Player Matchup

Merlin
Merlin
Linkchance
Merlin
Level 126
God Stats
4W - 3L
1,487 SR
Queue Stats
132W - 85L
1,532 Elo+
Party 3
The Morrigan
The Morrigan
Prismsniper
The Morrigan
Level 89
God Stats
2W - 0L
1,477 SR
Queue Stats
89W - 83L
1,544 Elo+
Party 4
Thor
Thor
TheTruElemental
Thor
Level 159
God Stats
2W - 1L
1,505 SR
Queue Stats
71W - 60L
1,583 Elo+
Party 4
Charybdis
Charybdis
memo1705
Charybdis
Level 79
God Stats
1W - 1L
1,276 SR
Queue Stats
156W - 163L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
neckbeardturtle
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 59L
1,575 Elo+
Party 3
Team Averages
Level 114
1,449 SR
1,554 Elo+

VS

Team Averages
Level 116
1,544 SR
1,568 Elo+
Odin
Odin
BoredBoi69
Odin
Level 122
God Stats
0W - 2L
1,289 SR
Queue Stats
103W - 123L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
CorsairThor
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Cupid
Cupid
J0HNORRHEA
Cupid
Level 149
God Stats
2W - 1L
1,699 SR
Queue Stats
247W - 256L
1,505 Elo+
Solo
Rama
Rama
evogrianne
Rama
Level 94
God Stats
4W - 2L
1,730 SR
Queue Stats
275W - 250L
1,564 Elo+
Party 2
Da Ji
Da Ji
timbobodean
Da Ji
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 163L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Linkchance
Merlin
20
9 / 1 / 14
12,134
867
22,213
8,784
4,794
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Prismsniper
The Morrigan
17
1 / 3 / 19
10,235
731
9,098
11,870
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 11
12,534
895
15,357
23,068
36,271
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
memo1705
Charybdis
19
4 / 2 / 17
11,034
788
11,959
12,869
6,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
neckbeardturtle
Baron Samedi
17
6 / 4 / 15
10,986
785
18,637
11,268
7,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,502
679
6,987
17,247
22,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
CorsairThor
Zhong Kui
14
0 / 8 / 7
8,615
615
10,465
16,078
10,946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
18
1 / 3 / 5
10,351
739
8,903
16,587
9,956
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
5 / 6 / 3
9,958
711
9,610
17,868
10,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 6
9,607
686
8,887
16,884
9,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
30
Kills
11
13
Deaths
30
76
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Zhong Kui
CorsairThor
Zhong Kui
0
8
7
0.44
L
Cupid
1
3
5
1.17
W
Merlin
Linkchance
Merlin
9
1
14
16
W
The Morrigan
Prismsniper
The Morrigan
1
3
19
3.5
W
10
3
11
5.17
L
5
6
3
1.08
W
Charybdis
memo1705
Charybdis
4
2
17
6.25
W
Baron Samedi
neckbeardturtle
Baron Samedi
6
4
15
3.38
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,264
Damage
44,852
67,859
Taken
84,664
61,700
Mitigated
62,785
25,223
Healing
23,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,987
1,217
1,439
2,597
17,247
22,168
0
10,231
7,016
0
14,684
L
Zhong Kui
CorsairThor
Zhong Kui
10,465
164
879
1,775
16,078
10,946
380
10,042
6,036
17,683
0
L
Cupid
8,903
4,444
4,624
4,443
16,587
9,956
822
10,548
6,039
0
35,200
W
Merlin
Linkchance
Merlin
22,213
1,090
850
1,457
8,784
4,794
1,839
1,393
7,391
55,919
0
W
The Morrigan
Prismsniper
The Morrigan
9,098
1,463
1,332
2,384
11,870
6,162
695
2,036
9,813
19,321
1,541
W
15,357
2,855
865
6,138
23,068
36,271
569
2,687
20,381
0
25,300
L
9,610
5,453
863
3,388
17,868
10,422
842
8,603
9,265
0
27,784
W
Charybdis
memo1705
Charybdis
11,959
7,431
1,452
2,432
12,869
6,937
3,408
1,886
10,983
0
28,580
W
Baron Samedi
neckbeardturtle
Baron Samedi
18,637
1,500
5,655
2,658
11,268
7,536
1,355
2,463
8,805
27,967
0
L
8,887
1,448
1,249
2,155
16,884
9,293
0
9,953
6,931
0
13,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,923
Gold Earned
48,033
174
Minions Killed
135
0
Camps Cleared
0
1,272,767
Distance Traveled
1,113,392
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,502
679
13
1
0
249,104
0
L
Zhong Kui
8,615
615
8
1
0
203,263
0
L
Cupid
10,351
739
65
5
0
244,587
0
W
Merlin
12,134
867
65
5
0
278,331
0
W
The Morrigan
10,235
731
27
2
0
252,971
0
W
Thor
12,534
895
28
2
0
254,513
1
L
Rama
9,958
711
40
3
0
215,782
2
W
Charybdis
11,034
788
41
3
0
231,060
2
W
Baron Samedi
10,986
785
13
1
0
255,892
0
L
Da Ji
9,607
686
9
1
0
200,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role