Player Matchup

Lancelot
Lancelot
Arahan
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,487 Elo+
Party 1
Charybdis
Charybdis
MarkWithaK
Charybdis
Level 65
God Stats
11W - 14L
1,463 SR
Queue Stats
29W - 36L
1,481 Elo+
Party 1
Vulcan
Vulcan
MoriganFreeman
Vulcan
Level 142
God Stats
2W - 2L
1,594 SR
Queue Stats
30W - 38L
1,480 Elo+
Party 1
Team Averages
Level 105
1,519 SR
1,483 Elo+

VS

Team Averages
Level 82
1,449 SR
1,529 Elo+
Hercules
Hercules
GodOfDairy
Hercules
Level 62
God Stats
7W - 12L
1,456 SR
Queue Stats
48W - 40L
1,518 Elo+
Party 2
Bacchus
Bacchus
bananafarm27
Bacchus
Level 102
God Stats
4W - 3L
1,514 SR
Queue Stats
60W - 37L
1,632 Elo+
Party 2
Sol
Sol
hasanbob
Sol
Level 83
God Stats
8W - 13L
1,377 SR
Queue Stats
179W - 221L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arahan
Lancelot
12
2 / 9 / 2
9,182
656
8,712
17,707
8,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
MarkWithaK
Charybdis
12
1 / 5 / 2
8,795
628
10,961
14,734
6,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 3
8,439
603
15,357
9,693
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GodOfDairy
Hercules
17
10 / 1 / 7
11,372
812
12,806
16,502
16,302
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
bananafarm27
Bacchus
15
3 / 2 / 11
10,970
784
8,845
17,008
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 1 / 8
10,860
776
13,956
12,723
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
19
19
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Arahan
Lancelot
2
9
2
0.33
W
Hercules
GodOfDairy
Hercules
10
1
7
13.5
L
Charybdis
MarkWithaK
Charybdis
1
5
2
0.4
L
0
5
3
0.3
W
Bacchus
bananafarm27
Bacchus
3
2
11
4.25
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,030
Damage
35,607
42,134
Taken
46,233
20,185
Mitigated
42,859
4,255
Healing
22,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Arahan
Lancelot
8,712
2,061
0
1,272
17,707
8,679
0
7,293
10,414
0
24,845
W
Hercules
GodOfDairy
Hercules
12,806
3,809
1,095
7,065
16,502
16,302
629
4,005
11,939
276
28,106
L
Charybdis
MarkWithaK
Charybdis
10,961
6,913
0
2,508
14,734
6,895
54
8,929
5,805
0
20,822
L
15,357
3,101
0
475
9,693
4,611
0
5,288
4,405
36,891
0
W
Bacchus
bananafarm27
Bacchus
8,845
1,735
86
6,080
17,008
21,073
152
5,040
11,260
41,227
0
W
13,956
5,213
0
7,895
12,723
5,484
1,872
5,250
7,099
55,583
5,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
33,202
111
Minions Killed
182
1
Camps Cleared
11
731,326
Distance Traveled
827,339
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,182
656
35
3
1
254,675
1
W
Hercules
11,372
812
32
2
3
291,562
2
L
Charybdis
8,795
628
31
2
0
227,153
1
L
Vulcan
8,439
603
45
3
0
249,498
4
W
Bacchus
10,970
784
45
3
1
276,904
5
W
Sol
10,860
776
105
8
7
258,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role