Player Matchup

Morgan Le Fay
Morgan Le Fay
Lesplayrunescape
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,541 Elo+
Solo
Izanami
Izanami
Spartacus13x
Izanami
Level 81
God Stats
5W - 3L
1,536 SR
Queue Stats
97W - 101L
1,486 Elo+
Party 2
Ullr
Ullr
carloxcam10
Ullr
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,681 Elo+
Solo
Nu Wa
Nu Wa
livimusic
Nu Wa
Level 63
God Stats
39W - 28L
1,599 SR
Queue Stats
190W - 209L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
stillhere2016-62
Ah Puch
Level 160
God Stats
42W - 36L
1,508 SR
Queue Stats
157W - 181L
1,437 Elo+
Solo
Team Averages
Level 67
1,529 SR
1,531 Elo+

VS

Team Averages
Level 105
1,621 SR
1,476 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Death_Legions001
Scylla
Level 145
God Stats
10W - 6L
1,682 SR
Queue Stats
448W - 458L
1,480 Elo+
Solo
King Arthur
King Arthur
JackUL791
King Arthur
Level 107
God Stats
2W - 3L
1,532 SR
Queue Stats
63W - 64L
1,415 Elo+
Solo
Sobek
Sobek
Tegernako
Sobek
Level 69
God Stats
4W - 1L
1,852 SR
Queue Stats
67W - 83L
1,412 Elo+
Party 1
Mercury
Mercury
temp-402201
Mercury
Level 46
God Stats
4W - 1L
1,541 SR
Queue Stats
29W - 23L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lesplayrunescape
Morgan Le Fay
18
2 / 3 / 4
10,179
727
13,665
16,300
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Spartacus13x
Izanami
17
4 / 3 / 2
9,916
708
10,420
11,173
5,161
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 2 / 5
9,556
683
10,476
15,428
7,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
livimusic
Nu Wa
16
2 / 6 / 3
9,711
694
10,846
11,460
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 0 / 1
9,382
670
4,608
6,658
2,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
6 / 1 / 4
11,429
816
13,029
10,876
5,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 0 / 6
10,275
734
11,721
8,810
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
JackUL791
King Arthur
16
1 / 4 / 7
9,661
690
10,154
18,676
15,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sobek
Tegernako
Sobek
15
1 / 2 / 7
9,307
665
5,064
15,996
18,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
temp-402201
Mercury
18
6 / 1 / 6
10,882
777
12,312
12,499
6,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
8
Kills
14
14
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
4
8
W
0
0
6
3
W
King Arthur
JackUL791
King Arthur
1
4
7
1.13
L
Morgan Le Fay
Lesplayrunescape
Morgan Le Fay
2
3
4
1.33
L
Izanami
Spartacus13x
Izanami
4
3
2
1.67
W
Sobek
Tegernako
Sobek
1
2
7
2.25
L
0
2
5
1.25
L
Nu Wa
livimusic
Nu Wa
2
6
3
0.58
L
0
0
1
0.5
W
Mercury
temp-402201
Mercury
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,015
Damage
52,280
61,019
Taken
66,857
28,460
Mitigated
49,717
10,837
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,029
4,811
0
4,463
10,876
5,172
1,613
5,843
4,737
0
58,080
W
11,721
416
183
1,898
8,810
3,910
46
1,466
7,276
59,112
0
W
King Arthur
JackUL791
King Arthur
10,154
1,206
400
2,387
18,676
15,574
76
9,706
8,696
0
32,315
L
Morgan Le Fay
Lesplayrunescape
Morgan Le Fay
13,665
1,600
0
3,648
16,300
8,293
0
3,288
12,701
50,387
0
L
Izanami
Spartacus13x
Izanami
10,420
5,436
0
1,494
11,173
5,161
0
3,093
7,918
0
33,388
W
Sobek
Tegernako
Sobek
5,064
420
0
1,800
15,996
18,646
193
7,018
8,726
12,385
0
L
10,476
3,105
0
3,500
15,428
7,712
36
5,800
9,529
0
35,637
L
Nu Wa
livimusic
Nu Wa
10,846
3,757
0
190
11,460
4,475
108
2,458
8,863
27,568
0
L
4,608
122
255
1,750
6,658
2,819
0
1,355
5,223
28,228
0
W
Mercury
temp-402201
Mercury
12,312
6,177
0
911
12,499
6,415
6
4,110
8,303
0
37,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
51,554
301
Minions Killed
337
0
Camps Cleared
0
1,389,087
Distance Traveled
1,594,031
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,429
816
108
8
0
267,743
1
W
Scylla
10,275
734
124
9
0
315,810
2
W
King Arthur
9,661
690
38
3
0
287,202
1
L
Morgan Le Fay
10,179
727
95
7
0
288,960
2
L
Izanami
9,916
708
53
4
0
278,553
2
W
Sobek
9,307
665
17
1
0
320,339
4
L
Ullr
9,556
683
66
5
0
306,795
1
L
Nu Wa
9,711
694
24
2
0
256,165
0
L
Ah Puch
9,382
670
63
5
0
258,614
1
W
Mercury
10,882
777
50
4
0
402,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role