Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GMSTV 20
Ne Zha
Level 89
God Stats
4W - 7L
1,433 SR
Queue Stats
70W - 107L
1,448 Elo+
Party 2
Team Averages
Level 119
1,478 SR
1,483 Elo+

VS

Team Averages
Level 90
1,542 SR
1,591 Elo+
Baron Samedi
Baron Samedi
JLockwood89
Baron Samedi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,282 Elo+
Party 1
Sobek
Sobek
SneezyWhims
Sobek
Level 101
God Stats
1W - 0L
1,468 SR
Queue Stats
29W - 7L
1,802 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBuffedKitty
Gilgamesh
Level 160
God Stats
1W - 0L
1,659 SR
Queue Stats
40W - 17L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
7 / 8 / 2
10,035
836
12,976
14,050
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
14
3 / 7 / 6
9,681
807
7,662
17,583
20,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
GMSTV 20
Ne Zha
7
0 / 5 / 3
6,680
557
2,716
6,303
2,517

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JLockwood89
Baron Samedi
14
6 / 5 / 12
10,027
836
12,177
13,304
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 14
10,455
871
5,631
13,743
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TheBuffedKitty
Gilgamesh
14
10 / 4 / 9
10,416
868
15,701
14,210
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
20
20
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
7
8
2
1
L
Bacchus
 
Bacchus
3
7
6
0.86
L
Ne Zha
GMSTV 20
Ne Zha
0
5
3
0.3
W
Baron Samedi
JLockwood89
Baron Samedi
6
5
12
2.4
W
4
2
14
5.5
W
Gilgamesh
TheBuffedKitty
Gilgamesh
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,354
Damage
33,509
37,936
Taken
41,257
29,316
Mitigated
28,748
2,126
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,976
338
0
794
14,050
6,565
0
7,635
6,415
30,635
0
L
Bacchus
 
Bacchus
7,662
974
0
1,160
17,583
20,234
0
8,087
9,496
21,053
0
L
Ne Zha
GMSTV 20
Ne Zha
2,716
470
0
172
6,303
2,517
0
2,160
4,143
0
8,004
W
Baron Samedi
JLockwood89
Baron Samedi
12,177
1,029
3,146
4,395
13,304
7,412
714
8,524
4,780
30,128
0
W
5,631
610
0
4,576
13,743
12,622
0
5,522
8,221
17,226
0
W
Gilgamesh
TheBuffedKitty
Gilgamesh
15,701
6,026
0
2,252
14,210
8,714
651
7,029
7,181
0
36,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
30,898
93
Minions Killed
113
1
Camps Cleared
8
513,501
Distance Traveled
601,717
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,035
836
51
4
0
193,432
4
L
Bacchus
9,681
807
25
2
0
225,144
4
L
Ne Zha
6,680
557
17
1
1
94,925
2
W
Baron Samedi
10,027
836
41
3
1
194,163
1
W
Sobek
10,455
871
26
2
1
189,917
0
W
Gilgamesh
10,416
868
46
4
6
217,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role