elo+
Party 1
Odin
Odin
Kankuro4781
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NTX Ash
Danzaburou
Level 8
God Stats
0W - 1L
1,074 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
2 / 0 / 15
11,258
804
12,669
13,540
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
8 / 3 / 6
11,861
847
13,395
15,428
7,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 2 / 14
10,812
772
9,128
16,329
23,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
YOUCUTE
Artemis
19
4 / 2 / 6
11,621
830
12,343
12,280
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
enkidu32
Sylvanus
16
4 / 5 / 13
10,281
734
11,535
19,430
21,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
6 / 2 / 6
11,027
788
19,844
15,561
7,782
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ETX Kobe
Scylla
16
4 / 5 / 8
9,841
703
15,059
10,342
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
0 / 3 / 4
8,612
615
6,830
16,864
20,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 5 / 7
8,523
609
6,143
15,117
16,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
NTX Ash
Danzaburou
16
2 / 7 / 6
9,313
665
10,967
14,330
6,338
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
22
Kills
12
12
Deaths
22
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
15
9.5
L
Thor
 
Thor
6
2
6
4.5
L
Scylla
ETX Kobe
Scylla
4
5
8
1.6
L
Ymir
0
3
4
0.67
L
0
5
7
0.7
L
Danzaburou
NTX Ash
Danzaburou
2
7
6
0.71
W
Pele
8
3
6
3.67
W
4
2
14
5.5
W
Artemis
YOUCUTE
Artemis
4
2
6
3.5
W
Sylvanus
enkidu32
Sylvanus
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,070
Damage
58,843
77,007
Taken
72,214
75,767
Mitigated
55,478
26,409
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,669
1,095
184
5,939
13,540
16,678
2,439
3,314
10,036
35,671
0
L
Thor
 
Thor
19,844
2,934
0
667
15,561
7,782
0
4,519
10,747
0
46,731
L
Scylla
ETX Kobe
Scylla
15,059
511
0
1,083
10,342
4,045
0
2,324
7,933
32,191
0
L
Ymir
6,830
939
0
0
16,864
20,919
0
6,054
10,651
18,007
0
L
6,143
909
0
0
15,117
16,394
0
4,588
10,311
0
12,363
L
Danzaburou
NTX Ash
Danzaburou
10,967
3,595
0
1,928
14,330
6,338
0
6,719
7,470
0
29,198
W
Pele
13,395
1,717
0
3,617
15,428
7,492
2,155
6,253
8,917
0
39,024
W
9,128
1,412
0
2,378
16,329
23,231
272
2,340
12,977
0
28,437
W
Artemis
YOUCUTE
Artemis
12,343
7,068
0
0
12,280
6,381
3,084
2,990
9,180
0
74,834
W
Sylvanus
enkidu32
Sylvanus
11,535
1,392
6,981
7,310
19,430
21,985
488
5,941
13,168
18,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,833
Gold Earned
47,316
287
Minions Killed
196
0
Camps Cleared
0
1,427,683
Distance Traveled
1,303,842
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,258
804
60
4
0
270,005
0
L
Thor
11,027
788
68
5
0
294,000
1
L
Scylla
9,841
703
50
4
0
271,571
0
L
Ymir
8,612
615
34
2
0
213,397
0
L
Odin
8,523
609
10
1
0
287,672
0
L
Danzaburou
9,313
665
34
2
0
237,202
0
W
Pele
11,861
847
55
4
0
328,623
3
W
Odin
10,812
772
45
3
0
294,266
6
W
Artemis
11,621
830
117
8
0
264,573
2
W
Sylvanus
10,281
734
10
1
0
270,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role