Player Matchup

Chiron
Chiron
BiigBeasty313
Chiron
Level 141
God Stats
3W - 3L
1,541 SR
Queue Stats
176W - 126L
1,632 Elo+
Party 2
Bacchus
Bacchus
Skrypte
Bacchus
Level 69
God Stats
5W - 6L
1,470 SR
Queue Stats
50W - 68L
1,385 Elo+
Party 2
Thanatos
Thanatos
Straight_Goated0
Thanatos
Level 122
God Stats
4W - 5L
1,573 SR
Queue Stats
135W - 123L
1,519 Elo+
Party 2
Team Averages
Level 111
1,528 SR
1,512 Elo+

VS

Team Averages
Level 121
1,557 SR
1,539 Elo+
Artio
Artio
KROSS FAD3D
Artio
Level 119
God Stats
13W - 11L
1,491 SR
Queue Stats
735W - 838L
1,523 Elo+
Party 1
Chang'e
Chang'e
KSI Reaper2590
Chang'e
Level 155
God Stats
10W - 8L
1,608 SR
Queue Stats
724W - 549L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
Lucid Matter
Cliodhna
Level 88
God Stats
28W - 20L
1,572 SR
Queue Stats
159W - 154L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
11,033
581
24,600
17,880
7,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Skrypte
Bacchus
16
1 / 1 / 5
11,036
581
17,770
23,666
21,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 11 / 0
11,432
602
14,641
26,062
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
12,136
639
14,001
37,330
34,813
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 1 / 7
13,202
695
19,280
19,170
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Lucid Matter
Cliodhna
17
3 / 2 / 9
12,482
657
23,577
21,647
15,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
14
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
4
3
7
2.5
W
7
1
7
10.5
W
Cliodhna
Lucid Matter
Cliodhna
3
2
9
3.75
L
Bacchus
Skrypte
Bacchus
1
1
5
3.5
L
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,011
Damage
56,858
67,608
Taken
78,147
42,657
Mitigated
57,944
16,910
Healing
43,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,600
12,124
1,946
2,295
17,880
7,144
69
9,039
8,834
0
59,030
W
14,001
1,441
5,489
12,837
37,330
34,813
0
7,272
29,282
40,912
0
W
19,280
1,290
8,218
11,439
19,170
8,076
1,900
5,718
13,235
66,652
0
W
Cliodhna
Lucid Matter
Cliodhna
23,577
2,686
394
5,143
21,647
15,055
443
5,496
15,380
0
57,753
L
Bacchus
Skrypte
Bacchus
17,770
1,279
315
1,976
23,666
21,997
0
11,690
11,976
34,306
0
L
14,641
4,085
0
10,378
26,062
13,516
0
12,773
13,289
0
39,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
37,820
150
Minions Killed
194
4
Camps Cleared
11
867,963
Distance Traveled
1,112,962
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,033
581
69
4
1
261,908
4
W
Artio
12,136
639
35
2
2
358,743
2
W
Chang'e
13,202
695
99
5
3
368,140
1
W
Cliodhna
12,482
657
60
3
6
386,079
7
L
Bacchus
11,036
581
25
1
0
354,881
1
L
Thanatos
11,432
602
56
3
3
251,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role