Player Matchup

Ares
Ares
AlexP00895
Ares
Level 6
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
DcF_mOnKeY
Thor
Level 101
God Stats
1W - 1L
1,683 SR
Queue Stats
35W - 41L
1,418 Elo+
Party 1
Neith
Neith
Kawaii Savage
Neith
Level 43
God Stats
36W - 27L
1,390 SR
Queue Stats
116W - 118L
1,339 Elo+
Solo
Sol
Sol
onoitsakaiju
Sol
Level 107
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 2L
1,491 Elo+
Party 1
King Arthur
King Arthur
spoiled-Potato69
King Arthur
Level 77
God Stats
1W - 0L
1,372 SR
Queue Stats
28W - 30L
1,437 Elo+
Party 1
Team Averages
Level 67
1,445 SR
1,437 Elo+

VS

Team Averages
Level 43
1,574 SR
1,509 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
IllusiveBard785
Hachiman
Level 25
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SteeredCastle90
Sun Wukong
Level 23
God Stats
0W - 2L
1,874 SR
Queue Stats
1W - 4L
1,669 Elo+
Party 2
Arachne
Arachne
carlos52696
Arachne
Level 34
God Stats
4W - 5L
1,500 SR
Queue Stats
77W - 88L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 8
6,342
634
3,511
5,326
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
6 / 2 / 2
5,938
594
4,116
7,328
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
8 / 0 / 3
6,556
656
7,194
4,145
1,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
5,808
581
4,757
5,916
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
spoiled-Potato69
King Arthur
9
2 / 1 / 6
5,376
538
5,452
7,433
4,459
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 3 / 1
4,639
464
1,448
4,363
1,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
 
Artio
6
0 / 5 / 0
3,816
382
1,729
7,351
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
6
0 / 5 / 0
3,963
396
2,080
5,684
1,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
SteeredCastle90
Sun Wukong
6
1 / 5 / 1
4,452
445
3,272
7,464
3,439
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
carlos52696
Arachne
6
0 / 4 / 0
4,218
422
1,485
6,561
2,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
22
Kills
1
3
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Artio
 
Artio
0
5
0
0
W
3
0
8
7
W
6
2
2
3.5
L
Hachiman
0
5
0
0
W
8
0
3
9.5
L
Sun Wukong
SteeredCastle90
Sun Wukong
1
5
1
0.3
L
Arachne
carlos52696
Arachne
0
4
0
0
W
3
0
3
4.5
W
King Arthur
spoiled-Potato69
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
10,014
30,148
Taken
31,423
14,410
Mitigated
11,865
11,013
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,448
192
0
705
4,363
1,934
306
3,067
1,296
21,874
0
L
Artio
 
Artio
1,729
108
230
989
7,351
2,786
210
2,465
4,886
7,257
0
W
3,511
787
107
2,804
5,326
3,955
233
768
4,354
11,724
0
W
4,116
875
0
2,469
7,328
2,374
0
42
7,286
0
32,805
L
Hachiman
2,080
850
0
307
5,684
1,340
465
979
4,705
0
15,927
W
7,194
2,854
0
1,989
4,145
1,888
1,069
599
3,388
0
44,339
L
Sun Wukong
SteeredCastle90
Sun Wukong
3,272
1,053
0
580
7,464
3,439
581
180
7,284
0
16,543
L
Arachne
carlos52696
Arachne
1,485
1,190
0
455
6,561
2,366
0
1,577
4,984
0
10,274
W
4,757
1,481
0
3,144
5,916
1,734
2,004
1,149
4,767
35,907
0
W
King Arthur
spoiled-Potato69
King Arthur
5,452
878
0
500
7,433
4,459
0
257
7,176
0
23,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,020
Gold Earned
21,088
252
Minions Killed
125
0
Camps Cleared
0
939,129
Distance Traveled
892,370
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,639
464
35
4
0
176,607
3
L
Artio
3,816
382
13
1
0
182,772
1
W
Ares
6,342
634
11
1
0
194,134
0
W
Thor
5,938
594
66
7
0
202,401
0
L
Hachiman
3,963
396
26
3
0
165,042
2
W
Neith
6,556
656
72
7
0
173,580
1
L
Sun Wukong
4,452
445
20
2
0
183,883
3
L
Arachne
4,218
422
31
3
0
184,066
0
W
Sol
5,808
581
63
6
0
188,379
0
W
King Arthur
5,376
538
40
4
0
180,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role