Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Gooooooose
Sobek
Level 159
God Stats
3W - 0L
2,018 SR
Queue Stats
77W - 23L
1,800 Elo+
Party 2
Neith
Neith
Hihnata
Neith
Level 145
God Stats
5W - 0L
1,877 SR
Queue Stats
165W - 49L
1,864 Elo+
Party 2
Tyr
Tyr
JebronLαmes
Tyr
Level 28
God Stats
14W - 1L
1,676 SR
Queue Stats
96W - 9L
1,982 Elo+
Party 2
Team Averages
Level 105
1,714 SR
1,729 Elo+

VS

Team Averages
Level 125
1,596 SR
1,497 Elo+
Neith
Neith
Acintalove
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Amilia17
Ganesha
Level 160
God Stats
33W - 16L
1,681 SR
Queue Stats
310W - 251L
1,507 Elo+
Party 1
Achilles
Achilles
Hunter0627
Achilles
Level 86
God Stats
28W - 24L
1,609 SR
Queue Stats
303W - 244L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
MushHusky
Nu Wa
Level 160
God Stats
7W - 4L
1,481 SR
Queue Stats
340W - 289L
1,485 Elo+
Party 1
Chang'e
Chang'e
PapaTrees
Chang'e
Level 160
God Stats
3W - 2L
1,712 SR
Queue Stats
290W - 223L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 2 / 9
8,742
874
13,388
10,105
5,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
 
Chang'e
14
2 / 3 / 12
7,629
763
5,432
10,293
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
14
2 / 0 / 18
8,289
829
7,009
11,448
11,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Hihnata
Neith
15
7 / 1 / 8
8,456
846
9,215
9,197
3,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 14
8,822
882
11,103
12,624
10,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 3
6,794
679
5,836
9,322
5,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Amilia17
Ganesha
12
0 / 5 / 6
7,224
722
5,423
13,481
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Hunter0627
Achilles
12
1 / 6 / 4
6,812
681
10,182
14,093
12,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
MushHusky
Nu Wa
13
3 / 3 / 1
7,221
722
10,241
5,238
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PapaTrees
Chang'e
13
2 / 5 / 0
7,190
719
8,486
9,501
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
24
Kills
7
7
Deaths
24
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
9
5.75
W
Chang'e
 
Chang'e
2
3
12
2.67
L
Neith
1
5
3
0.5
L
Ganesha
Amilia17
Ganesha
0
5
6
0.6
W
Sobek
2
0
18
11
W
Neith
Hihnata
Neith
7
1
8
11
L
Achilles
Hunter0627
Achilles
1
6
4
0.5
W
6
1
14
13
L
Nu Wa
MushHusky
Nu Wa
3
3
1
1.17
L
Chang'e
PapaTrees
Chang'e
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,147
Damage
40,168
53,667
Taken
51,635
33,981
Mitigated
40,507
30,254
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,388
3,823
0
3,695
10,105
5,050
140
4,261
5,387
39,427
0
W
Chang'e
 
Chang'e
5,432
576
7,099
4,546
10,293
3,758
308
4,454
5,582
29,023
0
L
Neith
5,836
1,870
0
564
9,322
5,083
0
3,485
5,837
0
17,224
L
Ganesha
Amilia17
Ganesha
5,423
446
0
1,404
13,481
14,808
0
6,904
6,577
12,618
0
W
Sobek
7,009
571
1,683
5,076
11,448
11,036
0
4,907
6,144
21,362
0
W
Neith
Hihnata
Neith
9,215
4,160
0
3,729
9,197
3,932
312
4,109
4,806
0
33,675
L
Achilles
Hunter0627
Achilles
10,182
1,821
0
885
14,093
12,838
0
8,371
5,722
0
16,456
W
11,103
1,855
1,644
2,782
12,624
10,205
177
5,354
6,816
0
26,458
L
Nu Wa
MushHusky
Nu Wa
10,241
3,290
0
72
5,238
2,564
379
2,363
2,875
23,199
0
L
Chang'e
PapaTrees
Chang'e
8,486
816
1,293
1,898
9,501
5,214
0
4,706
4,795
21,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,938
Gold Earned
35,241
233
Minions Killed
125
0
Camps Cleared
0
1,087,549
Distance Traveled
931,768
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,742
874
66
7
0
206,968
2
W
Chang'e
7,629
763
42
4
0
194,059
2
L
Neith
6,794
679
36
4
0
162,460
0
L
Ganesha
7,224
722
3
0
0
196,419
3
W
Sobek
8,289
829
29
3
0
237,374
1
W
Neith
8,456
846
61
6
0
186,078
0
L
Achilles
6,812
681
19
2
0
194,291
2
W
Tyr
8,822
882
35
4
0
263,070
1
L
Nu Wa
7,221
722
34
3
0
200,830
4
L
Chang'e
7,190
719
33
3
0
177,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role