Player Matchup

Chaac
Chaac
Asdo-25
Chaac
Level 86
God Stats
1W - 3L
1,414 SR
Queue Stats
22W - 45L
1,290 Elo+
Party 2
Poseidon
Poseidon
ItalicArc798998
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,500 Elo+
Party 2
Neith
Neith
MrsWestt
Neith
Level 68
God Stats
31W - 47L
1,390 SR
Queue Stats
133W - 176L
1,329 Elo+
Solo
Team Averages
Level 53
1,435 SR
1,373 Elo+

VS

Team Averages
Level 76
1,698 SR
1,710 Elo+
Baron Samedi
Baron Samedi
BallDankey
Baron Samedi
Level 66
God Stats
18W - 7L
1,721 SR
Queue Stats
19W - 8L
1,708 Elo+
Party 1
Danzaburou
Danzaburou
DangerousJo
Danzaburou
Level 64
God Stats
19W - 9L
1,701 SR
Queue Stats
22W - 11L
1,698 Elo+
Party 1
Mulan
Mulan
LtFrootloops
Mulan
Level 97
God Stats
21W - 7L
1,673 SR
Queue Stats
27W - 13L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asdo-25
Chaac
10
0 / 4 / 1
6,927
630
4,306
10,379
7,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
11
1 / 6 / 0
7,345
668
6,714
8,315
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
MrsWestt
Neith
10
0 / 5 / 1
6,368
579
5,145
8,601
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BallDankey
Baron Samedi
13
2 / 0 / 13
8,090
735
7,913
6,035
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DangerousJo
Danzaburou
14
9 / 1 / 6
9,498
863
9,351
8,753
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 11
9,184
835
8,944
13,677
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Asdo-25
Chaac
0
4
1
0.13
W
Baron Samedi
BallDankey
Baron Samedi
2
0
13
8.5
W
Danzaburou
DangerousJo
Danzaburou
9
1
6
12
L
Poseidon
1
6
0
0.17
W
4
0
11
9.5
L
Neith
MrsWestt
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
26,208
27,295
Taken
28,465
14,373
Mitigated
22,192
4,884
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Asdo-25
Chaac
4,306
813
1,230
2,073
10,379
7,748
0
3,827
6,552
0
13,733
W
Baron Samedi
BallDankey
Baron Samedi
7,913
771
2,013
2,529
6,035
3,463
1,163
2,174
3,861
24,461
0
W
Danzaburou
DangerousJo
Danzaburou
9,351
3,141
0
2,804
8,753
4,954
1,309
2,484
6,269
0
43,531
L
Poseidon
6,714
410
0
526
8,315
2,703
0
2,148
6,167
27,006
0
W
8,944
1,357
0
4,938
13,677
13,775
504
3,100
10,577
0
20,817
L
Neith
MrsWestt
Neith
5,145
662
321
734
8,601
3,922
0
2,049
6,552
0
18,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,640
Gold Earned
26,772
104
Minions Killed
127
3
Camps Cleared
6
532,459
Distance Traveled
607,184
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,927
630
21
2
0
185,994
1
W
Baron Samedi
8,090
735
36
3
4
199,782
1
W
Danzaburou
9,498
863
72
7
2
189,396
2
L
Poseidon
7,345
668
52
5
1
173,763
1
W
Mulan
9,184
835
19
2
0
218,006
8
L
Neith
6,368
579
31
3
2
172,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role