Player Matchup

Yemoja
Yemoja
Heemo2323
Yemoja
Level 113
God Stats
3W - 3L
1,397 SR
Queue Stats
427W - 445L
1,486 Elo+
Solo
Poseidon
Poseidon
JinSime
Poseidon
Level 68
God Stats
2W - 1L
1,586 SR
Queue Stats
50W - 44L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Just a Bear8158
Tsukuyomi
Level 155
God Stats
2W - 0L
1,662 SR
Queue Stats
14W - 17L
1,408 Elo+
Solo
Tyr
Tyr
jkp0327
Tyr
Level 160
God Stats
2W - 1L
1,693 SR
Queue Stats
325W - 342L
1,440 Elo+
Party 1
Maui
Maui
thousand_note
Maui
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 95L
1,458 Elo+
Solo
Team Averages
Level 111
1,568 SR
1,453 Elo+

VS

Team Averages
Level 135
1,524 SR
1,442 Elo+
Ares
Ares
Blind Pierre
Ares
Level 159
God Stats
16W - 9L
1,608 SR
Queue Stats
687W - 624L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
OsamaBinLadle
Aphrodite
Level 120
God Stats
0W - 2L
1,212 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 3
Kali
Kali
ripsenpai
Kali
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 3
Sol
Sol
slyfury
Sol
Level 137
God Stats
3W - 3L
1,536 SR
Queue Stats
357W - 399L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
throwingas35
Zhong Kui
Level 159
God Stats
3W - 1L
1,763 SR
Queue Stats
327W - 279L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heemo2323
Yemoja
20
4 / 2 / 29
14,131
614
8,122
25,693
40,202
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
JinSime
Poseidon
20
12 / 4 / 21
17,372
755
45,795
30,443
34,142
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Just a Bear8158
Tsukuyomi
20
16 / 6 / 14
15,652
681
51,598
28,679
17,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
20
4 / 6 / 31
14,909
648
9,415
32,814
61,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 4 / 31
15,905
692
14,808
36,154
64,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 10
14,158
616
19,774
41,439
50,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
OsamaBinLadle
Aphrodite
20
0 / 6 / 14
12,625
549
15,987
27,831
18,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kali
18
3 / 9 / 11
12,653
550
21,024
24,943
13,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
20
3 / 10 / 11
13,610
592
26,691
26,914
11,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
throwingas35
Zhong Kui
20
8 / 10 / 8
14,531
632
41,711
29,728
21,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
76
40
Kills
22
22
Deaths
40
126
Assists
54
Player
Kills
Deaths
Assists
KDA
L
8
5
10
2.6
W
Yemoja
Heemo2323
Yemoja
4
2
29
9.25
W
Poseidon
JinSime
Poseidon
12
4
21
5.63
W
Tsukuyomi
Just a Bear8158
Tsukuyomi
16
6
14
3.83
L
Aphrodite
OsamaBinLadle
Aphrodite
0
6
14
1.17
W
Tyr
4
6
31
3.25
L
Kali
3
9
11
0.94
L
Sol
3
10
11
0.85
W
4
4
31
4.88
L
Zhong Kui
throwingas35
Zhong Kui
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,738
Damage
125,187
153,783
Taken
150,855
217,524
Mitigated
115,181
78,578
Healing
57,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,774
1,231
3,878
16,534
41,439
50,457
0
15,966
25,473
28,616
0
W
Yemoja
Heemo2323
Yemoja
8,122
3,760
16,836
4,961
25,693
40,202
635
16,264
9,429
14,714
0
W
Poseidon
JinSime
Poseidon
45,795
11,998
1,373
13,195
30,443
34,142
3,338
20,743
9,700
109,546
0
W
Tsukuyomi
Just a Bear8158
Tsukuyomi
51,598
13,938
4,337
11,466
28,679
17,613
3,300
23,132
5,547
0
78,821
L
Aphrodite
OsamaBinLadle
Aphrodite
15,987
3,667
9,127
12,644
27,831
18,150
432
12,906
14,925
41,505
0
W
Tyr
9,415
1,704
4,601
5,059
32,814
61,401
374
18,672
14,142
0
23,476
L
Kali
21,024
7,961
501
1,525
24,943
13,176
0
13,336
11,607
0
33,736
L
Sol
26,691
8,980
813
7,492
26,914
11,942
889
12,664
14,250
56,357
0
W
14,808
3,300
7,142
9,608
36,154
64,166
320
25,352
10,802
24,862
0
L
Zhong Kui
throwingas35
Zhong Kui
41,711
770
456
4,517
29,728
21,456
0
13,853
15,875
72,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,969
Gold Earned
67,577
214
Minions Killed
226
0
Camps Cleared
0
2,177,461
Distance Traveled
1,836,973
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,158
616
18
1
0
435,036
1
W
Yemoja
14,131
614
12
1
0
405,746
0
W
Poseidon
17,372
755
131
6
0
405,866
0
W
Tsukuyomi
15,652
681
39
2
0
446,104
0
L
Aphrodite
12,625
549
55
2
0
359,629
2
W
Tyr
14,909
648
16
1
0
453,002
0
L
Kali
12,653
550
29
1
0
371,309
0
L
Sol
13,610
592
59
3
0
303,198
1
W
Maui
15,905
692
16
1
0
466,743
0
L
Zhong Kui
14,531
632
65
3
0
367,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role