Player Matchup

Hou Yi
Hou Yi
DeadBeauty
Hou Yi
Level 107
God Stats
3W - 2L
1,417 SR
Queue Stats
93W - 104L
1,513 Elo+
Party 2
Anhur
Anhur
HokageVamp
Anhur
Level 156
God Stats
2W - 4L
1,413 SR
Queue Stats
80W - 88L
1,523 Elo+
Party 2
Vulcan
Vulcan
KikiTheGreat
Vulcan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 130L
1,515 Elo+
Party 1
Chronos
Chronos
KriptoTargeryan
Chronos
Level 123
God Stats
6W - 10L
1,511 SR
Queue Stats
725W - 795L
1,522 Elo+
Solo
Merlin
Merlin
antballs
Merlin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 130L
1,515 Elo+
Party 1
Team Averages
Level 128
1,468 SR
1,517 Elo+

VS

Team Averages
Level 47
1,492 SR
1,478 Elo+
Jormungandr
Jormungandr
Benjakir123
Jormungandr
Level 23
God Stats
5W - 2L
1,723 SR
Queue Stats
35W - 41L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
ScaryNinja2
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 3
The Morrigan
The Morrigan
hunger4money
The Morrigan
Level 152
God Stats
7W - 10L
1,420 SR
Queue Stats
479W - 497L
1,504 Elo+
Solo
Nox
Nox
iplaywithdad
Nox
Level 17
God Stats
1W - 1L
1,316 SR
Queue Stats
11W - 10L
1,502 Elo+
Party 3
Chaac
Chaac
xlildunk
Chaac
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 41L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeadBeauty
Hou Yi
20
7 / 8 / 12
14,471
603
26,992
24,363
11,848
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
20
10 / 11 / 9
16,575
691
21,257
27,305
12,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
2 / 8 / 17
15,133
631
24,837
20,534
11,122
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 10 / 13
14,651
610
25,217
30,267
16,566
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
antballs
Merlin
20
4 / 5 / 13
15,859
661
30,760
18,471
9,440
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benjakir123
Jormungandr
20
1 / 9 / 21
14,044
585
8,937
36,996
49,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
ScaryNinja2
Danzaburou
20
15 / 4 / 13
18,037
752
33,573
28,435
15,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
hunger4money
The Morrigan
20
7 / 7 / 18
15,093
629
19,894
19,160
11,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 5 / 19
17,811
742
21,759
22,187
11,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
xlildunk
Chaac
20
10 / 7 / 21
17,193
716
26,381
45,825
54,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
134
30
Kills
42
42
Deaths
32
64
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Benjakir123
Jormungandr
1
9
21
1.28
L
Hou Yi
DeadBeauty
Hou Yi
7
8
12
1.63
L
Anhur
10
11
9
1.32
L
Vulcan
2
8
17
1.31
L
7
10
13
1.35
W
Danzaburou
ScaryNinja2
Danzaburou
15
4
13
5.38
L
Merlin
antballs
Merlin
4
5
13
2.1
W
The Morrigan
hunger4money
The Morrigan
7
7
18
2.29
W
9
5
19
3.7
W
Chaac
xlildunk
Chaac
10
7
21
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,063
Damage
110,544
120,940
Taken
152,603
61,212
Mitigated
142,232
32,414
Healing
47,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Benjakir123
Jormungandr
8,937
1,916
1,621
2,391
36,996
49,770
460
15,192
21,804
40,553
0
L
Hou Yi
DeadBeauty
Hou Yi
26,992
17,447
1,669
4,688
24,363
11,848
561
7,518
16,845
0
44,438
L
Anhur
21,257
9,418
2,208
4,426
27,305
12,236
2,815
10,065
17,218
0
40,871
L
Vulcan
24,837
13,201
2,266
2,005
20,534
11,122
307
7,912
12,538
61,196
0
L
25,217
9,151
1,682
5,168
30,267
16,566
716
10,171
20,096
44,625
0
W
Danzaburou
ScaryNinja2
Danzaburou
33,573
9,011
1,502
8,642
28,435
15,041
4,695
14,398
14,037
0
81,399
L
Merlin
antballs
Merlin
30,760
683
3,590
4,712
18,471
9,440
258
8,563
9,703
92,685
0
W
The Morrigan
hunger4money
The Morrigan
19,894
3,017
4,573
3,549
19,160
11,118
2,067
10,667
8,493
24,368
8,856
W
21,759
731
6,265
4,979
22,187
11,463
3,209
12,423
9,764
54,418
0
W
Chaac
xlildunk
Chaac
26,381
6,042
792
13,088
45,825
54,840
834
28,134
17,691
0
58,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,689
Gold Earned
82,178
285
Minions Killed
284
0
Camps Cleared
0
1,924,468
Distance Traveled
2,080,963
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,044
585
39
2
0
413,879
0
L
Hou Yi
14,471
603
33
1
0
373,808
4
L
Anhur
16,575
691
33
1
0
377,211
1
L
Vulcan
15,133
631
63
3
0
412,668
0
L
Chronos
14,651
610
42
2
0
336,263
1
W
Danzaburou
18,037
752
77
3
0
453,052
0
L
Merlin
15,859
661
114
5
0
424,518
0
W
The Morrigan
15,093
629
27
1
0
333,438
1
W
Nox
17,811
742
78
3
0
455,192
0
W
Chaac
17,193
716
63
3
0
425,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role