Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
djole1111
Awilix
Level 146
God Stats
1W - 1L
1,632 SR
Queue Stats
97W - 42L
1,766 Elo+
Party 1
Shiva
Shiva
nikolalala
Shiva
Level 160
God Stats
32W - 8L
1,686 SR
Queue Stats
970W - 354L
1,859 Elo+
Party 1
Team Averages
Level 155
1,606 SR
1,708 Elo+

VS

Team Averages
Level 105
1,484 SR
1,482 Elo+
Maui
Maui
Arahan
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,486 Elo+
Party 2
Achilles
Achilles
MarkWithaK
Achilles
Level 65
God Stats
5W - 8L
1,453 SR
Queue Stats
29W - 36L
1,480 Elo+
Party 2
Ishtar
Ishtar
MoriganFreeman
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 0 / 6
7,703
770
12,245
4,351
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
djole1111
Awilix
12
5 / 0 / 6
7,539
754
8,295
7,997
3,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
12
2 / 1 / 8
7,141
714
9,825
10,567
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Arahan
Maui
9
0 / 4 / 1
6,196
620
2,550
13,090
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
MarkWithaK
Achilles
9
0 / 2 / 0
6,035
604
4,309
10,281
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
5,632
563
5,889
10,683
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
11
Kills
0
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
6
7
L
Maui
Arahan
Maui
0
4
1
0.13
L
Achilles
MarkWithaK
Achilles
0
2
0
0
L
0
5
0
0
W
Awilix
djole1111
Awilix
5
0
6
8
W
Shiva
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
12,748
22,915
Taken
34,054
13,204
Mitigated
21,650
5,542
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,245
714
0
821
4,351
1,570
835
540
3,811
38,778
0
L
Maui
Arahan
Maui
2,550
994
0
1,664
13,090
9,857
0
4,966
7,802
8,707
0
L
Achilles
MarkWithaK
Achilles
4,309
1,504
244
2,471
10,281
8,021
0
3,894
6,145
0
7,782
L
5,889
2,828
0
500
10,683
3,772
0
3,385
7,009
0
17,739
W
Awilix
djole1111
Awilix
8,295
3,076
0
750
7,997
3,468
42
1,255
6,742
0
25,178
W
Shiva
9,825
2,574
83
3,888
10,567
8,166
381
1,421
9,146
0
16,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,383
Gold Earned
17,863
117
Minions Killed
56
9
Camps Cleared
0
595,028
Distance Traveled
526,586
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,703
770
62
6
2
183,548
0
L
Maui
6,196
620
10
1
0
169,699
2
L
Achilles
6,035
604
10
1
0
182,129
1
L
Ishtar
5,632
563
36
4
0
174,758
1
W
Awilix
7,539
754
37
4
5
210,551
2
W
Shiva
7,141
714
18
2
2
200,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role