Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dedez1nnn
Jormungandr
Level 7
God Stats
3W - 1L
1,850 SR
Queue Stats
5W - 12L
1,410 Elo+
Party 1
Team Averages
Level 72
1,617 SR
1,470 Elo+

VS

Team Averages
Level 58
1,373 SR
1,361 Elo+
Anubis
Anubis
NoT_F3R_
Anubis
Level 60
God Stats
5W - 9L
1,486 SR
Queue Stats
66W - 81L
1,354 Elo+
Party 2
Kali
Kali
feroz445vencedor
Kali
Level 86
God Stats
0W - 1L
1,132 SR
Queue Stats
63W - 94L
1,378 Elo+
Party 2
Athena
Athena
joacowarcho
Athena
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 34L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 0 / 7
8,896
741
10,220
13,419
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
 
Bakasura
12
6 / 2 / 4
8,657
721
15,251
13,408
6,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Dedez1nnn
Jormungandr
12
4 / 1 / 8
9,130
761
9,360
15,031
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NoT_F3R_
Anubis
11
1 / 6 / 1
7,831
653
12,270
9,892
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 3
7,434
620
9,931
12,806
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
1 / 3 / 2
8,194
683
7,349
17,066
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
2
3
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
7
6.5
W
Bakasura
 
Bakasura
6
2
4
4
W
Jormungandr
Dedez1nnn
Jormungandr
4
1
8
8
L
Anubis
NoT_F3R_
Anubis
1
6
1
0.25
L
0
4
3
0.38
L
Athena
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,831
Damage
29,550
41,858
Taken
39,764
35,094
Mitigated
25,080
9,562
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,220
1,674
856
2,708
13,419
13,072
106
6,812
6,607
29,043
0
W
Bakasura
 
Bakasura
15,251
8,820
0
3,063
13,408
6,455
125
6,109
7,299
0
27,648
W
Jormungandr
Dedez1nnn
Jormungandr
9,360
3,421
0
2,935
15,031
15,567
174
7,880
7,151
21,356
0
L
Anubis
NoT_F3R_
Anubis
12,270
942
0
2,476
9,892
4,925
196
3,867
4,744
31,977
0
L
9,931
3,408
0
3,099
12,806
6,182
108
7,140
5,011
17
25,965
L
Athena
7,349
1,371
0
5,154
17,066
13,973
121
9,058
6,369
18,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
23,459
97
Minions Killed
121
5
Camps Cleared
4
724,908
Distance Traveled
639,891
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,896
741
37
3
0
241,460
0
W
Bakasura
8,657
721
44
4
5
266,901
1
W
Jormungandr
9,130
761
16
1
0
216,547
2
L
Anubis
7,831
653
63
5
1
172,318
2
L
Kali
7,434
620
30
3
2
234,798
5
L
Athena
8,194
683
28
2
1
232,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role