Player Matchup

Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Juli0824
Scylla
Level 108
God Stats
8W - 8L
1,580 SR
Queue Stats
20W - 26L
1,494 Elo+
Solo
King Arthur
King Arthur
PipilinDeSirius
King Arthur
Level 69
God Stats
11W - 9L
1,452 SR
Queue Stats
195W - 210L
1,492 Elo+
Party 2
Izanami
Izanami
SergioQH13
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,626 Elo+
Party 2
Nox
Nox
paulolarchi
Nox
Level 108
God Stats
6W - 5L
1,505 SR
Queue Stats
243W - 209L
1,587 Elo+
Party 2
Team Averages
Level 87
1,507 SR
1,540 Elo+

VS

Team Averages
Level 76
1,525 SR
1,515 Elo+
Camazotz
Camazotz
 
Camazotz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MVPhantxm
Artemis
Level 73
God Stats
5W - 5L
1,600 SR
Queue Stats
337W - 310L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
SwiftRezzi
Sylvanus
Level 86
God Stats
37W - 39L
1,273 SR
Queue Stats
517W - 542L
1,479 Elo+
Party 1
Cerberus
Cerberus
TheMarolegend
Cerberus
Level 41
God Stats
1W - 1L
1,754 SR
Queue Stats
37W - 59L
1,465 Elo+
Solo
Poseidon
Poseidon
Zilotrain
Poseidon
Level 77
God Stats
24W - 17L
1,501 SR
Queue Stats
420W - 369L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
9 / 0 / 1
7,126
648
7,366
8,547
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
Juli0824
Scylla
11
3 / 1 / 4
6,930
630
3,602
5,292
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PipilinDeSirius
King Arthur
11
0 / 1 / 1
6,208
564
3,184
8,982
5,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SergioQH13
Izanami
11
1 / 0 / 4
6,477
589
6,584
7,660
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 0 / 2
6,155
560
3,491
3,804
1,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 3 / 1
5,462
497
1,953
10,061
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
MVPhantxm
Artemis
7
0 / 4 / 0
4,720
429
4,892
8,740
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SwiftRezzi
Sylvanus
12
0 / 0 / 1
6,585
599
5,473
6,206
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
TheMarolegend
Cerberus
7
0 / 3 / 0
4,561
415
2,155
10,352
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Zilotrain
Poseidon
11
2 / 5 / 0
6,701
609
5,411
6,974
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
1
9.5
L
Camazotz
 
Camazotz
0
3
1
0.17
W
Scylla
Juli0824
Scylla
3
1
4
5
L
Artemis
MVPhantxm
Artemis
0
4
0
0
W
King Arthur
PipilinDeSirius
King Arthur
0
1
1
0.5
W
Izanami
SergioQH13
Izanami
1
0
4
3
L
Sylvanus
SwiftRezzi
Sylvanus
0
0
1
0.5
L
Cerberus
TheMarolegend
Cerberus
0
3
0
0
L
Poseidon
Zilotrain
Poseidon
2
5
0
0.4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
19,884
34,285
Taken
42,333
14,914
Mitigated
16,779
10,731
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,366
2,415
0
1,906
8,547
3,100
0
1,571
6,938
0
54,636
L
Camazotz
 
Camazotz
1,953
444
0
5,932
10,061
2,712
0
76
9,985
0
33,032
W
Scylla
Juli0824
Scylla
3,602
928
0
619
5,292
2,341
0
3,646
1,607
40,397
0
L
Artemis
MVPhantxm
Artemis
4,892
1,822
0
3,249
8,740
2,284
0
1,759
6,981
0
29,722
W
King Arthur
PipilinDeSirius
King Arthur
3,184
139
0
3,110
8,982
5,237
0
4,465
4,517
0
44,099
W
Izanami
SergioQH13
Izanami
6,584
3,720
0
3,743
7,660
2,441
384
1,168
6,260
0
56,411
L
Sylvanus
SwiftRezzi
Sylvanus
5,473
2,221
65
3,358
6,206
5,245
0
0
6,206
41,986
11,458
L
Cerberus
TheMarolegend
Cerberus
2,155
177
0
1,532
10,352
4,271
0
1,230
9,122
21,176
0
L
Poseidon
Zilotrain
Poseidon
5,411
1,302
0
1,041
6,974
2,267
0
3,826
2,946
51,208
0
W
3,491
890
0
1,353
3,804
1,795
0
528
3,106
24,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
28,029
399
Minions Killed
366
0
Camps Cleared
0
1,156,555
Distance Traveled
952,507
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,126
648
80
7
0
275,200
5
L
Camazotz
5,462
497
64
6
0
221,067
6
W
Scylla
6,930
630
83
8
0
203,039
5
L
Artemis
4,720
429
44
4
0
177,897
0
W
King Arthur
6,208
564
91
8
0
231,506
4
W
Izanami
6,477
589
108
10
0
214,750
0
L
Sylvanus
6,585
599
104
9
0
151,386
1
L
Cerberus
4,561
415
57
5
0
205,927
0
L
Poseidon
6,701
609
97
9
0
196,230
6
W
Nox
6,155
560
37
3
0
232,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role