Player Matchup

Ymir
Ymir
Blythster
Ymir
Level 77
God Stats
3W - 3L
1,313 SR
Queue Stats
540W - 551L
1,515 Elo+
Solo
Heimdallr
Heimdallr
HunterWolf42
Heimdallr
Level 87
God Stats
22W - 25L
1,538 SR
Queue Stats
180W - 221L
1,411 Elo+
Solo
Ra
Ra
Lyonkyng
Ra
Level 146
God Stats
7W - 7L
1,572 SR
Queue Stats
191W - 181L
1,541 Elo+
Solo
Susano
Susano
TownStriker
Susano
Level 105
God Stats
4W - 2L
1,578 SR
Queue Stats
454W - 433L
1,544 Elo+
Solo
Apollo
Apollo
cochiloko3000
Apollo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,526 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,507 Elo+

VS

Team Averages
Level 112
1,519 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Faaabs
Ra
Level 142
God Stats
9W - 6L
1,425 SR
Queue Stats
439W - 416L
1,572 Elo+
Solo
Ymir
Ymir
TxLonghornJunky
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,484 Elo+
Solo
Arachne
Arachne
Yuri_Morningstar
Arachne
Level 115
God Stats
25W - 19L
1,669 SR
Queue Stats
970W - 757L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 8
9,830
1,092
6,469
11,686
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HunterWolf42
Heimdallr
15
0 / 0 / 7
8,832
981
8,503
4,193
2,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 0 / 4
9,814
1,090
7,356
3,114
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
15
7 / 1 / 2
10,530
1,170
10,126
7,078
3,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 6
8,422
936
3,818
4,576
2,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

303

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 1
9,016
1,002
12,858
11,269
4,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
 
Discordia
13
0 / 0 / 1
7,889
877
1,830
160
64
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
14
0 / 2 / 2
8,916
991
5,336
6,579
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 1
7,896
877
1,699
9,188
8,887
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 4 / 2
9,224
1,025
6,804
12,198
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
11
Kills
3
3
Deaths
11
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
L
Discordia
 
Discordia
0
0
1
0.5
W
Ymir
1
0
8
5
L
Ra
0
2
2
0.5
W
Heimdallr
HunterWolf42
Heimdallr
0
0
7
3.5
W
2
0
4
4
W
Susano
7
1
2
8
L
0
3
1
0.17
L
1
4
2
0.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
28,527
30,647
Taken
39,394
22,597
Mitigated
22,682
4,448
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,858
7,430
0
2,493
11,269
4,044
0
4,063
7,206
0
28,535
L
Discordia
 
Discordia
1,830
82
0
134
160
64
0
140
20
7,754
0
W
Ymir
6,469
2,484
0
1,274
11,686
12,956
0
4,882
6,804
11,940
0
L
Ra
5,336
594
469
566
6,579
2,817
0
3,194
3,385
45,932
0
W
Heimdallr
HunterWolf42
Heimdallr
8,503
4,507
0
1,033
4,193
2,103
0
959
3,234
0
29,990
W
7,356
338
1,102
613
3,114
1,472
0
702
2,412
54,634
0
W
Susano
10,126
2,778
0
0
7,078
3,482
0
976
6,102
0
22,709
L
1,699
247
371
591
9,188
8,887
0
2,050
7,138
5,687
0
L
6,804
5,172
0
1,439
12,198
6,870
0
4,378
7,820
0
19,007
W
3,818
2,195
333
93
4,576
2,584
0
1,346
3,230
0
9,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
42,941
230
Minions Killed
172
11
Camps Cleared
6
857,188
Distance Traveled
762,976
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,016
1,002
24
3
1
193,045
2
L
Discordia
7,889
877
12
1
0
128,380
0
W
Ymir
9,830
1,092
13
1
1
174,282
0
L
Ra
8,916
991
105
12
3
168,026
0
W
Heimdallr
8,832
981
44
5
3
162,855
3
W
Ra
9,814
1,090
125
14
3
203,012
1
W
Susano
10,530
1,170
33
4
4
189,740
0
L
Ymir
7,896
877
14
2
0
96,158
0
L
Arachne
9,224
1,025
17
2
2
177,367
0
W
Apollo
8,422
936
15
2
0
127,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role