Player Matchup

Hel
Hel
Jacob Delhomme
Hel
Level 106
God Stats
2W - 2L
1,811 SR
Queue Stats
213W - 221L
1,538 Elo+
Solo
Anubis
Anubis
KalopsiaLike
Anubis
Level 126
God Stats
9W - 10L
1,493 SR
Queue Stats
485W - 482L
1,500 Elo+
Solo
Apollo
Apollo
bruno_goldfish1
Apollo
Level 123
God Stats
1W - 0L
1,340 SR
Queue Stats
67W - 60L
1,569 Elo+
Solo
Anhur
Anhur
evogrianne
Anhur
Level 94
God Stats
2W - 0L
1,518 SR
Queue Stats
275W - 250L
1,567 Elo+
Party 1
Ares
Ares
timbobodean
Ares
Level 105
God Stats
3W - 4L
1,353 SR
Queue Stats
188W - 163L
1,567 Elo+
Party 1
Team Averages
Level 111
1,503 SR
1,548 Elo+

VS

Team Averages
Level 81
1,605 SR
1,509 Elo+
Xbalanque
Xbalanque
DevonAlm1ghty
Xbalanque
Level 143
God Stats
4W - 2L
1,749 SR
Queue Stats
359W - 363L
1,572 Elo+
Solo
Neith
Neith
Ihaveblink
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 63L
1,548 Elo+
Solo
Lancelot
Lancelot
MilkSmiter
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,489 Elo+
Solo
Artio
Artio
OmegaDivine
Artio
Level 49
God Stats
2W - 1L
1,839 SR
Queue Stats
277W - 301L
1,464 Elo+
Solo
Yemoja
Yemoja
carrrykfr
Yemoja
Level 160
God Stats
4W - 10L
1,439 SR
Queue Stats
505W - 530L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 19
9,939
765
8,142
13,684
9,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
17
3 / 2 / 15
10,110
778
11,362
13,817
9,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 2 / 7
12,573
967
31,421
20,606
13,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
17
5 / 3 / 14
10,356
797
11,406
16,019
8,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 4 / 19
10,766
828
8,554
24,348
26,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DevonAlm1ghty
Xbalanque
17
3 / 4 / 5
8,965
690
21,455
15,622
7,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
19
4 / 4 / 4
9,928
764
23,178
14,113
7,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
MilkSmiter
Lancelot
16
4 / 10 / 3
9,032
695
12,015
21,021
12,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 6 / 6
9,312
716
4,159
22,791
28,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
carrrykfr
Yemoja
7
0 / 1 / 0
6,471
498
4,400
2,500
1,489
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
25
Kills
13
13
Deaths
25
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DevonAlm1ghty
Xbalanque
3
4
5
1.38
L
Neith
4
4
4
1.5
W
1
2
19
5.25
W
Anubis
3
2
15
5.25
L
Lancelot
MilkSmiter
Lancelot
4
10
3
0.55
L
2
6
6
0.83
W
15
2
7
9.25
L
Yemoja
carrrykfr
Yemoja
0
1
0
0
W
Anhur
5
3
14
4
W
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,885
Damage
65,207
88,474
Taken
76,047
68,326
Mitigated
57,555
44,585
Healing
20,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DevonAlm1ghty
Xbalanque
21,455
4,398
1,462
2,269
15,622
7,673
0
5,872
9,750
0
35,845
L
Neith
23,178
8,458
418
4,531
14,113
7,347
0
5,168
8,945
0
46,370
W
8,142
1,352
16,119
6,401
13,684
9,969
418
1,824
11,860
22,912
0
W
Anubis
11,362
346
0
2,828
13,817
9,369
1,254
1,069
12,748
26,082
0
L
Lancelot
MilkSmiter
Lancelot
12,015
2,064
691
1,833
21,021
12,214
0
7,272
13,749
0
16,997
L
4,159
380
3,575
4,706
22,791
28,832
0
8,515
14,276
6,391
0
W
31,421
15,404
2,310
7,251
20,606
13,613
4,573
1,530
19,076
0
62,048
L
Yemoja
carrrykfr
Yemoja
4,400
385
355
431
2,500
1,489
0
1,231
1,269
5,947
0
W
Anhur
11,406
4,446
1,872
2,223
16,019
8,732
2,994
1,596
14,423
0
20,489
W
8,554
105
802
4,779
24,348
26,643
771
2,540
21,808
13,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,744
Gold Earned
43,708
154
Minions Killed
100
0
Camps Cleared
0
1,199,769
Distance Traveled
923,637
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,965
690
27
2
0
240,759
1
L
Neith
9,928
764
60
5
0
171,364
0
W
Hel
9,939
765
28
2
0
248,428
1
W
Anubis
10,110
778
37
3
0
242,764
1
L
Lancelot
9,032
695
6
0
0
225,123
2
L
Artio
9,312
716
6
0
0
243,654
1
W
Apollo
12,573
967
64
5
0
249,748
0
L
Yemoja
6,471
498
1
0
0
42,737
1
W
Anhur
10,356
797
19
1
0
217,442
1
W
Ares
10,766
828
6
0
0
241,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role