Player Matchup

Ganesha
Ganesha
ChiefOfTyinKnots
Ganesha
Level 159
God Stats
2W - 0L
1,538 SR
Queue Stats
2W - 4L
1,362 Elo+
Party 1
Yu Huang
Yu Huang
Franktrain724
Yu Huang
Level 159
God Stats
1W - 1L
1,617 SR
Queue Stats
14W - 14L
1,510 Elo+
Party 1
Cupid
Cupid
Jbidness
Cupid
Level 40
God Stats
1W - 0L
1,538 SR
Queue Stats
5W - 2L
1,727 Elo+
Party 1
Freya
Freya
SaucieHoss
Freya
Level 56
God Stats
1W - 0L
1,483 SR
Queue Stats
2W - 3L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Spine Fuzz
Gilgamesh
Level 143
God Stats
9W - 5L
1,637 SR
Queue Stats
79W - 91L
1,479 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,496 Elo+

VS

Team Averages
Level 103
1,455 SR
1,445 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CrustyWhiskers
Vulcan
Level 107
God Stats
2W - 3L
1,598 SR
Queue Stats
105W - 102L
1,498 Elo+
Solo
Scylla
Scylla
InfiniteApex
Scylla
Level 116
God Stats
0W - 1L
1,459 SR
Queue Stats
171W - 184L
1,443 Elo+
Solo
Cernunnos
Cernunnos
PlusAcrobat3589
Cernunnos
Level 28
God Stats
0W - 3L
1,304 SR
Queue Stats
15W - 31L
1,319 Elo+
Solo
Ne Zha
Ne Zha
SanSanti
Ne Zha
Level 106
God Stats
1W - 6L
1,413 SR
Queue Stats
119W - 139L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
8,665
722
3,019
9,622
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Franktrain724
Yu Huang
17
0 / 2 / 3
8,999
750
6,156
9,439
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Jbidness
Cupid
17
6 / 2 / 3
9,475
790
14,244
12,540
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
15
2 / 4 / 3
8,229
686
5,132
11,247
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Spine Fuzz
Gilgamesh
14
1 / 1 / 5
8,513
709
5,823
15,907
11,611
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 3 / 5
8,273
689
9,565
12,258
10,096
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 0
6,788
566
1,422
157
58
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
17
3 / 3 / 3
9,370
781
12,066
8,089
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
PlusAcrobat3589
Cernunnos
15
2 / 2 / 4
8,241
687
11,838
12,452
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
SanSanti
Ne Zha
16
3 / 1 / 5
9,181
765
10,327
8,776
4,205
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
9
Kills
9
9
Deaths
9
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
5
1.17
W
0
0
7
3.5
L
0
0
0
0
W
Yu Huang
Franktrain724
Yu Huang
0
2
3
0.75
L
Scylla
3
3
3
1.5
W
Cupid
Jbidness
Cupid
6
2
3
3.75
L
Cernunnos
PlusAcrobat3589
Cernunnos
2
2
4
2
L
Ne Zha
SanSanti
Ne Zha
3
1
5
5.5
W
Freya
2
4
3
0.88
W
Gilgamesh
Spine Fuzz
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,374
Damage
45,218
58,755
Taken
41,732
38,821
Mitigated
23,645
16,894
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,565
710
0
500
12,258
10,096
0
5,341
6,917
0
28,613
W
3,019
0
0
2,239
9,622
11,227
28
1,940
7,682
10,302
0
L
1,422
676
0
0
157
58
0
101
56
4,005
0
W
Yu Huang
Franktrain724
Yu Huang
6,156
278
0
250
9,439
4,788
146
3,160
6,279
47,061
0
L
Scylla
12,066
456
0
0
8,089
3,441
0
2,822
5,267
45,260
0
W
Cupid
Jbidness
Cupid
14,244
9,349
313
6,886
12,540
6,047
1,190
3,387
9,153
0
45,377
L
Cernunnos
PlusAcrobat3589
Cernunnos
11,838
4,921
0
3,222
12,452
5,845
0
4,096
8,356
0
26,807
L
Ne Zha
SanSanti
Ne Zha
10,327
1,229
0
3,014
8,776
4,205
484
1,947
6,829
0
42,448
W
Freya
5,132
1,966
0
2,207
11,247
5,148
1,126
1,421
9,826
20,118
0
W
Gilgamesh
Spine Fuzz
Gilgamesh
5,823
1,349
1,814
3,185
15,907
11,611
20
3,718
12,189
0
15,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
41,853
255
Minions Killed
231
0
Camps Cleared
0
1,169,050
Distance Traveled
1,026,800
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,273
689
39
3
0
236,044
1
W
Ganesha
8,665
722
0
0
0
240,879
2
L
Vulcan
6,788
566
11
1
0
44,967
1
W
Yu Huang
8,999
750
105
9
0
236,433
0
L
Scylla
9,370
781
79
7
0
230,940
0
W
Cupid
9,475
790
94
8
0
223,067
0
L
Cernunnos
8,241
687
36
3
0
240,853
3
L
Ne Zha
9,181
765
66
6
0
273,996
0
W
Freya
8,229
686
37
3
0
227,843
0
W
Gilgamesh
8,513
709
19
2
0
240,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role