Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hossemsauce
Ah Muzen Cab
Level 141
God Stats
10W - 5L
1,707 SR
Queue Stats
756W - 811L
1,441 Elo+
Solo
Jing Wei
Jing Wei
RedBlazed
Jing Wei
Level 85
God Stats
2W - 1L
1,704 SR
Queue Stats
53W - 78L
1,485 Elo+
Solo
Cabrakan
Cabrakan
S1mply_Rogue
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 2
Kumbhakarna
Kumbhakarna
s2000_Dude
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
spartan13355
Skadi
Level 126
God Stats
3W - 2L
1,718 SR
Queue Stats
87W - 94L
1,398 Elo+
Solo
Team Averages
Level 78
1,626 SR
1,502 Elo+

VS

Team Averages
Level 111
1,523 SR
1,406 Elo+
Jormungandr
Jormungandr
Badgerr92
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,313 Elo+
Party 1
Artemis
Artemis
JayTonFire
Artemis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,392 Elo+
Party 1
Janus
Janus
Nitro Zeus2351
Janus
Level 129
God Stats
5W - 0L
1,848 SR
Queue Stats
150W - 153L
1,398 Elo+
Solo
Vulcan
Vulcan
The Hick2040
Vulcan
Level 67
God Stats
2W - 6L
1,254 SR
Queue Stats
181W - 190L
1,463 Elo+
Party 1
Bacchus
Bacchus
Yager_Bomber13
Bacchus
Level 160
God Stats
4W - 2L
1,515 SR
Queue Stats
221W - 230L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hossemsauce
Ah Muzen Cab
20
2 / 6 / 8
12,960
648
31,284
24,508
11,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
RedBlazed
Jing Wei
20
1 / 7 / 10
12,039
602
14,710
17,825
11,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
S1mply_Rogue
Cabrakan
16
1 / 15 / 4
11,375
569
9,572
32,326
39,222
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
s2000_Dude
Kumbhakarna
17
2 / 9 / 8
10,783
539
7,198
29,451
33,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
10 / 9 / 3
14,529
726
32,078
21,597
9,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Badgerr92
Jormungandr
20
8 / 3 / 19
12,988
649
12,043
38,681
43,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
JayTonFire
Artemis
20
6 / 2 / 21
13,250
663
23,597
14,753
8,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 4 / 22
13,987
699
24,934
12,941
7,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
20
12 / 3 / 27
15,650
783
36,475
23,786
15,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 4 / 25
14,307
715
15,844
26,980
40,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
160
16
Kills
46
46
Deaths
16
33
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Badgerr92
Jormungandr
8
3
19
5.83
L
Ah Muzen Cab
Hossemsauce
Ah Muzen Cab
2
6
8
1
W
Artemis
JayTonFire
Artemis
6
2
21
8.25
W
8
4
22
4.75
L
Jing Wei
RedBlazed
Jing Wei
1
7
10
0.86
L
Cabrakan
S1mply_Rogue
Cabrakan
1
15
4
0.2
W
Vulcan
12
3
27
8.5
W
12
4
25
6.13
L
Kumbhakarna
s2000_Dude
Kumbhakarna
2
9
8
0.67
L
10
9
3
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,842
Damage
112,893
125,707
Taken
117,141
106,016
Mitigated
115,824
23,951
Healing
46,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Badgerr92
Jormungandr
12,043
3,404
1,812
12,465
38,681
43,863
1,000
6,866
31,815
28,916
0
L
Ah Muzen Cab
Hossemsauce
Ah Muzen Cab
31,284
6,724
1,815
9,501
24,508
11,403
1,619
19,108
5,400
0
72,101
W
Artemis
JayTonFire
Artemis
23,597
14,285
4,549
4,728
14,753
8,068
2,958
2,871
11,882
0
44,737
W
24,934
2,379
2,316
747
12,941
7,349
2,118
1,563
11,378
62,275
0
L
Jing Wei
RedBlazed
Jing Wei
14,710
11,259
1,623
2,354
17,825
11,529
647
13,577
4,248
473
42,753
L
Cabrakan
S1mply_Rogue
Cabrakan
9,572
2,362
0
616
32,326
39,222
216
22,445
9,881
19,395
0
W
Vulcan
36,475
12,997
2,700
5,338
23,786
15,625
1,025
1,409
22,377
64,125
0
W
15,844
1,351
5,004
6,495
26,980
40,919
1,483
4,534
22,446
28,838
0
L
Kumbhakarna
s2000_Dude
Kumbhakarna
7,198
986
1,657
2,863
29,451
33,963
0
17,680
11,771
12,679
0
L
32,078
13,234
621
2,901
21,597
9,899
2,107
16,486
5,111
0
52,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,686
Gold Earned
70,182
223
Minions Killed
277
0
Camps Cleared
0
1,535,222
Distance Traveled
1,761,339
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,988
649
41
2
0
346,698
0
L
Ah Muzen Cab
12,960
648
82
4
0
347,410
0
W
Artemis
13,250
663
60
3
0
308,759
0
W
Janus
13,987
699
97
5
0
324,479
2
L
Jing Wei
12,039
602
62
3
0
319,463
0
L
Cabrakan
11,375
569
17
1
0
247,638
0
W
Vulcan
15,650
783
51
3
0
391,711
0
W
Bacchus
14,307
715
28
1
0
389,692
0
L
Kumbhakarna
10,783
539
9
0
0
336,354
0
L
Skadi
14,529
726
53
3
0
284,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role